Broken Age: Game Walkthrough and Guide

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September 6, 2022
14 minutes
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By Jonny Gamer

Broken Age: Passage
Broken Age: Game Walkthrough and Guide
From the very beginning we are offered to decide on the choice of the hero. On the left – the girl Vairia, the fate of which they decided the whole of the village: she will have to be eaten by a monster Chotra in the name of salvation of other residents. Right – Guy Schi, who lives on a spacecraft controlled by artificial intelligence. In the future, it will be possible to switch between characters at any time.

Shay

Waking up, take the morning shower and sit down at the table. Choose any likelled flakes, grab the spoon and drag it from the inventory to the bowl. After breakfast, we find yourself in the chair of the pilot and go to the study of the galaxy under sensitive control of AI. So, the choice provided four tasks. In the first you need to help the two victims stuck in ice cream before another avalanche collapses them. We use a spoon from the inventory for eating ice cream. If you wish, we repeat the task or go to the next. The second task will be left for finally and immediately move to the third. Learn about the status of a crew member, just clicking on it. Fourth task – Walk through the surface of the spacecraft. We go to the end right, click on the plant and get a gift. Return to the second task. The train rapidly rushes to the cliff. Passenger panic, and only we will be able to save everyone. Approaching the abyss, wake Bridge Man’a and as soon as we start sliding down, re-click on it. While we lay on the bottom of the abyss, a wolf appeared from the darkness. He gives us a tool and asks to contact him if we want real adventures. Broken Age: Game Walkthrough and GuideCompressed air balloon and ventilation system.
Savior Galaxy

Waiting for the nights, pull the holographic blanket and go to the right. Between big and small screens is a compressed air cylinder – we take it. Using the tool we open the ventilation grid below in the dark area of the system. Click on ventilation and select an inflatable toy. Pump it with compressed air, combining two subjects in inventory. Put the inflatable doll on the bed and pass through the ventilation.

We meet with Marek, who opens our eyes to what is happening in the Galaxy. While we have fun, performing tasks to save knitted toys, the strength of tyranny attacked the Colon of Talon Nebula and captured all its inhabitants. Having received the device, leave the secret part of the ship through the specified ventilation on the left side. We transmit a device with coordinates from Space Weaver inventory and make a jump in space. Returning to the Marka and inform him about arriving in the colony. Proceed to salvation of creatures. We remove the shields by clicking on the flashing green button in the upper left corner. Then follow the moving side towards the red hand. As soon as it turns out to be directly over the creation, click on the red button at the bottom left of the screen. Also on the left side there are control buttons and radar. Move to the next creation and save it.

Capuling through ventilation and send Space Weaver device with coordinates Danger System 5. Returning back, save the creation, pre-disconnecting the shield by pressing the green button. Trying to save the latter, exposed to an attack by the enemy ship and forced to leave the colony limits.

The next morning we again meet with Marek. Let’s discuss the plan for further action. Choosing different replicas, get headphones and new coordinates. As usual, we move to the navigation room, we transmit coordinates from the Space Weaver inventory, but it refuses to go to the right place. Let’s leave the room through the door on the left side. Climb upstairs and communicate with a computer. We go to the end to the end, open the door and go to the kitchen. On the left in the foreground is a knife – taking it. Returning to the hall with a pilot’s chair, we go to the end right and pass through the right door. Once in the corridor, go to the first room with an avalanche of ice cream. On the right side there is an instrument shooting whipped cream – we take it. We go out into the corridor, go to the right and pass to the next room, equipped with a task. Go down, click on the character and ask you to start the attack protocol. Complete the task after interaction with the crew member. Then once again we appeal to the wounded character, choose the third replica and remove the hook from his back. Return to the corridor and go through the door to the right. On the right side – exit to open space. There is no need to go there, if you have already visited there and got a gift. Broken Age: Game Walkthrough and GuideCream.
Return to the hall with a chair and pass through the next left door. Before us three teleports, we use the one to the left. On the shelf hangs a blue antiradiasis costume – we take it. We go through the ventilation passage on the right side and find ourselves in the Marc room. We continue to go to the right side and choose to Marka himself. We go into the navigation room through ventilation. We go to the hall, we go to the right and get to the development leading in location with train and open space. In the corner, between these locations, the portal is – we use it. It remains only to go through the middle portal to reduce the head to the desired size. We go to the left, put on the helmet from the inventory, bring the pointer to the arrow in the foreground and click on it. Headphones from inventory transfer to the luminous sphere.

