Azteci. Curse of the Golden City: Game Walkthrough and Guide
Selion.
Let’s talk to Kilastil.
We go to the left to the house with the red gate.
We take the entrance stick for digging.
Go to the house, turn right.
Open the box, take the cocoa beans.
More in the house nothing useful for us (for now), come out of the house.
You can not walk to Kilastil, so you immediately go to the river: two steps left, turn left, three steps forward.
Jump in the boat.
Swim in the boat: Forward, forward, forward.
Turn to the left – the cursor changes the form: click the mouse and get on the map. We need a merchant quarter tlatelologist
Merchant quarter.
We go to the right and ahead (to the right of the house with the red gate).
Turn to the right and enter the market.
At the trader to the right of the entrance we buy blue and yellow paints.
We pass to the right wall of the market, the merchant is buying red and blue paints.
Let’s leave the market.
Ahead of the right entrance to the house, next to which a person is. Go to it.
We ask a man about the poet Tlatli.
We go to the house with a yellow gate.
There is nothing in the first room, we go to the second room.
We speak with the priest, agree to pay him, get the second necklace.
Turn around to the right, click on the mat, take the decoration.
We pass forward and left, take the bloody parchment.
We go to the third room, turn right, go to the yarn.
We speak with a slave.
Go back from the door.
It is impossible to go back – the exit is already waiting for us. Therefore, approach the output from the third room to the street.
We are waiting for the boat when she appears – click on her. Well – temporarily from the guards we saved.
We pass forward-left, turn to the left, we go again forward, left, forward, forward, right.
Click on the bridge, on the map they choose the county of artisans.
Craftsman quarters.
We go ahead, talk to Chimalli.
Turn back, go deep into the quarter.
We speak with turquoise, showing her found in the house Tlatli decoration, get parchment with verse.
On the map they choose the quarter of artisans.
Go ahead-right.
Turn around, go through the door.
We deal with a slave, agree to pay him.
We pass to the courtyard at home.
We speak with the Master Chakatlem.
Show him a parchment found in the poet house.
Turn around and go to the opposite corner of the courtyard. There is a shield.
Click on the shield.
Paving the paint purchased in the market in the paint boxes on the right.
Complement the shield, your billet from the upper rig into the paint of the desired color and attaching them later to the shield. The same makes the same with feathers, clean feathers are located on the right, green feathers on the left.
We speak with the master.
Come out of the house, talk to Chimalli.
Returning to the bridge, you choose the area of Tenochtitlan on the map.
Tenochtitlan Square.
Go ahead, forward-to the right.
Speak with the poor, agree to give him alms, get a gold bracelet.
Turn around, go back-left.
We speak with the boatman.
Agree to pay him, jump into the boat.
Jump on the marina, go ahead to tax collector.
Speak with tax collectors.
Turn around, click on the skins on earth.
Task Solution: Tenochtitlan – 4 skins, 2 bale, 2 bags;Tekey – 2 skins, 1 bale, 1 bag;Tlacopan – 1 skins, 6 bales, 1 bag.
Well, now we still have money 🙂 We go ahead-left.
We enter the corridor, we go all the time forward until we find yourself in the courtyard.
We go to a pair, talking in the opposite corner. We listen to their conversation.
Turn around, go to the guard guarding the door in the wall behind us.
We deal with the guards, show him the shield.
We enter the house, turn right, come to Mr "Snake female".
Jail.
Carefully look at your feet, pick up a knife.
Cut the rope with a knife on the door of our cage, come out of it.
We go to the long (from the entrance) of the wall of the prison, we speak with the Father.
We return to the entrance, we use a brass rifle for a dog.
While the guard is distracted, go through the right door and go to the stairs.
We climb the stairs, we speak with tax collectors, we get a ritual crack.
Castle.
We return to the courtyard of the palace, we go again to the guard guarding the entrance to the Mr "Snake female".
Do not speak with the guards, we go to the right, then left and once again to the left.
I show the guard showing a ratchet.
We pass for the curtain, turn right, come to Mr "Snake female".
Speak with him.
On the map choose the village.
Selion.
We go to our house (a house with a red gate).
We go to the patio, to the bath.
Twice use a digging stick on Earth under the statue of the goddess on the wall of the bath.
Take the treasure.
Come out of the house and go straight to the house with yellow gates.
Watch the corner of the house on the map they choose the county of artisans.
Craftsman quarters.
We go to the house of Masters Chakatley.
We speak with a slave.
Come out of the house, pass forward to the seller of the tree, buy a knitting.
Turn to the left, pass to turquoise.
We speak with turquoise.
We pass forward through the bridge, come to the jeweler.
