Goblins: Game Walkthrough and Guide
One. ******
Hit The Goal, The Horn Will Fall From Above (Which Rushes). Take the Horn, Blow INTO IT – A Branch Falls from the Tree. Enchanted The Branch, It Will Turn Into A Kirk. Take Kilk.
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Put a kirk. Enchanted The Extreme Right Apple, Then Hit It. Pick Up and Quit in the River. The Second Apple On The Left. Pick Up Pickup And Use It On A Shiny Pebble On The Left Side Of the Screen. Pick Out Pebble.
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USE PEBBLES ON THE DOOR WINDOW.
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Put Pebbles on the Floor. Take From the Table A Long Jar (With a fly) and rape flies with the right plant. Enchanted The Left Plant, Aftert That “The Shock” Can Fit On The Table Along The Stretched Plant and Reset The Book To the Floor. Pick Up Pebbles, and Climbing The Book On The Table, Send The Pebble Sorcerer.
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Enchant An Inconspicuous Pin, Which Is Almost In The Lowest Right Corner Of the Screen. ON STRAIGHTENED PIN “SHIFT” TO GET ON THE STATUE AND GIVE IT TO THE RIGHT EYE. Put The “User” on the Scorched Language. Enchant The Fork Above The Sarcophagus, and Without Losing Time, Running On The Same Language. AGAIN GIVE A STATUE IN THE EYE AND PUT INTO SAFETY THE PASSAGE OF MUMMY. Pick Mushroom.
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“SHIFT” to climb on the central rope on Which The Spider Hangs Upper Ropes (The Choice Depends, As I Understand, from the Will of the Case, So You Have to Try). WHEN THE SPIDER RISES UPSTAIRS, TAKE A GUN AND WHICH SLEEPS ON THE PILLOW. Spider Leaves. Take a Pillow and Put It Under a Big Screen. Enclosing This Spider – Elixir Will Fall On The Pillow. Take It, Pick Up A Gun Again and Shoot Under A Spider, Blinking Out The Cave Exit.
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Enchanting A Bag With Seeds Lying On A Tree Branch, Take It. Take a “Shock” Close to ScareCrow. SEVERE A BED, QUICKLY SWITCH TO THE “SHOCK”, AND AS SOON AS BIRDS APPEAR, HIT THE SCARECROW. If Birds Manage to Boke Seeds – You Will Have to SOW AGAIN. If The Birds Ran Away – To Smoke The Right Tucker, The Rain Will Go out of IT. Take A GROWN Plant, Go To the Sorcerer.
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Encry The Bone Abandoned Them. Take a Flute And Use It On A Mysterious Object On The Left Side Of The Screen (I Did Not Understand What It Is). Send “Shock” Upstairs. In Turns to Sum Up the “Wizard” and “User” to the Edge of the Steewarding Board In The Right of the Stones on Top, Cross The Goblins of Trapez.
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CareFully Bypassing The Dormant Crocodile, Take Meat and Stick It Into a Hollow Tree.
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Put Meat In A Hollow Tree, Pick Up A NET. Enchanted A Short Twig With Three Cross-Shovel Leafs, Bring The “Wizard” on Its Edge. “SHOCK” from the specific to Pull the Branch for the protrusion, “Wolly” Takes Up the top. Enchant the Plug. Shot Up the Same Way “User”, Put A Cincure, Take A Plug and Shove It Into a Central Hole. Take A Net and Stand Next To the Second Hole. Hit The Bottom and Rather Use a Cuckoo on A Hole.
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Carefully Walking Around The Crocodile Show Him A Bird. THEN (Again, Not Approaching Him for a Dangerous Distance) Enchanted Him. Blow to Open The Door To the Chunnel (Not to Be Confused with the Door to the Hill Sorcerer!)
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Pick The Pen, Rinse The Heel Skeleton. Put a Feather and Enchanted It – The Pen Will Turn Into a Fly Swatter. Take A Rattle (IT Lies on the Skeleton Hand, Next To the Key. Take The Key and Give IT The Inhabitant of the Cell. Take a Fly Swatter, Climb Upstairs and Wait for Flies. Flying A Fly, Smoke IT – it Turns Out a Dart. Throw A Dart Into A Portrait Of A Sorcerer On The Wall and Pick Up the King Doll. Take The Elixir of Invisibility (This Is The Leftmost Bottle).
