Fallout 4: Game Walkthrough and Guide

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September 21, 2022
14 minutes
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By Jonny Gamer

Fallout 4: Passage
Fallout 4: Game Walkthrough and Guide
Prologue

After the entrance video, go to the kitchen, where the robot housewife is waiting for you. Now the whole point of your game is to wait for the comment of the representative “Volt-Tech”. You can approach the entrance door and look through the window on it. At home opposite you should see the man in a brown coat. Wait when he gets to your door and call it. Open the door at the request of the wife. By the way, you can play both for a man and for a woman. Depending on your choice at the very beginning of the game you will have either a spouse or spouse.

We start passing Fallout 4 on StopGame.RU.

Talk about everything with a man to learn that he offers. Distribute your first glasses skills. After the door is closed, go at the request of the spouse in the room with a child. Play with the baby, click on suspended missiles. When the robot calls you, then go back to the living room and watch TV. As soon as the transmission is completed, run out through the doors and follow the green mark on the radar at the top of the screen. Soon you have to get to the mesh gate, where the officer is. Talk to him while you all will miss all. Go to the platform that will be a lift, and see the cat-scene.Fallout 4: Game Walkthrough and GuideThe beginning of a nuclear catastrophe.
Follow up the stairs and come to the marked green marker girl distributing the overalls of “shelters 111”. Having received his overalls, go after the Volt-Tech doctor and activate the opened cryogenic chamber. See a long cat-scene, after which the first mission will begin.

Time is running out

Target. Leave “Refuge 111”.

Go to the camera of your spouse (spouse) on the contrary and pull the red lever to open it. Take a wedding ring from your finger my second half. The only way out of the room with cryogenic cameras leads to the corridor. Follow the other end of the corridor and click on the sliding door. Unfortunately, now you can not open it. Open the sliding door on the side and follow the corridor. On the window on the other hand, you will see the first opponent – radioactive cockroach. Under the window on the box lies the guard rod. Take it.

In the next room on the right there is nothing. Among other things on the table near the computer lies a stimulator. Stimulants in Fallout4 are no different from the same items in the previous part of the series. So, using a stimulator, you can restore up to 30% of the maximum health level of the main character. If, for example, you have 50% of the health stock, then the use of the stimulator is meaningless.

Return to the corridor and open another sliding door. Follow the forward, and then go to the room on the left side, which indicates the marker. In the center there are huge pieces with electrical energy. Move around the perimeter of the room clockwise. Kill radioactive cockroaches and go through a new door.

Indoor with a caretaker stands await everything around. There are stimulants on the table, a 10-millimeter pistol, cartridges for it, glasses and tablet. But the most important thing is that you have to do: look at the computer on the table and select the “Open Avacuation Tunnel” string. Exit the computer and see how sliding doors open opposite. Go through them, killing radioactive cockroaches. Come to the corpse of a scientist at the exit from “shelter 111” and lift the PIP battle. Now you have inventory and t. D. Activate the panel next to the skeleton and wait when the “Asylum 111” doors open. Follow the door, go down and stand up in the elevator. Here you will have the last chance to change any parameters or the appearance of the main character. Leave the refuge.

Target. Come back home.

Follow the marker on the map and mini-radar to accomplish this task. Through the river it is best to go through the wooden bridge, otherwise the character will be irradiated with radiation. At home you will see an old friend – your robot.

Target. Talk to the codeworth.

Job with a robot about everything and find out what happened here. During the dialog, the phrase highlighted with yellow. When choosing this phrase and the required level of belief, you will receive additional experience points. In the future, such situations will often arise in dialogues. If you successfully select the phrase, you can learn about the lids or other valuable items that your interlocutors hide. Finish the dialogue with the robot.

Target. Together with the codeworth.

Follow the robot that will lead you to the house with the dunches. Win flying beetles, after which the codeworth will say that you need to fly to another house. Move there and re-send flying creatures. Next yourself begin a conversation with the codeworth, which will tell about what to search concord.

Target. View Concord.

Pay attention to the marks on your radar at the top of the screen. You need to move to the other side. By the way, there will be a river ahead, but it is possible to get around it only on the bridge. So do and move on the road until you get an additional task.