We speak with a jeweler, give him knitting, after showing a necklace.
Go to the bridge where the map is called.
Choose a merchant quarter.
Merchant quarter.
We go to the market, we buy from the merchant to the right of the input of the bottle of Oktley.
Return to the bridge (entrance to the quarter).
We go to the left, through the bridge, then ahead and left.
We speak with a person.
Turn around and go back-to the right, to the house with a white gate.
We enter the house, pass to the patio, then in the second place.
Come to the opposite of the entrance of the wall, to the right corner, look at the bottom of it.
We use a knife on a cache.
We take the necklace.
Talk to the merchant.
We give him a treasure.
We go to the patio.
So, we still ran into the guard. Click on a pot with snakes, right under our feet.
On the map choose the merchant quarter.
We go to the left, to the house of Mr "Third rabbit".
We speak with a man who showed us a jeweler’s house.
Turn back-right, go for the house of Mr "Third rabbit".
We speak with a slave, give him a bottle of octili.
Agree to play pathologists.
Rules of the game: We go to turn on the number of cells that fell on the bones. If 2 and more fell – we can put a new chip on the field (if the corresponding cell is not occupied). Through his chips, you can steal, through the enemy chips, it is impossible, but they can be shot down from the field, if you get to the cell with the opponent’s chip. The task of the game is to set all the chips, make them a circle on your diagonal and remove them from the board. For rotation and for removing the chips requires an additional point of the stroke. Need to win twice and then the slave will answer our questions.
After winning and talking go back, to the entrance to the quarter.
On the map Choose a quarter of artisans.
Craftsman quarters.
Come to Chimalli and talk to him.
Having learned about turquoise Return to the entrance to the quarter and on the map we choose the merchant quarter.
Merchant quarter.
TDEM right-forward to Kalmekaku.
We speak with turquoise.
Take her drum and go back to the city entrance.
On the map Choose Tenochtitlan Square.
Tenochtitlan Square.
We go all the time straight, to the Tszremenoal Center (white pyramids, red gates).
Speak with the guards, show him the drum.
We go to the gate.
We are a home songs. We follow as follows: to the right, left, right, left (along steps), right, right. We speak with priestess, tell her about the drum. We can ask pro "Third rabbit", But they do not speak about the plot. We go to the left, right, left. Watch the right – staircase. We remember this place and continue to go: right away, right, right, right, left, right-forward, right, left-ahead. Building in front of us – song songs.
Come to the left entry (near which there is no security guard).
We enter the building, go to the right, back-topoint, left.
We speak with a woman-poet.
Give her a drum, we continue the conversation.
Show the parchment received from turquoise.
We leave the building.
We go to the Tezkatliploch Temple: Forward-left, Forward, Forward. We will remember this place – three pyramids with red. blue and white base. The guards in the aisles between them are not worth all the time, so the possible passage between them changes all the time. We go to the left, forward, right, right, forward, left, left, left, forward, right. Ahead-on-left should be a large pyramid with a double blue-red top. We go ahead, forward-to the right – come to the desired temple.
Turn to the right and talk with the guards.
Show him the necklace of the killed poet, we enter the temple.
Go back-right, turn left.
We speak with guardian. Riddles Answers: Eye, Nose, Mouth. We pass forward, for the guards.
And here and conspirators. Go ahead, in the corner behind the column, turn, listen to the conversation.
After the care of conspirators, we enter the room, approach the wall, near which the statue stands on the elevation.
We take Stella to the right of the elevation.
We use Stella right in the statue.
Click on the statue – she moves out.
We take from the opened cache poison.
Moving statue back. to the left of it we take the mirror. We leave the room.
We climb the stairs – the voices of the conspirators are heard.
We use the mirror on the wall opposite.
How much the opportunity appears – come out of the temple and go a familiar dear song.
We speak with a poetess, she sends us to her friend.
We leave from the house of the songs and go a familiar dear to the exit from the ceremonial center.
Leaving the ceremonial center, go ahead to the river.
On the way, exchange information with Chimalli.
Reaching the river, turn left, come to the stone stairs, go up, go to the right.
Turn to the left. We use a knife on the rope. Everything, the passage is open. Go ahead to the guard.
Show him a rattling and pass to the palace.
We go ahead and right, then forward until we get into the patio.
We note on the left white flower. But he is high. Therefore, we go ahead (on the left notice the poet we need), then right.
To the right of us will be a box – we take it and go back to the flower.
Use a bin box under a flower.
Click on the box, then – on the flower.
Jump on the ground and go to the poet seen earlier.
Let him flower, then talk to him.
Having received another parchment with verse, return the same expensive to the ceremonial center.
