Codename Panzers, Phase One: Game Walkthrough and Guide

Home » Game Guides » Codename Panzers, Phase One: Game Walkthrough and Guide
September 9, 2022
14 minutes
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By Jonny Gamer

Codename Panzers, Phase One: Passage
Codename Panzers, Phase One: Game Walkthrough and Guide
“Maybe gaps in education,
Il in formation slab?
But can’t win campaigns
One side.
With conscience problems popyan,
As before you do not sin?
Here and there soldiers tin,
How to decide who should win…”
IN. Vysotsky
For quite a long time, the journalists of “Game” complained Romero that the industry was overwhelmed by the shaft of the Games dedicated to World War II. Genius missed: “Next will be solid Vietnam!”. However, I did not notice that the intersectable flags of the Germans, the USSR and the binding were changed to the Jungle forgotten by God – the 40s would still pay attention to.

This time we met with the Military game from Stormregion – Codename: Panzers. You probably have deciphered the meaning of the genre, combined with the specifics, and therefore imagine how exactly the evening weeks week-other. I do not risk lying – you are right. Not particularly original – at least not any walking races. Not particularly realistic. But interesting.

The player is an officer of one of the parties: Alexander Vladimirov for the Russians, Hans background rowing for Germans and Jeffrey Wilson for Yankees. I note that the plot is embellished Gorgeous: Meetings with a substrate from agitation posters, written by even handwriting diaries of heroes – Diligently and skillfully.

but… The plot is not a synonym for atmospheric. The style of artists does not fit, persistently does not want to divert good, impressive pictures – I would characterize it as “West Anime”. All these “cross” and “wheels”, portraits and other… I agree that several magnificent surveys slipped, but exceptions confirm the rule, especially when they are so rare.

Tin soldiers. Polaxaga to commemorative battles of plastic figures on sofas and kitchens.

But… Is the user wishes to plunge into the atmosphere? To order other games. We rest, but constantly penetrate the spirit of the epoch – it’s like to constantly eat exquisite pie and in the end to earn a stomach ulcer.

Therefore, just launch a good game – really kind, the Order of the Honorary Legion.

Disseminate spiritually and physiologically

We see: Six soldiers in uniforms run, flex and shoot. We look at the chessboard, watch checkers. Does not look like it? In vain you think so, beautiful pictures on the monitor are the same figures, only more complicated, and how they look – a tank, mouth or aircraft – is not important.

Of course, it would be nice to study their numerous parameters. Main – health. It is clear that when the detachment is successfully shooting, it is silent, and Lekari restore the parameter to the maximum.

However, select the infantry and closer to the “square” on the bottom panel. Health tritely falls – falls, and then the soldier suddenly settles in a puddle of blood, and one “chip” disappears. It is believed that it is killed – and the parameter is now not restored completely, only partially: for example, Health 300, 2 soldiers, one died – only to 150 and t.P. However, battle qualities do not suffer – as painted, they shoot and shoot.

It is important: The player shows the total soldiers’ health. However, it is easy to estimate the real situation – take a look at the stripes on the map and quickly appreciate, to whom to run on with leaders. Otherwise you destroy the infantry.

The second characteristic is Thickness armor. It happens different: front, rear, left side and right side. It is believed that it is expressed in centimeters, but in fact there are just dressed in the “kings”, which absorb either all or part of damage. Of course, the sheets were also trimmed – but only in front.

Replace the victim steel noticeably cheaper than “repair” health – but not particularly follow this, raw materials rarely when deficient. It is clear that the shell of the unfriendly tank damages only one of her side, so that the Council is turning, substitute all the boards, so more efficient and more economical.

It is important: Fuck those who throw high exposives – a separate attack, extremely unpleasant precisely because it thoroughly ignores modern design triggers. Be careful and not particularly hope to win with a red health strip and strong armored leafs.

On the map ride some cars – trucks with ammunition. It is clear that it is not decorative, however, the soldiers seem to have learned how to shoot, not spending the cartridges, so who, interestingly, this wonder technique will help? Tanks. Their ammunition is not completely infinite, but the older the model is less.

To restore projectile stocks, select AMMO TRUCK and right-click on the sufferer, I spent the whole Troil, what was given to him. Magic ammunition fly (“Pulks”) from the car in the all-consuming tank womb. Similarly, we reveal – only the truck is not with ammunition, but with repairmen.

