Gorky 17 (Odium): Game Walkthrough and Guide
I think you do not need to explain what’s the matter – the closed city, the loss of several groups of people, by the way, armed. Your international group will have to find out what is still happening in this gloomy bitter-17, – ordinary Special Forces Daynies. The case will have to enter the case in the pace, – the lonely Sphinx (40 HP) will immediately attack on you, a very weak monster, whom you will not be difficult to score on meat, but agree, growing terrifying. Penetrated atmosphere? Who said: |Dello do not go here!|. Go, and as, – here they have a nora. And here are those guys whom we are looking for, greening such corpses, about them 2 Sphinx. Not far from them is the board, pick it up. Next Note and very diet boxes: flamethrower, ax, baseball bits. Flamethrower V Here is our choice, with it you can fry a monster, and it will burn for several moves;Plus to everything unlimited ammunition. It is recommended to give a carpet, it has more HP (flamethrower is applied in close proximity to the monster, so wound will be often). Go to the berth, add a selected board to the edge of the bridge, there V is a pumping rifle (30, 100, 90, 85) v well, just superstrument, especially at the initial stage of the game. True, for such a gift, you will have to fight, first the carpet one must kill the sphinx and the cabinet (75 HP, heavy armor) it is recommended to immediately update flamethrower on the last. Then the entire team unpown Kruger (50 HP, immunity to fire).
I explain to someone who has not understood. It is necessary to clearly decide which on what weapons specializes, t. to. Your people constantly increase the levels of ownership (total – 10 levels). In total, at the first stage, I would allocate 3 ?Views of weapons: melee (bayonet, ax, baseball bits and t. D.), far (pistol, rifle and t.D.), specialty (flamethrower, napalm grenade launcher and t.D.). Each of your wards should be the first 2 species necessarily, someone has the 3rd view.
It is important to correctly apply the weapon – to attack monsters preferably from the back: The fact is that they have the most powerful armor in front, from the sides of the sides, and the rear is the weakest. T. about. When attacking the sides and rear, bonus goggles of damage (this is a figure, standing after +; example: 5 + 4). If you can go from the rear, use it.
And a couple of comments on the formation of characters. After raising the level, you are given 5 free points that you can download to any of 5 characteristics. I strongly recommend that you do not raise HP (first, you still download, compared with basic health, these are crumbs, secondly, with a competent warning of the battle, you will not even have to be paid to the battle). The accuracy should be about 95%. In fact, you will have to choose between 3 characteristics: Luck (the likelihood of successful injuries with increased damage), counterattack (probability of response hit, actually unnecessary attack), shutter speed (not verified, perhaps the probability of impact with superfias). I confess right away, I pumped basically good luck, but closer to the end of the game began to lean in favor of the counterattack. As they say, think for yourself, decide for yourself. The dark spot for me was the excerpt, which I did not touch at all, because at the beginning I could not understand why she needs. There is an assumption that with a high indicator of this characteristic, the heroes are more likely to fury, damage applied in such a state, about 2 times more basic.
Before you two roads. If you go right, then you will meet Vasily Gracheva, this local homeless will tell you about the local fauna, as a result, it is not known what people turned into these lovely creatures that you have to kill and join. Immediately the group meets ?Aliens composed of 2 Garius (60 HP), Sphinx and Kruger. In the building you will be waited for 3-4 jurors (40 HP) and the judge (strong such guy V 200 HP) V Do not let it close and everything will be fine. Yes, and run to the store, there is a disk and a good box. If you get right away from the entrance, you will see a terrible picture: 2 Garcia torment Shalyapin V Save it (you will find the most primitive booking in the box). Shalyapin after salvation will fight the word, which is the code to the safe located nearby.
Left V first 3 Garcia and Sphinx, go to the house and select rubber gloves, will be useful;then Sphinx, Garcia, 2 gorillas (75 HP);pick up a cylinder with compressed oxygen and open the box.
Now you can go for the fence (not far from the place where Vasily Gracheva met), it uses under the current to the shock. Meet grandmothers with a pair of granddaughters. Granny V is really a serious monster, spits some kind of nasty by about 40 HP, it takes from anywhere and also health is not acidic (200 HP). Pick up a monster’s hand, run into the household (napalm grenade launcher), then into the tunnel, the cylinder with oxygen is useful here, put it to the stones and shoot a gun, inspect the box.
