Borderlands: Game Walkthrough and Guide

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April 11, 2022
9 minutes
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By Jonny Gamer

Borderlands: passage
Borderlands: Game Walkthrough and Guide
This passage covers directly the plot part of the narration, allowing you to go through the game from the beginning to final titles.

Choosing one of the four characters to your liking, proceed to the game, following a single robot. Reaching the point of conservation, it will be possible to correct the appearance of the hero (in a single campaign it does not have the slightest meaning), as well as call it a suitable name. Do not pay attention to the machine shut through the fence until your mechanical guide opens the gate. Boldly go ahead and get ready for the first shootout in the game. Go further through some kind of landfill, straightening with each who dares you to prevent. Also, do not forget to inspect the terrain for the availability of all kinds of utilities. Look in all drawers and even to the toilet bowls, as well as shake the corpses of the defeated enemies to get money and ammunition as a reward. In one of these “Schrons” your character will be solved by a new type of weapons and cartridges for it. Overcome a small bar of obstacles, going for your conductor, after which a small dumping awaits you again. Now go to the hangar, indicated by the “03” digit and activate the electronic lock. Inside you will get acquainted with Dr. Zeh, who will give you the first task in the game. By the way, before its implementation, it will not be superfluous to enhance the contents of all local lockers – everything will be used in the economy.

SKOGS AT THE GATE

To begin with, a cute doctor Aibolit will ask you to shoot 5 mutating dogs that inhabit the goal. Stop over the robot so that they opened them. Unfortunately, your monoocole satellite will be shot, blunders through the very gates, bandits. There is nothing to do, you will have to explain how they were wrong. Crashing with them, choose a peculiar first aid kit, lying on the table under the red canopy in front of the entrance to this improvised cemetery, and apply it on a fit robot. As soon as he opens the gate, go a little forward, where you will immediately see the fourth four-legged friends, “grazing” near your hole. Write 5 “bug” and return to the doctor.

Fixer Upper

In this assignment, you will again have to go beyond the gate and immediately turn the left. Go ahead on the road until you drink in the fence. Here you are attacked already well friends dogs. Cooping with them, select the battery, lying nearby, and carry it to a familiar doctor. Apply your find on the vending machine at the entrance to the hangar, after which it will be possible to purchase medical aid kits and armor.

Binding Nine- ToeS

This time, the bloodthirsty doctor wants you to kill eight gangsters hacking on the other side of the fence. Coming out of the gate, head straight, shooting on the road from the came up four-legged pets. Going through a small ditch, and being on his opposite side, you will meet the desired suggests in the red canopy area. Exterminate the required number (no longer killing more eight), blow on a bow to the professor of medicine.

MEET T. TO. Baha

To fulfill this order, just go in the same direction as in the previous task, only instead of collapse in the side of the canopy, under which you destroyed the gangsters, follow straight ahead. Soon you will reach the brilliable houses, your new employer named on the name T. TO. Baha.

T. K’s Food

The first thing that will ask your new acquaintance is to satisfy its gastronomic needs, and it is easier to dR. Well, we go to search for the province. Minoving a sorter booth and a dilapidated building, you find yourself on an open space, sided with wild animals. Unfortunately, committing themselves, the benefit of Greenpeace does not see this disgrace. Swallowed around the surroundings, you will find 4 covered meat cuttings, which for some reason I did not want to eat. With this product of dubious quality go back to the house T. TO. Baha and hand to provision.

Got Grenades?

Favoring to the dump, the scarcarick will ask you to get a grenade to him. We will not ask why she, and just go to carry out the order. You can get it if you go back to the area where Dr. Zeda lives. There, in one of the hangars (that next to the place where you took the first aid kit for a robot), there is an ammunition sale machine, in which you can, among other things, acquire a desired ammunition. But in the neighboring trading kiosk, weapons are sold, so keep it in mind. Now take an explosive cargo for destination.