It is important: Do not forget that these magical patrous cars are not eternal – they simply have very, very many shells and all sorts of ventilation phenoshek, which they are shared with everyone. Therefore, more closely, take care of your combat eagles, so that the roar of the birthplace does not empty.

Another skillful player will learn the nazube types of attacks, which mutilated the arms of each other’s arms:

Anti-Tank. Tanks strongly scratch – but forced to first demolish armor sheets and only then selected to the core – health. But the tagged soldiers will laugh when they are short-sighted for such shells.

Anti-Air. Dry Wings and Airplane Case. By the way, the infantrymen are relatively quickly dying under the hail of the flew, so it should be careful. Tanks, as you understand, and do not notice that someone is going around there.

Bullet. Sapiens soldiers and tanks exterminate. But in the tanks to order it is not recommended – do not obey. And so experienced machine gunners or armored cars provide graduaters of work for five years in 15 seconds.

Highly Explosives. Equally good (great!) kills people and blows tanks. Moreover, stitches the armor through – that faster and more convenient. Practiced by mortar and guns.

At all briefly touter experience. The more detachment fights, the higher this parameter. As it should be, four “levels” – noted on the sightseeing panel from below asterlers. And pluses to parameters.

Alas, command professional warriors, of course, nice, but not at all necessary – I checked, the salads cope, and the difference is rarely noticed. When you play on top complexity, you are forced to spend the pride command (see. Below), but, in principle, Budapest will conquer Yuntsham…

Great Varabuda and Smart Barabaiba

You are just a small wheel in a huge military system. The map is a tiny piece of the front, and theoretically quite close your comrades shed blood to defeat… Or lose. You commanded headquarters. He is a faceless and impartial, but the firmware is fair.

As soon as the card opens before you, you feverishly remember that you were ordered. But the tasks are not united, but are divided into three groups: Main (Main), minor (optional) and secret.

Main goals you must fulfill, refuse you – and you do not count the victory, no matter how hard you tried. Secondary rarely meet, you have the right to successfully fail, but the pros will not draw in your personal matter then. Finally, a dozen sweat will come down with you until you learn from which end to the secret tasks, – this is extremely your initiative, commanding neither by a dream and did not suspect that somewhere you still extract the army.

This is interesting: In addition, you are assessed by percentage of dead. You were given so much detachments, of which survived, for example, 51% – this is Troochka. No killed – 5+. It does not particularly affect, but always useful to look from the side, right?

When you especially distinguished yourself – you are awarded a medal. I do not know exactly how it is decided to hang the order to you on the uniform or not hang, but in one confident – we defeat quickly and bloodlessly, and the planks will be put on. Especially the latter. However, the benefits of these trinkers are no, except to admire their smaller row, defeating in the last mission campaign.

It is clear that someone from officers the commander trusts as a brother, and other will not give out and the shooting cartridge. The more successful you act – the better you have. In practice, you are charged Prestige – the glasses you are hiring squads. You do not particularly distinguish you – as I mentioned, there are almost no additional tasks, and therefore the actual fixed “amount” is known to “pay” for the mission.

It is important: Separate domestic observers believe that the prestige affects losses. I was quite surprised when I read the paragraph, however, I admit that some versions of the game are sold in the Russian market, in which the facts are somewhat different. Therefore, be alert.

So you firmly removed to spend honestly earned points in the supplied store. First, there are “internal corporate” prices – you buy and sell for a clearly established price, the percentage does not add and do not deduct. But note that experienced soldiers are not hired, but they are raised, but do not rise – therefore you risk staying with newcomers who have not smelted powder.

It is important: In mild complexity, killed are resurrected with experience, on medium – salad, on the highest guys will remain in zinc coffins. Therefore, choosing the latter, you encounter yourself on tedious planning and licked victories – with one commander tank, you know, Berlin will not capture…

Secondly, you, whether you are three times with a general, the hero and the embodiment of the king-God of octopuses on a fideworm, will not allow to penetrate more than 25 detachments. Some of their views were also limited, and therefore do not hope to defeat hundreds of rifles – banned.

Thirdly, in the first missions, you do not show the best types of tanks and special forces not so much for zelokosnosis, how much because they still not invented them. So carefully look around the lists and carefully read, especially in German abbreviations – you are hardly distinguished for you, and to win without changing the models are often devilish difficult.