So, you have a monster’s hand, pass with it through the device for scanning prints (left from the site of the initial landing), the door will open. Behind the door you will be waiting for the Bivis with the batcher in one bottle. Yes, in the animated series they looked better. This is a vast monster (300 HP) shoots missiles with a radius of lesion 3×3. I advise you to paralyze it from the pistol or stun on the grenades and zagasy in such a helpless state.
Inspect the boxes and throw all things from the old man Gracheva your guys soon he will leave you. Having met on the road of marauders, you still approach the secret of a strange city. Sewer is waiting for you an ambush V 2 Garcia, 4 Horshnya (open the boxes on the battlefield), then immediately 2 kruger, 2 gorillas. Make your way further into the sewer, there will find Joan, the only one of the NATovs, who remained alive, she will join you. It is rather weak, however, but a nurse from her is excellent (15% bonus for treatment). Go to the room with valves, open. Cabinet with 3 kids (50 HP) Do not need to prevent you.
Get out out. Having lost in passing 3 scorpions (75 HP) and 4 sphinxes, inspect all boxes, as well as the chest of drawers in which the 2nd disk is. By the way, as soon as you take it, immediately comes running a malicious steam boiler (250 HP) in heavy armor V burned it out of flamethrower, and 3 kids. Go to the East (well, you understood me, I don’t know how else to say) and get acquainted with the chest Joe (2 pcs.) V Special health does not shine, but the attack is impressive, at a distance of V a volley missile fire, in the near battle V pair of blows to claws (there are 2 more kruger). Take the yellow key.
Now you can go to the museum. This is in the opposite end of the location on the stairs upstairs. That’s the way! The commander of the NATO Detachment (how they got to?) Tell the order of General Pavloff v Your mission is done, go to the roof and on the helicopter home. No, it’s not interesting, we still wake. If you go to the western part of the museum, you will see a fun scene, Kruger and smart Joe mock jellyfish. Help her (or him), as a reward, get a sachet-cleaning story and a partner in addition (only now it is from him). Nothing is impossible to give Medica, but it has two good weapons: lightning and belching of death (in addition to damage stuns the enemy). A pretty numerous group of monsters will attack a little lower, but almost all weak, there will be no problems.
Go to the computer, insert the yellow key, the door will open up at the top of the balcony, only first you need to kill the mutants who, as a team, will crawl out of all the cracks (4 Garcia, smart Joe, 2 Disc Distance V 50 HP, Kid, Cabinet). The situation is complicated by the fact that they will try to deal with the computer (75 HP), and this is Game Over, well though climb in turn. Rolling the next tactic: Monsters stun (to grenades, paral. Pistol, jellyfish), actively set fire (Molotov cocktail, flamethrower, vodka + shot) and shoot.
Going down the stairs, kill the next portion of the monsters, then on the ship, take an orange key, – it is guarded by 2 dancers of the disk and 3 Lilites (70 HP, by the way, it is impossible to stun). Right from this place you will find a child. How little girl was able to survive in the terrible world of evil monsters? The answer will get pretty quickly – you will attack 2 fucking Joe, and in the midst of the battle the girl will turn into Lilith. On the stairs and some opposite bridge, go to the observatory. Pull the lever and move the orange key into a scanner, go along the naked bridge, ABC will meet instead of a helicopter 9 not harmless moths (50 HP, immunity to fire). It seems to be postponed home, you will have to make your way.
Left from the exit from the observatory is a red key, it is guarded by a smart joe, 2 disk dancers, 2 moth. Purchase in the box, there is a very good device V electric shock. If you go away a little left of the exit from the observatory, you will get a great opportunity to see Vasilsky V healthy stupid meat (400 HP, resistivity to fire, weak attack). Stun and kick before losing the pulse. Move on. He spoke a carpet that it is impossible to trust these mutants, and after all, it was right, now you will have to fight back from jellyfish, which instincts turned out to be stronger. Next you will see the old door, when you try to go, it will be blown up by some distraught ?foreigner|. Yes, in fact, we do not need it, go to the computer in the museum and insert a red key. There is a pretty serious meal of V Crusader (350 HP, heavy armor) and 2 LUBRI (100 HP), all with stun protection. The thing is that the Crusader can himself stun your fighters, but owns a weak blow. Therefore, it is necessary to cut 2 lussy in a couple of moves, and then the whole team will fall on the crusader, not forgetting him to wait off from time to time.