Go down to teleports and use the right of them. We open the gift box in the inventory, if you have not done this yet. We go to the right, we go out into open space and stepping to the plant. Cylinder with compressed air from inventory fasten on our safe, and a tool, spraying whipped cream, – on the back. Cut off the hose with a knife and twisted up. Fly upstairs, then left and get to the manual control system. Open the lid in the form of a rhombus using a knife. Run a toy on caterpillars through the opening and, driving it, rotate all the cranes at the same time.

Get to the navigation room and ask Space Weaver to go to Cozy Cluster by choosing the appropriate replica. Quickly go down, we use a hook with a thread from the inventory to the navigation scarf. According to Prima Doom coordinates, cells should be marked on the scarf (from left to right): the top row is the first, third;The middle row is the second, third, fourth;Lower range – the first. Click on the missing empty coordinate cells Prima Doom. Space Weaver will turn off, and we will return to the Marka and proceed to save creatures. Turn off the shield by pressing the green button. Hand and creatures are moving at high speed, so fast reaction and limiting concentration are needed. As usual, saving the last creation, our ship will be attacked. This time everything is much more serious. Marca pressed the jibhose, and we go out into open space and watch the huge substance. There is a flash, stars and gravity disappear and Schi loses consciousness. Broken Age: Game Walkthrough and GuideCoordinates of Prima Doom.
Valloria

Waking up, get to sister and come back home with her. Go down along the path, go to the first house and go to the darkness. Surprise! We accept congratulations from parents and are preparing for cutting a festive cake. That’s just one problem – a knife has been dripped somewhere. Let’s talk to a grandmother, which is not tolerated to hold a solemn sacrifice, and ask about the origin could Chotra and why we were chosen as a victim for him. We will also talk to the grandfather, who opposite does not want to put up with the standards of annual lunch for a venerable guest from the distant worlds and offers to fight him. On the left in the foreground is a plate – click on it and taking a towel. Then click again to take one muffin. I give Muffin Grandfather, dragging it from the inventory and choose the third replica. The old man pulls the knife and cuts the Muffin. We take the knife and give his mother, digging in the shelves in the background.

The sacrifice ceremony is declared open. Virgo is located along the coast and are expected to arrive Chotra. Let’s talk with each of the competitors and find out that they do not wait to be eaten. Grandma calls on the moldish, and it slowly floats on the surface. Multi-eyed Choto absorbs girls one after another. Screaming the girl to the right bottle with a drink, and in return give her corset. Coming with the girl on the left, again click on the girl on the right and again ask the bottle. Having got her, the girl will be eaten. In a conversation with the only remaining interlocutor, choose the first replica, then the second to transfer it a bottle. She was sprinkled and now she needs something that can be laid out. In the dialogue, we constantly choose the first replica, thereby giving a towel. Join the corset from the inventory on the bird’s neck and use the knife on the dress to get rid of it. Having raised to heaven, finding ourselves in a wonderful city on the Meriloft clouds, where full idyll reigns between people and birds.