Guards will no longer let us in the ceremonial center, so we go to the right from the guards to the construction.
To the right of us will be a brazier, followed by a torch. Take the torch. I light it in the roaster and, turning to the right, click on the tonowel, in which water flows.
Updated in Tonowel, go ahead, forward, turn left and go to the niche to the left, then turn right. Turn back and ahead-left we see a hole in the wall. We are there.
We still gotten into the ceremonial center. Go a familiar dear to the house of songs.
On the way there is a priest, requiring to prove our right to be in a holy place. We give him a rattling.
Redeemed. where we saw the staircase and take it.
Turn back and go to the Wall of the skulls: Forward, left forward, right, right.
We use the staircase on the wall.
Before us, another mystery. Task – arrange the skulls on the tags in the following order (bottom up): the normal position of the skull, the skull lies on the left cheek, the skull lies on the right cheek, inverted skull. At the same time, the extreme right pole.
Deciding the task, take the parchment from the liberated shaeda.
Now – in the house of songs. Turn your back to the wall of the skulls and go ahead, right, forward, forward, forward-to the right, right, forward-left, forward.
We go to the building to the poetess.
We speak with her, show the parchment found on the wall of the skulls, we get the parchment left before it.
Now in Inventory, we must combine pieces of parchment. To do this, choose one piece, we use it in the image of the eye in the Inventory – we get a large image of parchment. After inviting an inventory and choosing a second piece, clicking on them next to the first.
Now they need to be aligned with the right way. Move the piece on which two T-shaped light pattern (left piece) so to combine light drawings on both slices. There are two possible solutions. We are interested in which the left piece was lower than the right.
Let us give the received Parchment poetess.
Come out of the house of the songs and go to the field for the game Tlachtley. It is located near the wall of the skulls, so the road is known to us.
Go to the left side of the wall of the skulls. Left will be a field for the game Tlachtley. Let’s go out on the field.
Come to the player, talking to him.
Turn around, take the ball from the field.
Come to the ring on the right.
Using the ball on the ring, trying to get into the ring.
Once, come out from the field and return to the poetess in the House of Songs.
Speak with poetess. Having received a task from her, we go to the first room in the house of songs. We need an image of the 3rd house and the 5th snake. Go to the opposite wall from us (right, if you stand back to the entrance to the house of songs)
We look at the 3rd and 5th image on the wall. Return to the poetess.
Speak with Ne.
Poisoned source.
So time is not waiting. Go to the stone ridge to the right. Having reached, turn left and go ahead to people standing in the distance.
Speak with the guard, introducing himself as a lord hunter "Third rabbit".
We need birds. Go back. Birds sit on trees. poorly distinguishable, but you can find. We use a brass gun on the birds.
Killing one bird, looking for a second. Having fallenwise and pick up both birds, return to the guard.
Give him bubbers.
We pass forward, left, then forward-to the right.
Personnel for guards, pass to the guarded house.
Do not speak with the guard, pass forward and left.
Turn around and give a parrot in the cage of seeds from inventory. We remember the said Parrot.
Take the right jug and go to the left to the guard.
Talking to him, say the required password, heard from the parrot, pass indoors.
We take a step forward, turn to the left and take a stick.
We go deep into the jugs.
We use a stick on jugs.
We go back to the exit.
Around the guard, there is nowhere to go. Go ahead, once again.
We speak with Mr "Black flower", Agree to drink poison.
Quickly turn around and run towards the aqueduct with water.
Selion.
We survived! Turn to the left and approach the cilastley. Speak with him.
Go out of the house, go to the right, to the right, left, left forward, right-forward. Jump in the boat.
In the boat we float forward, forward, right, forward.
Jump on the left bank, go to the left, turn the right.
We use a knife on plants, return to the boat.
We return to the village, Kilastli (a house with a blue-yellow gate).
We give him plants, go out to the first room, in the reception doctor, we take a vessel with an antidote.
We leave out of the house, go to the map (behind the house with yellow gates).
On the map Choose Tenochtitlan Square.
Tenochtitlan Square.
We go back and right to the place where the boatman was waiting for us before. He is now there. Talking to him, agree to pay.
Jump on the pier, go to tax collector.
We go to the left-forward, to the entrance to the palace.
We make two steps forward, turn to the left and use the knife on the curtain on the wall. Here is a secret passage.
Go inside, then right.
We go to the poet.
Speak with him.
We go to the guard guarding entrance to the house "Woman snake".
The poet is distracted by the guard, pass inside the house.
"Snake female" Lies in the far left corner from the entrance. Go to it.
Let "Snake woman" antidote.
That’s all!