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Enchanted a Snag, Pick Up a Bird. Use It On The Nest With Eggs. Pick Up The Elixir Again, Lift Up the “Wizard” and “Shock”. WHEN THE BIRD IS FLYING AWAY, HIT THE EGG JUMPED UP, THEN WANDER IT. After the Flight, Klackson, Lying Across The Passage At The Wicket (Attention – Caution Is Needed, So As Not to Get On The Eyes of the Sorcerer!!!) Test “User” Closer to the Gate and Use Invisibility ELIXIR. In An Invisible State, Run To the Carrot and Take It, Then Using Mink. Take a “Impact” Closer to the Gate. Enchanted The Mouse, and Without Losing Time, Translate “SHOCK” on a Safe Side.
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Enchanted a Flat Stone Lying On Earth – A Staircase Will Appear. Pick A Stick and Put It in a Small Hole Located on A Large and Flat Stone Plate. Take a Drinking Watering Can and Pour Carrots – At Least Left Right and The Left Left. Enchant These Carrots. Hit The Key, Take The Key and Use it in the keyhole.
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Take Matches In The Upper Right Corner, Put Them Near the Gun. Hit The Cores On A Pile, Hit The Cannon So That The Trunk Stood Up Vertically. Take The Kernel, Charge The Gun, Bring The Trunk Again to the vertical position, Take Matches and Use them on the cannon. Spiked The Focus Under the Boiler. CHARGE A CARROT GUN, AND THIS TIME THE TRUNK WHEND THE SHOT SHOLD BE IN A HORIZONTAL POSITION, AND SHOOT, HITTING WITH CARROTS IN THE SOUP. Knock Off Another Carrot From The Ceiling (Lowered The Details – See. Above), Enchanted It – Carrots Will Become A Hearing Pipe. Use the Sedevina, Take The Stick Appeared and Hit The Gong. Take The Appeared Pendulum.
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Take a Little Pebble and Put It in the Crosshair On the Right Side Of the Screen. Twice Smoke IT – A Staircase Will Appear. Enchanted a Little Palm (She Is the Leftmost) and Knocking Down to the Ground. What The Pendulum Starts To Curse (However Many Times) and the.
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Bumping from the lunatic is Full, Take It, Use on Cake. Put It and Enchanted IT – Deodorant Will Appear. Enchanted a Bag with Seeds At The Bottom Left (Without Lingering for a Long Time On Dangerous Playground, Where The Dragon Is Sleeping Whee Fire). PUT DEODORANT AT THE TOP, CLOSER TO THE LEFT EDGE, TAKE SEEDS. Next, IT IS Very Agile to Do The Following: Sow Seeds, Put a Bag, Take a Deodorant and Sprinkled a Feedback When She Briefly Delays in An Extreme Left Position. Take Your Leg and Put It On The Platform Before The Dragon. Wait WHEN IT FELL FROM A Dragon Spit and Rain Her Toothy Bridge. Go Right Away to Take A Dagger and Put It Before Dragon. Wait Until The Handle Lights Up and Take The Dagger.
EIGHTEEN. Kkkpure
Set Fire To The Dagger Small Circle On The Chest Statues. Put a “User” on the key and use it on the head of the geadal palm. After that, Alternately Put The Goblins on the Next Palm, Moving Them to the Next Level.
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Blow to Knock The Banana from the Bundle. Take a Banana, Use it in Front of a Gloomy Witch. Take SOAP, Use there. Take A False Nose, use there. Take a Spell of Laughter. Enchant The Grille in The Depths of the Screen.
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Enchanted The End of the Lever Sticking Out of the Ground Before The Sculpture of the Warrior. Hit The LEVER, Smoke The Cork in the Ear of Ginna. Use on the Ear of Ginna Laughter Spell. Put a Laugh Spell, Take A Bowl, Return, Put A Bowl Under the Left Eye of the Genie, Again Use the Laughter Spell. Take A Herring (The Tip of Her Tail Is Torn Upstairs on the Left) and to grab a little lessus of the place where the bowl was Lying. Write An Evil Chmier. Take a Bowl with Tears of Ginna and Pour The Chick, Take a Slingshot That Will Remain.
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Shot Out of Slingshot INTO A BANCH OF BANANAS AND BOW TO TURN THE RELASE LEVER. Translate Goblins On The Back Of The Slingshot!)
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Shot Into A Sorcerer of Slingshot. Enchanted a Flat Stone On Earth – A Staircase Will Appear. Raise The “Shock” on the Wing (You Can Go Away Only On One Wing, So The Confusion IS EXCLUDED). Wid A Sorcerer, OR Rather, What He Turned. Knock What It TURNED After The Previous Action. Shot to Kill The Thread on Which The “Shock” Hangs. Put The Bag in The Rightmost Corner, Under the Spider, and Bring IT Closer to IT “User”. Enchanted Spider and Grab A Bag with Spiders.
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