Fourth, use the magic button Change vehicle. As you know, there are still people, and not tanks with us, for example, by transplanting a 4-star crew from T-34 on Isa-2, we will then put 4-star IS-2 into battle that for Fritzfatally.

In the last, any infantry detachment you are entitled to provide additional Fenochki. Perhaps I only briefly mention the main of them. Grenades And Molotov cocktails will be suitable for meeting with soldiers and with tanks – some exploded, and others are also ignited, so gasoline in the bottle is a good feeding to goals.

It is important: Elite little things are not infinite – their either three things, or one, and exhausting stocks, you forget about special misapproving until the next mission. Another nail into the coff cover of many of them.

Miniscovers not particularly useful, because it is preferred to spit shells from the blow, and not to dig them into the soil. But I will mention when your tank battalions are desirable to support rifles with these pickles. However, cabps for treasures, in principle, it is easy to get around.

Binoculars and not at all justify the points invested in them – I wonder why soldiers are acute vision? We intelled always with the aircraft (when there is a lot of steadfall), with weak ambushes you will handle it and so, and in powerful suicide bonuses do not need to notice anything.

Inflatable boat you will give you free when you definitely swam. Mines – This is a baby pampering, since you managed to put out the enemy squads, then you will not be worthwhile for your eagles. Dynamite – Stupidity, like everything that ends with the death of your soldier and his deuel

Tankers on tankers

Alchemists were looking for a recipe for philosophical stone, and fucked powder. Whether the mountain-genius suffered, the story is silent, but one thing is clear – the explosive (dynamite, gunpowder, Troil) is perfect to cripple and kill.

First invented “powder tubes”. In the game they evolved into a variety of pulp: rifles, machine guns, machine guns, sniper rifles. Then the knights were frightened by bombards – and you suppress an opponent with artillery.

Clearly distinguish between the functionality and the other relatively easy: pulleys are effective near, guns – far. A machine gun shoots quickly quickly by the bulbs, and the Gaubita is a projectile, but mixing soil plars are not worse than the plow. Finally, they, accordingly, quickly and slowly move.

However, the nuances have not passed us. Banal a gun – These are the wheels plus a blow plus gunners. Moves incredibly slowly, and therefore mesmerized by transport to trucks (Trucks). What looks in practice? Like button Attach – The car is drawn, moves, unfolds (Deattach).

It is important: I hope you recalculate the mouse buttons? Right on the gun is the same attach, only more convenient. But learn and “hot key” – exceptions are rare, but unpleasant.

Before you definitely pull out artillery guns, otherwise you will not submit. In principle, they will cope and themselves, but they will play in the turtles and bend a little bit – EDAC is twenty. But, correctly commanding tactically, you do not allow situations where the howles are far away, and you are given tanks, so on the trucks sometimes save.

It is important: When you really would not be well moving ababy like, and mobile, arrange the battery like this: Combine three guns, picker them with tractors. Site in trucks by rifle. So you instantly wink into battle: turn, brake, the infantry pops up, the Gaubits are uncovered, the gunners are already behind them – fire!

Achilles heel powder – these are their gunners. The problem is that steel is stronger than flesh, but the flesh on the left, to the right and rear, and the steel only in front. In other words, to hit from the rear or simply unexpected machine gunners from the right position – and the tool is written off in trophies.

Once a wise engineer guessed that it would be great to improve guns, – and born Self-Propelled Artillery. In particular, the motor was corrected – from now hardened, we go. In principle, and something different – probably better damage and covered with armored sheets from all sides.

Alas, but really this type of artillery neither fish or meat. Medium, in general. Worse than the last models of tanks, invent him late, it costs it more expensive, but dies finally – the crew is well delivered in a metal oven. I preferred to them tanks, and “Bizonon” (German self-propelled) hired for one mission and sold, only she ended.

The game believes that both rocket and shell SPA one, but we understand that the program is not right. Rocket – it’s with a stand on flexible rods, and shell – This is with Doul. One weakly burns out a wide strip, the other powerfully flies, but it will be given enough only one or two unhappiness.

It is important: Since we are rarely falling out by meatsky missions (Reichstag, I agree, something like this, but there you do not give anyone to choose), then the latter much more valuable, especially considering the super heavy tanks. And yet: the volley is considered as a bunch of shots, so devilish missiles quickly clean the warehouses.
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