Additional goal. Still with a dog.

At the refueling you must see the dog. Still say hello to Ne. Now she will be your companion, as well as the codeworth.

Native Station, kill the Crotokryx – another standard opponents. Follow Concord and inspect the city. You must get to the museum, about which there will be several raiders. Observe with raiders, after which you will be offered to go inside the museum. The task on it will be completed, a new one will begin.

Call of freedom

Purpose (optional). Take laser musket.

Laser Musket will be painted near the corpse of one of the raiders. Why not pick up it? When using this weapon, press the R key several times to charge it and perform a more powerful shot.

Target. Log in Museum.

Just click on the door leading inside the museum, and wait for the download to complete.Fallout 4: Game Walkthrough and GuideBattle with raiders in the museum.
Target. Space settlers.

Clean the museum. Kill the opponents upstairs, follow the passage on the right to be at the other end of the first floor. Climb the stairs and disperse with all the enemies. Only after any of the raiders alive will not remain, the door will open in the refuge.

Target. Talk to the Preston Garvey.

Talk about all with the Preston Garvey.

Target. Open the door.

Start a conversation with the technician Stourgees. When he deceased from the computer, then enter it. You need to choose the right password. In this case, it was the word Cache. In general, the hacking system in the game is as follows: on the screen you see a huge number of characters, and some of them form words out of five or more letters. You have four attempts to guess the password. Click according to the words that you see. If the password is found, you will get access to the computer. If the code is incorrect, then you will hear the appropriate beep, and also you will see information about whether the similarities of the selected word with password were. If you failed for four attempts to choose a password, you will need to walk for 10 seconds that the terminal again has become available for you.

Hacking the terminal, select the “Open Door” string, thereby task.

Target. Severate a nuclear unit.

Follow the point point and open the door. If you did not use the Sturgez computer, you can enter the terminal to the right of the door. Also this door can be opened with a stud if you have. Pull out the nuclear block from the panel, the task will be updated.

Target. Insert a nuclear block into power armor.

Return to the room with the guests of the museum where you were before. Get out of this room through the door at the other end and go to Marcéra. Open the door entitled “Commonwealth”. You will find yourself on the street near force armor. Go to it and click on the E key.

Target. Follow the power armor.

Repeat on the E key to get into armor.

Target. Take minigan.

Follow up the ruins and pick up minigan.

Target. Clean Concord.

Move forward and kill enemies that you will see. You can safely jump down from the roof, because the power armor completely prevents damage obtained by drops. In addition to raiders in the city, you will need to kill a large mutant called the Claw of Death. Be sure to search all the corpses. Once all raiders are dead, the task will be updated.Fallout 4: Game Walkthrough and GuideDeath claw, one of the mutants, whose nuclear catastrophe gave birth.
Target. Take the Preston.

Just come back to the museum and talk to the Preston Garvi about everything.

Target. Talk to the Preston Garvi in Sankchuari.

Follow back to your house near the asylum, which is in northwest. Marker will be here. But Preston is unlikely to come here before you. Open the map and see another marker – this is Preston moving in Sankchuari. You can go to a meeting and talk to him. Task on this will end. Preston can take a new task. Another additional task is at Sturgez, which will be inside one of the houses of Sankchuari after you talk to Garvey Preston. At the same time, a new mission will begin – “first step”.

Conversation with Studge

Before moving on, look at the house and talk to Studzhem. Find out what you can help him, and he will say that it is necessary to repair the beds. In the courtyard of this house there is a workshop, workbench and the maintenance station. Since you are already here, then definitely repair the power armor 100%. In order to do this, you need to leave armor and repair every part of the costume separately. It will be necessary to spend the objects found.

Surely the charge of your kernel is practically on zero. Unlikely at the moment you have on your hands another kernel. If the charge falls, then the movement slows down significantly, as well as the work of armor in general is disturbed. Leave the armor in this place and move on without it. Before starting the next quest, do not forget to open a pip battle and distribute skills glasses.Fallout 4: Game Walkthrough and GuidePreston Garvy.
First step

Target. Talk to the residents of Tenmpins Bluff.

