Assassin’s Creed: Brotherhood: Game Walkthrough and Guide

We look at the roller in which the plot of previous parts is told. Playing the same Ezio auditor. The game continues exactly from the place on which the second part ended.
Mass outcome.
Follow the Uncle Mario, mastering in management and a little improved combat system. Turn on the eagle vision and climb on the highlighted path. The guards are killed simply enough, but sometimes take a number. Get to the tower and jump from it.
Return.
Sky on the horse for uncle. You need to get to the villa in Monterijoni.
Selects immediately several tasks. Take the most close to us.
Recreation and entertainment.
We help the girl convey flowers drawer. Press the corresponding button and, communicate, follow it.
Racing and obstacles.
Konya missed the beloved horse Mario. Quickly catch up with it and, senedlaw, return to the stable.
Shooting.
Climb on the tower and communicate with mercenaries. It is necessary to find someone who prepared the guns, but did not finish his business. After a persuasion, the engineer also agrees to finish his work. And we, in turn, can test guns. Aiming, destroying five mannequins.
Reunion.
We go to the villa where you think about the further action plan. We rise to the second floor to relax.
Insection.
In the morning, Borgia and his people attack the city. We have to get to the guns and keep the enemy forces, while the townspeople do not dock in a safe place. We try to cover several enemy cannons at once, in order to destroy as much as possible for limited time. Then choose the sword and go to the aid of the guards. Mostly use a protective rack, inflicting confrudars. Since we do not have armor, actively use therapeutic potion. From the blows of particularly protected enemies, you should shy. We hit the foot and finish.
Emergency exit.
After Mario was killed, and we were wounded, break through to the villa along with the assistants. Claudia in danger, help her. We go to the house that killing meets enemies. To shoot a pistol, you need to hold the appropriate button and keep a blow. The farther the strike button, the more accurate will be shot. On tunnels leave the city.
We move to the present and watch the video in which we with the team, hiding from the “Abster Industric”, get to the villa in Italy. Playing for Desmond, follow the ghost of Assassin. Jumping down, detect the cave. Passing a little forward, we use the lever so that Lucy can print through the grille. And we climb on the wall and moving on the workaround. Resetting again, moving together. Get up on the platform and use it to get up. We pass uncomplicated tests until we do before the next lever. Lucy uses the switch, and now we can boil around the wall and go to the other side. Pulling the button, wait until Lucy jumps over through the platform. Dive into the water and go to her. We climb on a wooden design and get on the other side. Hold the button while Lucy does not cross. Get together getting on the platform. Come to the edge and press the button. Further, everything is on the same scheme, we help her, then she us. Reaching the sanctuary, inspect around and turning on the eagle vision, open the door. This place will be our new refuge. We go out and activate the first router. It remains to find three more. With an orlyinous vision, first, the shields will shone with bright light, secondly, they can be found along the power lines, which are also highlighted by the corresponding color. Search not only on the territory of the villa, but also throughout the town. We return to the shelter and put in animus. We pass a slight test from Rebecca, making up a long chain of killings.
Sequence 2.
Tigers are found here.
Wake up in the house where a kind of woman cares for us. We dress and go to the doctor, as our health is pretty well. Get to the bell tower and climb on it so as not to notice the guards. Synchronizing the area, jump down. Having overheard the conversation of the guards, follow them. To stay outside the field of their vision, you can use the crowd or benches. Already on the square we kill everyone to one, then speak with a man.
Punching Master.
From the hill observes the executioner, who promised to kill him if he picks up the hung body of his beloved. We climb on the hill where you see a small building. From the roof you can hit the flight with a hidden blade. It remains only to hide from the crime scene.
New arrived.
Makiavelli did not expect to see us, however, it is necessary to accompany him. On the way we get some money. In the bedside of the Blacksmith, acquire Roman Shoulders and Short Weapons “Stiletto”. Borgia is located in the Forbidden region. You can directly break through and kill all the guards. And to deal with him, alternate the kick and attack by the sword. It remains only to capture the stable. To do this, we climb the marked tower and set fire. Come to the signboard to improve the stable.
