Dark Void: Game Walkthrough and Guide

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September 12, 2022
13 minutes
317

By Jonny Gamer

Dark Void: Passage
Dark Void: Game Walkthrough and Guide
Episode 1

Chapter 1

The game immediately starts with a room in a quarry, sending you to the flight on a rocket book. Immediately I want to strongly recommend entering the control settings menu and adjust the sensitivity of the mouse. Without this action, all flights in the game will turn into a daytime nightmare, since the default settings are not withstanding no criticism. The first air raid is, in fact, a learning mission, designed to appreciate you on which buttons you need to poke to maneuver in space. After some time, the company will be compiled as friendly and hostile fighters, seeking to “land” our ward. Shot a few samples of this flying kitchen utensils, the main acting hero is still likely, after which the huge mechanical scorpion will lie to him on Earth and grinds the unfriendly. Do not worry about this, for the action will dramatically go into the usual world for all of us a week later, and you will have to manage a completely different character in the course of the game.

Chapter 2

Looking at the entrance roller in which your plane was cut in incomprehensible from where the UFO had taken, because of which the crash was crashed somewhere in the impassive jungle, it was time to look around. Throwing a quick glance at a person in a gas mask, or rather on his cooling corpse, follow his partner towards the village, seen her before falling. After a very long jungle run, accompanied by incomprehensible sounds and a light earthquake that overtake you when moving the abyss of a fallen tree trunk, you will be in a small cliff. Jumping down, you will see a couple of corpses of mysterious soldiers, equipped with gas masks. Here will sing and their live colleague trying to explain to you what happens here. Alas, but it will not have time to do this, because of the fact that the robot who jumped from somewhere, outwardly similar to the skinny Iron man will turn her neck. Our hero came the time to get a weapon seized from the hands of defeated warriors, after which to continue his way forward. Together, however, they will have to go for a short time – the collapsed stonepad will divide them on different parties and then you will have to wade alone. Drawing through the fallen column. By the way, you do not need to shoot it from weapons. Instead, you can get close to it close and one blow to the scrap metal. A little further will have to fight with several colleagues. True, in this shootout you will help the partner, firing supports from somewhere on top. With them it will be easier to cope, if you climb into a fragment of the columns using it, like shelter. At the defeated opponents, you can deal with trophy weapons, and also find one of the magazines nearby (in the course of the game they will come across often, although their finding will not affect the development of events). Moving a new gorge on the sovereign tree, jumping over its gap, you will find yourself in the ambush. Systematically shoot yourself from the fooling enemies and move further through the large doorway. Overcoming an improvised bar of obstacles from stone blocks, you will see a machine-gun turret managed by one of the opponents. Observe it from the rear, sending droids found on the road. Selling a firing point, shoot a closed door from it, and later ran out from there mechanical swings. Reaching the waterfall, you are waiting for a pleasant surprise in the form of a sphere, with which you can further upgrade your weapons (however, for this you need to dial a certain number of points). Going on a wooden platform, hanging over the abyss, it’s the time to make a number of jumps, moving along similar fasteners down. Some weather, booming designs will change stone protrusions, however, the essence of your actions will not change in any way. Over time, your jumps will be accompanied by firing on opponents, which also mastered this technique of moving in space. Having finished the descent, you will transition through the canyon on the mounted bridge, on the other side of which the main character will dilute with grenades. Use them on a closed door and disperse with enemies running out of it. Once in the flooded water of the terrain and shooting there others want to swim, you will need to rise above the stone blocks, and then overcome the corridor filled with droids. Reaching the gate, from which two droids of the new sample will come out and, viewing a short roller, get ready for the first serious battle. Obtained all hostages and, if desired, captured a new type of weapon, follow the open gate, where you enjoy the next roller ending this chapter.

Chapter 3

Here everything is extremely simple. You need to follow your girlfriend, bypassing a long bridge and get into the structure, seemingly resembling temple. In his courtyard, your sweet couple will surfaches at some collection of half-naked natives, whose leader will advise you to crawl off. Fortunately, one of the Aborigines will offer you to follow him than and you need to take advantage. After you pass the inside of the room, this short chapter will end.

Chapter 4

After watching the roller in which you and your girlfriend will be handed over to a rocket wool, you will be sent in search of five parts of the aircraft to fix your crashing unit. First detail you will pick up immediately nearby, after which you will have to jump up the stone ledge. Repeating this trick several times, you will find yourself about a wide abyss, to overcome which you can only using your wound (just double click the jump key). Thus, you will reach the wooden island of some kind of design, where you can produce an upgrade of weapons. Now download again on the stone ledge. It is necessary to be careful here, because during this climbing there will be a small earthquake, and you can run down. To avoid this will need to click on the key indicated on the monitor. Further the main character is the first fight on this location, including with a new type of enemies. They differ from their fellow woman with a reddish glow and the ability to create a quickly propagating energy field around themselves, in which it is better not to come across. Having entered through the “skeleton” of a wooden ship and a droid, armed like a pulse shotgun, again get ready to climb up the pair, shooting from aggressive robots. Featuring the second desired subject, go to search for the remaining three. Further, you will have to alternate your hiking along the stone walls, with flirts in the Ranger through the abyss and the climbing on the ledge. After some time, you will have a witness of how the debris of the defeated opponent will choose a nauseous type of the slower, which he managed by these metallic chub. Big it on the ground, but a little further enter with the next droid party and go into the gate that closed you. Now carefully jump down down, smoothly brakes free drop in the engines in the wreck. I recommend that you do not immediately fall on the bottom of this improvised well, but to stay on one of the ledges halfway. From this position it will be very convenient to donate with enemies, serenely wandering downstairs. Speaking them to smithereens, be prepared to another very protracted descent into the well. Landing on the only suitable ledge, you will find on it the third part for the aircraft, and hanging on the wreckage of a wooden structure, find the penultimate mechanism. After going to search for the fifth element, some wooden fragments are cut on you on top. It is here that you need to rise, using a passing opportunity to improve your murder tools. But a little further before your eyes, a panorama of hung over the abyss of a huge steamer with a proud onboard inscription pointing to his Soviet origin. Purse on board the ship, and from there on his longest mast. On her painshche you will find the fifth detail. After a small roller in which our hero miraculously does not fall into the abyss after the mast cliff, you will have to start your climb from the nose of the ship on his feed. Opposed opponents, not reminiscent of Soviet sailors, they will not interfere with the lives in every way. Surrently in the middle of the way, you will move from the deck in the ship holds. And do it just in time, for the nasal part falls off from the main building and falls into the abyss. Inside you will also be a good familiar enemies with whom you have to be considered on the road. As soon as we get on the fresh air again, get ready to poke the key to the key on the screen, so as not to break into the abyss. At the end of the way, your partner will die on the profile, stretching the hand in time, thus marking the end of the next chapter.

