Dasha Vasilyev. Personal Cat Woman: Game Walkthrough and Guide

One. Mansion in Lankino.
We Wake A Dog In The Cabinet That Lies in Its Place. Go to The Closet and Open It. We SELECT THE FALLEN PHONE. NEXT DOWN THE STAIRS AND COME OUT OF THE HOUSE.
2. Apartments Medvedov.
From The: Very Beginning We Have A Conversation With Tanya. You Will Need Three Keys, One Of Which Near The Pot With A Flower, And The Other At the Mirror. We Go to the Entrance Door and Close It Wit Keys. After Again, We Return to the Mirror and Find Another Key Hidden Under the Papers. Close The Door On The Chain. Again Conversation with Tanya. We Look At The Portrait and Palm. We Go to the Room and Carefully Inspect It. Double Pay Attention to the Toy Hare. Doors To The Office Can Be Opened With One Of The Keys That Were Found. IT WILL BE INTERESTING HERE TO INSPECT THE ALBUM WITH PHOTOS, ANSWERING MACHINE AND COMPUTER. WITH THE ANSWERING MACHINE WE TAKE THE PHONE NUMBER CALLER. The Computer IS Taking The Block Of Burnt Paper and Lighter. Password to Enter The Computer – Maxim. GO TO THE HALL AND TALK TO MIKHAIL. WE INSPECT THE CAT AND GO OUT.
3. Apartments Kilkina.
Pay Attention to the Windows and Phone Tube. WE SPEAK WITH NASTYA AND MIKHAIL. Call Degtyarev, Clicking On The Phone. NEXT, WE FIND A Note That Lies Near The Basket With Threads. We Go to the Hallway and Get a Message. We Read It. We Speak WITH THE INVESTIGATOR AND GO.
4. Apartments Medvedov.
IT Is Only Necessary to Talk to Mikhail and Nastya.
Five. Laboratory.
HERE WE ARE TALKING TO FEDOR AND GO.
6. Mansion in Lankino.
WE SPEAK WITH MARUS AND GO TO THE KITCHEN. Watch a Blender and Note. Go to the Chuld, Where We Take Pliers. Next, On The Third Floor To the Room WE Find A Bucket and a Jar Filled with Grain. Then We Go to the Girl’s Room and We Pick Up a Certificate from the Floor. We Inspect Banks.
7. Apartments Kruglikova.
There Immediately Into The Kitchen and Add Fire On The Stove, After This Inspecting a Saucepan. In The Living Room We Have A Conversation with Elena and Take A Sharp Glass With Blood on The Floor. We Look At The Phone and Go Out.
8. Laboratory.
I Give A Sharp Glass On The Analysis.
AND. Apartments Ilyushin.
At The Site, We Make An Inspection and Find The CotheSpin AMONG THE CIGARETTE. Near The Call From The Door, We Read a Note and Call. SO SO The Call Does Not Work, Repair IT. Use the ClotheSpin and Wires. Call. WE SPEAK WITH THE HOSTESS AND GIVE HER MONEY. Leaving.
Second Day.
10. Mansiyon Lankino.
Go to the Colonel Room. We Are Talking to Him. We Look At The Closet and See Empty Jars From Drugs. FILM WILL FIND IN THE STATUE. Click on Tablets and Distribute Them As Followows: First Lie On The Scales of Tablets 1 And 3, Number 2 and then. Found Tablet Give The Owner of the Room and Come Out.
Eleven. Apartments Medvedov.
IN THE LIVING ROOM WE HAVE A Conversation with Tatiana. In The Kitchen We See A Bottle Standing On The Table. Drugs Are Scattered Along The Floor, Which Were Apparently in the first-aid kit, Which is empty on the table. Clay On the Switches on the Wall and Notice The Traces of the Cat. Turn on Light. In The Cat’s House You Will Find A Bottle With Valerian. Take this SUBJECT Tatiana. In The Office of Mikhail, We Find A Lighter On The Table and Change It Places with Valerian. Again Carry The Drug Tan, and She Gives The Keys in Return. We Go to the Nastya Room. Honeying Behind The Curtain When Hearing Voices. We Just Put The Box and Take Prints From It. Next, In The Kitchen, We Take A Knife and Also Remove Fingerprints from It.
12. Laboratory.
We Speak With A Laboratory and Heading To the Laboratory. We Look At the Reagents and Racks Next To Them and Take the Lens. ON SHELF, FIND THE FLOAT AND THE LID FROM THE FLASK, TAKE THEM. We Connect to the Flask Float and Put Our Reagent There. Close The Lid. Turn Over The Flash by Clicking On It, We Remove The Lid and Take the Desired Lens.
13. Mansiyon Lankino.
WE SPEAK WITH A COLONEL AND CLICK ON CELL PHONE. Need WHEN TALKING TO CLICK ON THE FIST ANSWER.
Fourteen. Cemetery.
We Speak With A Guard and Try to Bribe It, But He Only Agrees on Vodka, So You Need To Buy It. SIT INTO THE CAR.
15. Nalyvayika.
Come in and Go to the right. We Find An Advertisement On The Wall and Then Talk to the Cook, Clicking On the Window Stall. After You Show The Certificate, It Will Give You A Bottle. We Go to the Cafe, After This Inspeting The Car Near Him. Come to the Rack and Take Imprints from the dishes. Come Out and Wrap In The Alley That Is Behind The Bar. THERE WE FIND THE CORPE OF THE GIRL, CALL “AMBULANCE”. We Consider The Bag Lying Near the Barrel with Garbage. IN THE POCKET WE FIND A TICKET AND A PACK OF CIGARETTES. Take Note of the Hand of the Corpse and Go.