Easy Money.
Sit down on the horse and follow Makiavelli to the Capitol Bridge. On the road, we get a victim of the thief, but very quickly catching up with it and take everything that we are due.
To a letter?
Our task to meet the agent and pick up a letter. Follow Machiavelli to the Coliseum. Reaching a dotuit, fight off the guards. Then catch the courier who took the letter.
Crepi Il Lupo.
Refer a letter to Makiavelli, which we took from the courier. Immediately put an attack from the followers of Romulus. There are many of them, so keep a defensive position using counterattack.
Nero Halls.
Having found a refuge of the followers of Romulus, penetrate into it and go to search for the sanctuary. First test – activate four mechanisms. Make it pretty just just. The starting point to all the mechanisms is a small stone near the column. When everything works for full force, the fountain fall down. Jump in water. We are selected from the water and go to the passage, with a broken gate. Turn to the right, slightly passing again right. We climb on the design and jump on the wall, grabbed for ledges. Thus, cross the closed gate. Before us, the territory covered with fire. Immediately turn right and climb up the ledge. Also pass through the territory covered by water. Next to the fire climb on the wall. Reaching the balcony, take the treasures from the chests and a scroll of Romulus. We choose out through the opened hatch. Communicate with Makiavelli and follow him. Thanks to the tunnels, we can quickly move around the city. We go to the refuge on Tiberina.
Sequence 3.
Warrior, lover and thief.
Climb on the review point to synchronize the territory. You can talk to a blacksmith or doctor. The choice is given three tasks, which can be performed in any order.
Between the hammer and anvil.
Having learned about the situation, we go out on the street and, without distracting the soldiers, running by the captain of Borgia. Catch up and kill him, preferably hidden blades. We get to the tower to which the captain sought, we climb on it and set fire. It is advisable to figure out that they do not distract during Lazania. You can climb on the tower on the ledge, which are not quite comfortable. If on the one hand there are no ledges, you need to look for them on the other. Return to Bartolomeo. Then speak with the architect to update the barracks of mercenaries.
Important negotiations.
Solari, the hostess of the “Flowering Rose” institution, captured the workmanship. For redemption, you need to dial 2500 Florians. We approach passersby and in the bravely we tear them by pressing the corresponding button. If you do it in front of the guards, they will immediately consider us for the thief and will attack. However, killing and searching them, we will receive not only money, but also various useful items. Like throwing knives, aidhechk and t. D. Especially a lot of money from Captains Borgia. However, they are very quickly hidden, but if you have to kill them, the remuneration will be relevant. Having gained the right amount, we go to the slave trades. Give money, but they still kill the girl. Quickly grow up with them and return to the “blooming rose”. Meet mom and sister. Claudia is solved to help, replacing the dead hostess. Speak with the architect to improve the “blooming rose” with the same 2500 florians that we collected.
Double agent.
La Wolpe believes Makiavelli a traitor, Ezio, in turn, denies it. La Wolpe offers to overhear the conversation of Machiavelli. We agree to put all the points over I and convince him to join the fraternity. Get to the market to meet with La Wolpe. After observing what is happening, we protect the thief, destroying the six archers, until they killed him. We go along with the thief in a safe zone so as not to notice the guards. It is known to reduce the level in different ways. For example, breaking the posters, paving the helegations, or killing officials. Become incognito, return to La Wolpe. We speak with the architect to update the buildings of the thieves guild.
Data collection.
Discussed with like-minded Action Plan, we go for exploration. It is necessary to locate Apple Eden, Katerina Sforza, Cesare and Rodrigo Borgia. Speak with agent.
Sequence 4.
Lahur thieves.
Katerina grabbed and get torturing.
Stranger in the castle.
