7.62: Game Walkthrough and Guide

The life of mercenaries has always been shrouded in romance. Some people think that while the soldiers of the regular army are marching on the platform, they drag the toilets and clean the potatoes, the brave dogs of the war receive inconceptive fees for exciting operations and leak money in luxury casinos.
Unfortunately, with reality, such a point of view has very little common. In fact, the mercenar is much easier to shield the bullet than the ordinary soldier. Yes, and pull it out of the battlefield or pay for treatment no one will become. About the participant of the failed operation is easiest to forget. Therefore, the mercenary who lived to old age and the crowded state is less common than green men. Military success is usually looking for two categories of people: the first – professionals of their case who do not know how to fight;Second – desperate losers or stupid Yunsi, who wish light money or fame. The latter are usually dying on the first task.
Two years ago by Brigade E5: the new alliance turned out to be a good game. But, like every debut project, she had enough deficiencies. The graphics were quite primitive, the plot did not differ in sophistication, and the abundance of errors made it impossible to pass without a pair of patches included. Therefore, the main task that the guys set up “APEYRON”, – carry out work on errors, while maintaining a unique tactical system and getting rid of the deficiencies mentioned.
Rest only in our dreams
Above the plot this time, it was thoroughly thoroughly, not only by making it most saturated as possible, but also ruthlessly throwing a bunch of extra details. Scenario 7.62 Closely intertwined with E5 Brigade Events. Even a hero, we have the same – a fearless mercenary, who was horror on the inhabitants of the palinero. But the war of war will not bring to rest on the laurels. A major remuneration calls him to another banana republic – Alheir, Northern neighbor Palinero. There, according to your employer, Alexey Razvogo, Someone hides Ippolit Fakirov, which you need to kill or deliver live. True, he is not very similar to the villain. Rather, this is a fraudster who sculpt a large amount from a large bank, I failed to save money, and now it is forced to hide from the revenge of the security service headed by pell.
But the search for Fakirov is only an excuse in order to radically change the life of the whole country, where the civil war and the remnants of the partisans are still hoping to overthrow the power of the dictator Alvaro Defense. And with the government, and with the rebels will have to actively interact, because only they can know where Fakirov disappeared. Impose friendship with any of the developers are not going to. This is one of the main advantages of 7.62. The game is nonlinear and is not trying to drive you into some pre-prepared story frame. Want – Join Defense, and you can both to partisans. Maybe they will help in search. Don’t want no other? Well, and this case developers have provided, why not collect the detachment of experienced fighters and do not seize power in the country? Have you ever dreamed of your little Republic?
Not forgotten about the atmosphere. Here it turned out to be a radio, according to which there are many interesting messages that allow me to immerse yourself in the world of the game. For example, as an emergency news that the plane collapsed in the neighboring Arulco? Single unobtrusive hello fans Jagged Alliance 2.
Another important point – Side Tasks. Compared to the E5 brigade, they were an order of magnitude greater and, most importantly, they are much more interesting. Of course, without delivery of letters and the parcels could not do, but some missions would really force her head or hang. Especially pleased with some of them can be taken in different ways. Therefore, it is not worth grabing at the first opportunity for the machine. Suddenly there is a more profitable way?
Collect and sharpe
No major changes in the concept and game mechanics since the E5 brigade did not happen. We collect a detachment of like-minded people, fighting, carry out the instructions of employers and slow down the trophies. Unfortunately, mercenaries found at 7.62, are still far from high standards installed by Jagged Alliance 2. Of the more than fifty fighters, the developers left only 30 of the most successful images, but they lack a charm and flavor.
However, this deficiency is more than compensated by a combat system. Original development “APEYRON”, Smart Pause Mode, still lives and live. But if the developers only run the developers in the E5 brigade, then in 7.62 its power used on a complete coil. Yes, it’s more difficult to fight than in the usual hiking mode, but also much more interesting. It is only a little bit used to the features of SPM, how to exchange it for something else no longer wants. 7.62 Makes what has not yet been able to successfully implement in any game of this genre, – combines tactical depth with full control over all the actions of fighters and high battle dynamics.
Special thanks can be said for the interface. The developers decided not to be inventing the bike, and stopped at the classic version, which many will remind the Jagged Alliance 2 interface. The turn to the highest degree. Now you do not have to smoke for a long time across the screen to recharge the machine or change the shooting mode – everything is always at hand.
And the time in the game is invaluable. Opponents have become much smarter and no longer rushing with breasts on the machine gun. On the contrary, they skillfully use grenades, bypass from the rear and demonstrate all sorts of tactical tricks. It is worth noting, and the hero will immediately appear on that light.