Chapter 5

Looking at the roller in which our fighting girlfriend abducts the unprecedented tail of the droid, we go to the chase. At about the middle of the bridge, which overcomes the protagonist, suddenly, from where you do not take away two UFOs and destroy this crossing. Mildly landing thanks to her rocket wool, get ready for a battle with a flying big robot, similar to what you saw in the initial video. I advise you not to discern with natural shelters, as this miracle-yudo will regularly fire you by plasma discharges of impressive sizes. Cooping with him, move to the other side through a small bridge, where the bonfire can be replenished with a grenade stock, and from there start your climbing up to the ledge, tightly occupied enemies. Upstairs you can improve weapons, after which you need to get through a small number of houses in which another portion of droids littered. Going to the likeness of the courtyard, throw the grenades there are enemies from an elevated position. After that, go to its opposite part and dive there into one of the doorways. Here are pierced through the crowds of droids upstairs, climbing the collapsing stoves and collems until you reach a small area. On her, show vigilance, as in addition to ordinary opponents, you will have to fight with enemies who have the same as yours, rocket fingers. Reaching a large stone gate and passing through them inside the temple, several shrinkles will be pounce on you quite soon. They do not imagine much danger, in view of the fact that shooting is not trained. Shoot them and move further on dark corridors, occasionally destroying their newcomers comrades. Rising up in oblique planes, you will find yourself on the next square, flooded by droids. Well, and from there, move up the usual way up the ledge, until you get to Randevo to the kidnapper of your partner, tagged in the middle of a spacious atrium. In addition to the main villain, you will withstand opponents in beds, so that robbing jump out because of every corner. True, you will be not alone in your struggle – one of the aborigines will have to provide all. Only you will turn this soaring “tailing” in scrap metal, how his brother’s twin comes to change. There is nothing to do, you will have to deal with him. Freeing a girlfriend from captivity and watching it when she will jump on the despairing spaceship, you complete the next chapter.

Chapter 6

Faving at its disposal an experimental sample of a rocket book, your hero will immediately take it to experience. Having mounted with control (you already configured the sensitivity of the mouse in a fit?), First of all, you will need to shoot several turrets responsible for the power of the protective field. Then, sobering in the same way with automatic machine-gun turons, you should hurry on the alien station. There, ending with the guard that meets you still on an open area, go to the hangar, where in the opposite end of it, break the control panel. Now go on fresh air, and with the help of the wreck, go down to the base of this station. Reaching there, you need to wade up the top inside the main design. You can do this, like using the protruding sites, jumping from one ledge to another, just using the wreck engine. However, note that the second option is more risky, due to the danger of collision with numerous elements of the interior. Finally, breaking the second panel, it will be necessary to quickly deter legs of the leg, departing through the opening. Here you attack several UFOs that will need to destroy. You can shoot them from our built-in guns, but it will be much more interesting if you capture one of the enemy fighters and enemies their enemies with their weapons. The advantages of this solution are that you can be erected from a plate at any time, capturing myself a flatulent unit. Cooping with UFOs, sit down on the second enemy station, where with battles, having entered the hangar, similar to the previous, narrow corridors will reach another control console. Selecting on the street, shooting along the road of the slugs, you will be asked to the upper levels of the station. From there Sundayfully descend down, suppressing any resistance on its path until you reach the last control panel. By destroying it and leaving the station, get ready for a meeting with a serious opponent. You will need to cope with a huge mechanical scorpion that swept the ship of your comrades and continuing to pursue it. You do not need to delay with his destruction, because there is a possibility that he will destroy the ship faster than you can handle it. For victory, shoot 4 joints of his paws standing out on a general red background. After that, you have to jump onto his face and, without letting yourself throw yourself, as well as driving out of his shots, to overcome him in the near battle. In fact, this goal is achieved by pressing the required keys, so do not yaw, since in case of failure everything will have to start first. Keeping this outgrowth mechanical insect, go down to the mine from which the ship saved by you flew out, and fly further through the tunnel, maneuvering between it is unknown why there are balks. A little later you will have to shoot a little on soaring in the air, clearing yourself the road forward. Returning to the end of the tunnel, in a hurry, destroying all its enemies in the hangar. Cooping with them, it will be possible to approach the opened goal, where you will have the opportunity to enjoy the design view of the parallel dimension in which you will reset from behind Krakoyabry. At such a not fun note, this chapter will end, and with it the first episode of the game.
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