16. Cemetery.
I Give A Bottle and Drive A Conversation ABOUT ILYUSHIN AND NASTYA. In The Very Graveyard We Find The Nameplate Anatoly and Find A Broken Tablet. To Restore IT, You Need to Assemble a Simple Puzzle. We Get A Name On The Tombstone. We Look At The Collected and Remember The DecEased.
17. Apartment of the Deceased Bogdan Leryko.
For An Inspection Of The Apartment You Need a Flashlight. In The Kitchen, Pay Attention to the Frozen Bucket. We Connect Pliers With A Crane and Again Pay Attention to the Bucket. We Take The Locks That Lie On The Windowsill and Go.
EIGHTEEN. Mansiyon Lankino.
We Go to the Chulad. Cut The Cable On The Simulator With The Help of Pliers. One End of the Cable Connects from the Gay On the Bucket Taken by The Fireplace. WE Take Iron Pancakes for the Rod. Lie to them in a bucket. WHEN YOU CAN, OPEN THE BOX AND GET A LANTERN.
19. Apartments Bogdan Llaika.
We Use a Flashlight in a Dark Room and Find The Floor Handkerchief. From The Phone You Need to Remove Fingerprints. Before Leaving You Need to Pick Up a Flashlight, and coming out of the appartment, Talk to a Neighbor Opposite. SO That He Told Everything, Give Him Money.
Twenty. Mansion in Lankino.
In The Bedroom We Speak With Digestile Two Times. In The Closet, Detect A Cigarette. We Take The Paper With the Code and Use It When Opening The Safe. In The Safe We Find The Documents of Zoe and Various Documents.
21. Laboratory.
I Give A Handkerchief With Blood for Analysis.
22. Boarding.
AT The Entrance You Need to Talk With Duty and Inform Her That We Want To Meet with the Director. Cabinet Is On The Second Floor. We Look At The Keys On The Table. WE GO DOWN AND BRING A CONVERSATION WITH A NURSE. WHEN LEAVING THE HOUSE WE GO LEFT AND GET TO THE BACKYARD. There Seek Cat. Follow The Guard and Talk to Him. We See A Dog. Aftert That, We Go To The Director and Take the Keys.
23. Mansion in Lankino.
Here Just Need to Talk to Ira.
24. Vet Clinic.
FIRST WE SPEAK WITH THE OLD WOMAN, AND THEN DRIVE A DOG TO THE EXIT. GO Back and Go Along The Corridor. Dialogue with Marius. ON STREET WE SEE A MAD DOG AND A GIRL. SPEAK WITH NE. INSPECT THE URN FOR GARBAGE AND SPEAK AGAIN WITH A GIRL. Return to marus. Go Through A Service Pass. Next, We Get Into The Key Received. WE INSPECT A WARDROBE WITH A WEAPON, A NOTE ON THE DOORS AND MAGAZINES. After Inspection, Go to the Diagnostic Room. We Speak With A Programmer and See The Magazine Behind Him. After the Dialogue, We Return to the Cabinet with the Card Received from the LOG. IN THE CLOSET WE TAKE A GUN TO ENTER DRUGS. IN THE LOWER CABINET WO FIND THE MEDICINE THEMSELVES AND CONNECT Everything. Maraksy Again. We Need A Sleeping Pill For a Dog on the Street. Again Conversation with Marus. With Sunny PSA, We Need A Collar. Show The Collar and Advise WITH THE PROGRAMMER. Leaving.
25. Mansion in Lankino.
FIRST WE GO TO DIAGENEV, AND AFTER THE ROOM WHERE THE FIREPLACE IS LOCATED AND THERE ARE TYING TO OVERHEAR Someone Else’s Conversation. WHEN THE LEAVE, GO TO THE THE ROOM AND TAKE THE DOCUMENTS ON THE TABLE. After all, We Go Down to the Kitchen and Grab Sandwiches That Lie in the Refrigerator.
26. Boarding.
In The Backyard We Find A Security Guard With A Dog, SO We Go Through the Main Entrance. ON THE ROAD WE SEE A LIGHTER AND TAKE IT. REMEMBER THE CAT AND GO TO THE PLACE WHERE HE KICKED IN THE URN WITH GARBAGE. Give HIM OUR Sandwich, and He Is in Gratitude Distracts Security. Go to a Small House and Look Into The Locker With Medicines. In The Chamber, We Have Observed With The Help of a Lantern and See A Woman Located on the Bed. Next, You Need To Look at The Table And The Medical Card of a Woman, Which Lies on the table. After That, Grabbing a Flashlight, Go Back and Go to a Small Corridor. From the Bottles of Pills Take Prints. On this Our Business Is FINISHED HERE.
Third Day
27. Mansion in Lankino.
Immediately Try To Check All Prints, for Which We Use a Magnifying Glass. On the Third Floor We Have A Conversation With Marus and Go to the Colonel. UNDER A CELL IN WHICH THE PARROT CAN BE DETECTED by The Road Atlas That Will Help You Find The Road.
28. Hospital in Alekhino.
FIRST WE SPEAK WITH A GIRL IN THE REGISTRATION, AND THEN GO AND ASK THE DOCTOR. I Come Back to the Nurse and Consider Nastya’s Medapation.
29. House in Nahabino.
To Begin With, We Try to Get Through to Mikhail, And Lisa, Where Everyone Gathered, We Speak Turns With Each. The Prosecilion Will Be At Your Discretion to Give Someone from Thatm. And to whome?