There, on tropical expanses…
External differences between 7.62 And the E5 brigade immediately rushes into the eyes. In place of primitive landscapes, built according to the “two palm trees and bush” scheme, came true jungle with violent vegetation, which moves under the blow of the breeze. In cities – not faceless concrete boxes, but quite a decent architecture. Multiple the size of the cards. Now they do not break into anywhere – landscapes go beyond the horizon line, where we, however, prevent you from getting invisible walls. But the characters model, unfortunately, are not far from the time of the E5 brigade. They are still angry. Although in the process of the game, this lack is slightly smoothed – when they put a body armor, a backpack and helmet on the hero, and three rifles hang behind his back, the shape’s angularity is somehow lost. Special effects are also not amazed by Hollywood scope. Explosions look much more realistic than in many other games, but delight do not cause.
E5 brigade fans complained about the lack of destructibility, which was one of the main trumps Silent Storm. AT 7.62 This defects partially corrected. Of course, the detachment of mercenaries cannot demolish everything in their path. But they are quite possible from the grenade launcher or barricade from the boxes.
To win a unconditional victory in the war with the errors “Aperon” never managed. The game still loves to fly out in the most inappropriate moments, although it makes it noticeably less often than the first version of the E5 brigade. The recipe for the struggle is simple – it is often maintained, and there, you look, and the patch will.
In the next six months we will see many more tactical strategies. Jazz: work on hiring, Jagged Alliance 3 – In each of them, interesting ideas and unusual solutions will probably. But 7.62 has already made a serious application for leadership, reinforcing it with a magnificent combat system and an interesting plot. Do not scrupulously search for flaws in the game. Yes, they are. But believe me, the process delays so much that you don’t remember about small missions.
7.62 refers to the rare class of games, which are more interesting to pass than they are more difficult. There are no concerns, and one hit is often fatal. How to survive in the hostile world Algeire? What is interesting to find a mercenary in this country? About this and talk.
Where to go?
Fakirov’s search mission is only a tie, and no one will force to force the task in the shortest possible time. Moreover, it can also be thrown at all, the benefit of mercenary in 7.62 always have something to do.
If the E5 team could work for three fractions, then in 7.62 of them are only two – military junta under the leadership of Alvaro Defense, who captured the power in Algeire, and the partisans, which manages Tanya Tornmers – Daughter General Torrenes, familiar to us on Events in Palinero.
For which of the parties to fight – to solve only you. The essence of the game will not change from this, because each of the employers will need to cut down competitors. However, remember that before entrusting you something serious, and partisans, and the military will make you fulfill several missions that will prove your loyalty and devotion. Only after that the detachment of the main character will go seize the enemy settlements.
But there is a third option for those who prefer to work only on themselves. Capturing one or another sector, you can pass it into the hands of Tornets or Defens or… to keep for yourself. AT 7.62 The hero may well act in itself, capturing the city outside the city and destroying both partisans and soldiers. Those who choose this path will be able to qualify for the honorary post of Chapter Algeire. But keep in mind that in this case you will lose yourself a huge number of interesting tasks that can issue employers’ mercenaries team. Yes and play will be a little more difficult.
How to protect the captured cities from the partisans and soldiers who probably want to return them? To do this in 7.62 There is a militia. It is enough to talk to the mayor of the town and allocate a round sum as harsh soldiers will appear on the streets. It is curious that, unlike Jagged Alliance 2, the militia do not just sit in their native sector. The hero can replicate fighters to another city or give them an order to capture the enemy sector. On a global map to the southwest of the capital, Algeire Sagrades are the former military base, which the hero can make its main headquarters. Note that captured cities do not bring money. However, without this, it does not have to budge – the sale of trophies allows you to quickly lend a state.
The place of action will not limit itself to Algey. The hero will be able to visit the territories controlled by rebels and drug dealers, and even visit the palinero. We are waiting for almost a half dozen big and small cities, each of which you can find something interesting. Most of the settlements have the mayor, which is always ready to issue a few instructions, mainly related to the delivery of anything to another sector. Surely you have to visit and hospitals, where doctors will instantly cure the fighters of the squad from the most severe wounds.
However, the first thing to make mercenaries, getting into the city, is looking for merchants weapons to sell trophy guns and buy something new. Traders are three species. The first sell legal weapons permitted for civilians. Their assortment, as a rule, make up smooth-bore guns of all possible varieties. In addition, here you can buy first aid kits, backpacks, unloading, belts for weapons and a lot of others useful in everyday life of the mercenaries. The second type of merchants is representatives of the criminal world, offering a large selection of pistols and machine guns, as well as cartridges for them.
On a note: selling trophies better than these merchants – they give the maximum price for weapons.
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