Postpone the quest with the departure of Diamond City and head to the settlement Tenmpins Bluff. Open the PIP-battle and activate the quest tracking “First Step”. Currently you can not use a quick trip to the settlement, so moving there on foot. Follow the marker on the radar east.

Go along the main road of Seckchuari and go through the houses at the end of the city. Next, the road will be blocked by a large lake. Left down the slope is a small bridge. Use it to cross the radioactive lake. Continue to go east, near water to bypass huge stones.

When the lake will be behind you, then ahead will seem high rusty fence. Come to him and arouse through the hole into the yard.

In the right side of the yard there is a small cabin, in which you can find a lot of useful. Among other things, stimulants. Inside there is also a computer terminal and workshop. Explore the worker’s note. The terminal allows you to control the robot on the street. Leave the building and move to Tenmpins Bluff, using marker. Pass past a large satellite antenna on the right and follow until you reach the new place.

Pay attention to a woman waving a gun. Talk to her about everything.

Target. Kill raiders.

Your next task is to suppress Raiders aggression at the nearby factory. Move south from settlement using marker. Go down down the slope, go through the railway tracks, disassembling with the enemies, and move under the overpass. Follow the forward and, in the end, you will see the factory. Come closer and find yourself on the outskirts of Lexington. Despite the fact that you have to clean the factory, you will have to deal with enemies on the streets of the city. In front of the entrance to the zone, look at the inventory and equip the best armor, which we could find.

When you complete the preparation, go to the plant across the streets of the city. Carefully, because people, gaps or animals may attack you. Keep following the south and ultimately achieve the northern side of the plant. On the right side of the roof of the building you can see a glowing sign. There must also be a small garage.

From here you can move on the right side and storm the entrance of the plant. Take to the left, moving east along the road. Pass past the first red car. Stay before the second lamppost on the left side and look forward. You will see a small alley, at the end of which there is a gate. Go through these gates. Continue to go forward and turn left, inside the broken pipe.

Passing on the next area, move along the pipe and be prepared to kill the gay. When the path is clean, go to the room on the left side of you. Go forward and left. Around the corner there is a small room with a bunch of useful items.

When you are ready to continue, then go back and deal with the guard at the entrance. Follow the passage, killing opponents. On the top of the step, get on and move right. On the right there will be another place, and on the left – the open door. First, deal with the raider in the passage on the right, then go through the doorway on the left and disperse with the enemies. On the left side of the room there is a turret.

Then go back to the place where you dealt with the first raider, and deal with the remaining invaders. When with all the bars it will be finished, then go to the end of the corridor and go to the room on the left. Climb up the stairs and go through the door on the left side. Go along the path and go down the steps to the next room. Be prepared to confront any raiders. Go through the blue door at the foot of the stairs. On the left side there is a lift door. Move south by the corridor and raise the steps to the right.

Use the door at the end. Follow through the doorway to the left where to face multiple raiders. When the location was cleaned, then find the crack in the wall around the corner on the right and go forward. Observe all the enemies and return to the door of the elevator. Climb the steps to the right of the door of the elevator and on the staircase, move upstairs. When you get to the big room on the top floor, then carefully pass inside. There will be several opponents. There are several guards on the main floor. There are also two turret. Destroy all enemies to complete the current part of the task.

Target. Report on the completion of the mission inhabitants Tenmpins Bluff.

When the raiders are defeated, and the plant is cleared, then it will be necessary to return to the residents of Tenmpins Bluff. Find the door under the output sign on the eastern wall and follow the end. Activate PIP-battle, open the map, and then select Fast Move to Settlement. When you find yourself on the spot, then find a woman who was mentioned earlier, and tell her about the successful completion of the mission. You will receive several covers and access to the workshop on location.

Target. Talk to the Preston Garvey.

To complete the current job, move to Sankchuari and find Preston Garvey. Talk to a man and let the settlers agreed to join them. You will receive a missile that can be used to call the submits.

Continue the conversation with the Preston and try it to get more information about Queens Massache. Thank Preston and agree to help him.
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