Take Him Dawn

This is perhaps the first serious quest in the game, so get ready for a collision with some difficulties. First, you need to blow up barricades that impede your transition to another location. Move in the extreme right of the card, on the way, shooting from annuality. Having reached the place, simply activate the explosive device and pass through the collapsed wall. Look at the new location and buy everything you need in automata, after which you are with a calm soul. Coming out of this “pre-tribades”, turn right and disappear with incense dogs. Having passed under a kind of stone bridge, unwaving the improvised grave, which is near the puddles and excuses the desired weapons there. With this find, fearlessly approach the entrance to the Stolny, shooting on the road of dogs and some dwarfs throwing axes. At Stolne, you can fix your affairs with two vending machines. Having passed on the packed and ending with the guard, you will dilute with useful things lying in a small house on the road. After that, jump into the hatch and prepare for a fight with the first mini boss game on nickname 9 toes. In addition, that by itself this opponent is rather harvest and shoots out of the machine, so the two hand dogs equipped with individual armor are thrown on you. So the battle is not necessary and, perhaps, to defeat the enemy, you will not succeed. Fortunately, if you die, you will come to life quite nearby, and the enemy who previously killed you will not be revived, so sooner or later the victory will be yours. In the award for the works you will get a lot of all the utilities, which literally sued this small room. Having gathered all the riches, return back to one-sided T. K. Baha and tell him about his exploits.

Time to Collect

Everything is simple to disgrace here – it’s enough to return and talk with Dr. Zer.

Job Hunting

Similar to the previous task for its complexity – go around the hangar and activate the switch next to the standing robot. Congratulations, now you can take several tasks at once simultaneously.

T. TO. Has More Work

Get out of this town through the gate, prepared for a small shootout with opponents, and then see with your old single-legged familiar. To choose from you will offer you two tasks. Since both of them are performed in the same location, I advise you to take them both at the same time.

By The Seeds of Your Pants

And again you will have to cross through the previously destroyed barricade into another location. Once on the spot, go down from the lesions and turn left, moving forward on the canyon. On the way, you will attack whole herds of intricate dogs, but you will not meet any other opponents along the course of doing this quest. Your main goal will be the collection of 8 shrub flowers growing here in abundance. Skip the desired inflorescences are quite problematic, because from ordinary bushes they are distinguished by the presence of a bright red flower. Reaching the end of the canyon and collecting “Herbarium”, jump down down the ledge so as not to return back bypass. However, you should not hurry from finds to your employer. Before this, fulfill its second task, swinging its foot prosthesis and evil dog.

T. TO.’S Life and Limb

Returning to the place where you were after jumped from a ledge at the beginning of this location, turn right and go ahead. Alas, but with time to aggressive four-legged opponents will join and flying liveliness, a little smackling on the pterodactiles. Having truth and untrue to break through to the cherished “patch”, which settled the leader of all this Having brethren. Did you hardly confuse him with someone, because in its dimensions, he significantly exceeds his fellow. As soon as you shoot this leader, you can choose a prosthesis and attribute it together with torn flowers by appointment.

Catch-a-Ride

Taking this task, in the same place as “T. TO. Have more work “(behind the house of Dr. Zeda), just go to the small hangar located right opposite the gate leading in a small town in which you started your trip. And then activate the console. In a reward for this unbearable work, you will be given another order.

Bone Heads Theft

Initially, go on the road leading to the right from the city gate, and reaching the first branch, immediately turn on it. Reaching a small number of buildings, get ready for a serious battle. This time you will withstand well-armed two-legged opponents, besides, some of them have a protective power field, so have it in mind. The main goal is their leader who fresters your hero from the machine gun gun. Cooping with him and his friends, take away from the box, standing on the porch of one of the houses, the desired module and return to the hangar where you took this task. And now simply apply your find on the console. Congratulations! From now on, you can travel to the game world on a four-wheeled movement tool, and also has arms on board.

The Piss Wash Hurdle

Sitting behind the wheel of the desired Durandulta, the first thing to go on it to the terrain, where you have collected a little earlier for t. TO. Baha. Lay the springboard and use it to jump on the other side of the road. Having traveled through the abyss, move forward on the road until they are tapered in the locked gate. Distribute next to them and activate the chop to open them and drive further. After that, boldly go to a conversation with Zeht, who will tell you about the new task.
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