Before saving it, we must penetrate the castle and kill Cesaro with Rodrigo. Dive into the water on the left side of the bridge. Climbing around the wall, remaining unnoticed. Jump into a stack of hay and wait until the guards will come close to us to silently eliminate him. In principle, it is difficult to stay constantly unnoticed, but if complete synchronization is important for you, you can try to trace the guards routes and try to protrude past them. If it is not so important, you can make small mistakes, but, again, it does not attract too much attention, otherwise the passage of the mission will be too tightened. Control points are clearly indicated. On them and move, watching events that happening in the castle. You can save the Katerina from imprisonment by rummaged on the roof, and already from the courtyard to get inside the castle. We paint with a couple of guards.
Femme fatale.
The only key from the camera is located at Lucretia Borgia. Return to the courtyard, from there we rise to the upper point. Having discovered her, carefully go down. We understand with multiple guards and grab the Lucreta hostage. Pull it into the chamber of Katerina, painting on the way with the guards.
Burden that we carry.
Freeing Katerina, take her on the hands and choose from the castle, destroying encountered guards. The right way indicates white holograms. Drop it down on a stack of hay and jump yourself, but do not rush to go out. We are waiting for the guard to make a deadly seizure. We continue to go. When I hush on the closed gate, we see the mechanism opening them. Then climb on the first staircase, where there will be another mechanism.
Defender Forlie.
Putting Katerina to the horse, jump forward, without reacting to the guards. Raning on the bridge, our ways are disagree, but we, in turn, fight the enemies until the timer expires. During this time, Katerina will have time to hide. Continue the fight does not make sense, so we run away. Hiding, reduce fame and go for the following task.
Man from the people.
To strengthen our forces, we need more like-minded people. The mini card marked places where the guards attack civilians. We defend the Romans, then convince them to join the assassin guild. You can first kick from the distance using throwing knives or crossbow and then finish the sword. Now we can at any time call assassins assistants by pressing the corresponding button.
Recidivist.
Crying girl informs that Malfatto kills in any other young lady. Need to find and kill him. Quickly follow the curtains, which are marked on a mini map of blue. Finding Malfatto, run after him. You can order assassins-students to kill him, close enough to go to the goal until she is highlighted. The more often we call them, the more experience they get.
Cargo – People.
We speak with the boy and find out that Silvestro Sabatini kidnapped people and disappeared. We get to the green zone on a mini card, we include “Orliny vision” and, finding Silvestro, follow him. It is impossible to come across his eyes, in order to avoid desynchronization. He will lead us to the slaves. Arriving in place, it is best to call assistants, it will be easier to cope with the goals. Crashing with them, go to the pigeon. Here we can imagine the equipment of assassins-students.
Unexpected guest.
Hearing voice and try to figure out where he comes from. To do this, go down the stairs and immediately interact with a highlighted box. Unknown is our old friend Leonardo. He gives us a map where the arrangements of combat vehicles are marked. We will deal with their destruction. Sit down on the bench and buy the latest inventions from Leonardo.
Campaign plan.
To get a map with the location of the combat vehicles, you need to kill the Templar – the supervisor, to detect which you can “eagle vision”. On the way you can take help of mercenaries. Go to the gate.
Firepower.
So our goal is the drawings of the fighting machine to be destroyed at any cost. It is impossible to find us, it will lead to desynchronization. Move exclusively on the roofs and elevations. Destroying them, climb upstairs, and jump already on the other hand. Picking up, set fire to barrels and quickly run off for a safe distance. Let’s start following the cart with a machine gun. Calculated and taking it under control, trying to hide, Taran opponents on horseback. Also, watch the health, in time to be done. Further more. Arrange the machine gun and start shooting the approaching enemies. Because of the small demands for aiming, the opponents are destroyed very simply. At the end, we jump from the wagon and broadcast it in a pinch.
Plan.
Get to refuge. Communicate with Maciavelli, Claudia, La Wolpe and Katerina. Then look at the card lying on the table. Let’s leave the refuge.
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