City on the clouds

Let’s talk with the locals who are responsible for providing security nests and bird eggs. From the conversation with Walt’r and Ch’t’om, we find out that the bird of Jessie, who saved us from the right death, stole an egg. We go along the lower trail and go down the stairs. Talk to upset girl. Once she, too, was a Virgin and struggled for the right to be eaten by Chotra, but he did not choose her. In the course of the dialogue, we will take the apparatus, which did not make them. Returning back, we go to the right and get acquainted with M’GGIE. Write its staircase with which you get to the top nest on the right side. We select the knife and return to the previous location. Look at the shop and get acquainted C’Arl. From our unexpected appearance, she drops a knife. The girl is engaged in creating so-called “clouders”, allowing to hold on the surface of the clouds. After talking, we give her a knife from the inventory, and as a gift we get clouders. Broken Age: Game Walkthrough and GuideHole leading to GUS.
We go along the left trail and choose to F’Ther. Coming with him, put clouds from inventory to the basket and climb the stairs. Wake up HARM’NY LightBeard and ask him all the questions. Ask the golden egg and while passing it to us, it will fall down. Go down on the stairs and pick up the egg. Also taking clouds from the basket. Returning to the fork, go to the jesse jack in the background. Climb upstairs using the stairs from the inventory and pass along the path. We move to the left side, bypassing holes on the clouds, and swing a branch with apples. Then come close to the tree trunk and fall down. We go to the end to the end of the left and take the apple. Now we go to the end right and get to the stuck GUS’a, who stole Jesse Egg. According to him, he did not cradle eggs, but took it to clean. To remove the GUS from the branch, back climb upstairs, we are moving away from the tree along the path and click on the hole on the cloud on the far. Go down again, approaching the tree trunk, pass to the egg and take it. Return to the nest, give the egg Jesse and pick up a golden egg.

We go to the location where M’GGIE is located. From there we go along the trail in the background. Combine in inventory clouders and stairs. Install the staircase on the nest, go upstairs and take the golden egg. Get to Location where F’Ther is located. Let’s put in each basket one egg. Click on the stairs, swing it and tear down down.

House of Stolar

With our loud appearance, we scared the owner of the house. We interact with the stained glass window and randomly laid down a small part. Go down to the first floor and get acquainted with Curtis. The life of the joinear became a banging hell after he began to talk to him … Trees. I ask him to make weapons for us for the battle with Choto. For this, Kertis need new stocks of wood, but it has not been to the street for a long time and even put all the windows in the house. We leave out through the door near the stairs. Follow the trail, click on the area in the foreground and on the fork we turn right. If you go left and approach the tree, we will find yourself in the arms of the snake. To get rid of her, blow in the mountain, hanging on the branch. We are moving on the right, we pass by the tree, go through the bridge and arrive in the SHELLMOUND settlement.

The coming could Chotra

Let’s talk to Marshal and ask when the next appearance could be held. In the course of the conversation, I will ask the march of his headdress and choose the third replica. On the shore lies the Koryag – pick it up. We start a conversation with dressed devices. We ask the perfume with one of them and get a refusal. Raised the stairs and come across two unknown in the hoods. They guard the pyramid of a dead eye and allow us to go inside if we solve a riddle. I will raise the weapon shooting a tear gas, and back to the house of the joiner.Broken Age: Game Walkthrough and GuideStrange subject and ax.
Give the Kertis Skoryagu so that he makes a chair. Ask the joiner about hanging over the fireplace strange subject. Having received approval, take it. To the right of the exit hanging an ax – take it. We go to the tree on the location between the Kertis house and the settlement. Ruby him with an ax and listen to a bunch of discontent about the cruelty of people. Hang bucket on a branch and show a chair. The tree is spewing the Zhivitsa, which is filled with a bucket. We go to the settlement and charge the weapon by plaguards from the boat on the shore. Spray flavors on maids to attract the attention of birds. We take the perfume from the table and pursuing them. Raised the stairs, give the apple keepers and pass inside the tomb. The subject taken in the house of the joiner insert into the right side connector. From the sarcophagus there is a man who is worshiped as God. His ship failed here about three hundred years ago. In the center where there was a sarcophague, there are two connector. The element from the top connector is rearranged into the lower and slice of the stained glass window from the Kertis house insert into the top connector.

Finish the passage of the game Broken Age.

Having left the pyramid, go down and give Marshal a bucket with a stay. Also purses on yourself perfume from the inventory and ask the permission from Marshal to be one of the girls. We wait for the arrival Chotra and coming to the fight with him. We choose the control panel from the inventory, aims in the tentacle of the enemy and shoot exactly three pieces. Fourth tentacle will be agile and will not allow to destroy themselves. Let me allow Chotre to grab us as the remaining tentacle. Insert the staircase from the inventory into the enemy’s mouth and make a control shot on it. Choto was defeated and out of it … Shai. An unexpected meeting of the heroes of the game took place. Vella is thrown on Shai with fists and, slipping, flies inside Chotra. Seen, undoubtedly, plunged into the shock of both characters and about their impressions we can learn in the second episode of the game.

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