Go to the opened door. Yes, and transfer all Joan’s clothes to your special forces, – immediately around the corner there will be some kind of invisible creature and bite it, poisoning- and death is inevitable. That’s how the best people leave! From the place where Joan was killed, turn left, go to the garage, there will find a distracting beacon for monsters (sorry is disposable), nitrogen gun (sorrow of opponents), kevlar armor (7 and protection against fire). Opposite the garage of V factory, go, in the wall a boat hole, run away the boards and take an ion rifle (100, 100, 100, 100). And do not forget to capture the 3rd disk, it is in the courtyard under the hatch lid. On the outlet of the gate you will find a pleasant surprise: Charming Anna Hutchins, correspondent ?Warsaw Komsomolets| – After the victory, she will join you. It is dominated by 2 shock Joe and 2 Topothun (110 HP, protection against stunning, weapons of mass lesion – hoofs). Here it is useful for monsters.
See the arch, it lives terrible on the sight of a manipulator (450 HP, heavy armor, resistivity to fire), but it can be freeze or stun. By this time you have to have a electric shock and nitrogen gun, t. about. he will just die without coming into consciousness. If after the arch turn left, there are ambushes: 2 Garcia, 2 Harlequin, Topotun, rubble (80 HP, Hodged resistivity, can frost himself). In the house at the end of the alley there is a 4th disk, flamethrower, the key from the gate (right from the entrance from the museum).
It’s time to move the plot. Go from the arch right and right. What a meeting! Again natovtsy? No, it is already familiar in absentia braids with a group ?Sympathizing | Special Forces. Negotiations with him who will also go on elevated colors, will finally upset Taras. Well, that, but you can try your strength, in the fight against people, and not with these freaks, flooded the city. After the victory it will become clear where to go. But I advise you to pass along the alley. First, meet the sister (100 HP, cut. to fire) and 4 harlequins, then sheriff (400 HP, protection against stunning) V just wild West some kind. The latter is a very smart guy, the course makes 2 shots and runs well. It is better to immediately freeze it and overtake it so that he cannot escape. And here is the award for the torment of V Rocket, but there is no ammunition to her. Go to the goal, open with the key, you will meet 2 rubble, 2 lussie. After victory you can take 5 missiles.
Now, armed to the teeth, we go to the hotel. Open the door to the old grandfathers with the use of the Bazuki and we meet the enemy grouping as part of the rubble, 2 Topotunov and 3 harlequins. It is necessary to cut the fastener as quickly as possible, and then – the case of the technique. It makes sense on the elevator first climb upstairs – free guards, in stock Kevlar armor, zipper (200, 100, 90, 80). Downstairs The purpose of your travel V Laboratory. Here you have to part with Anna Hutchins.
On the threshold, you will be met by the Messiah (170 HP, resistivity to the whole) v. But it hangs on the wall and can not run, with the help of an ion rifle 3 times cut down, do not forget at the time of recharging to run into the shelter. In the main placement of the laboratory on the packer you will meet 2 incubuses (150 HP, resistance to stunning) and 2 scumbags. Incubs Meta ?balls | that explode with a latency of 2 moves just do not fit into them v let elapse. You will not pass via voyage, you will be forced to teleport back, so you have to go towards the office. And here again NATOV V 5 pieces, only they are much stronger than the already met. In the service room, pull the lever and turn on the computer in the reactor. Go for the liberated rails.
You will meet 2 rents (100 HP, heavy armor, electric catering), 2 sisters, – nonsense, seized and more accurate. Then turn right in the blaster box (70, 100, 95, 90) and left, turn off the device for teleportation. Now descend down the stairs, inspect the box and turn on the electrical generator. Immediately before him there is a heavy fight with 5 invisible (life of about 40 HP, medium armor, resistivity to everything). In general, it is necessary to memorize where opponents depart and beat into this point weapons of mass lesion (rocket launcher, grenades and t.D.) if you know the place for sure, then from a rifle or a pump rifle.
Electricity is, turn on the computer center, insert discs. Who appeared it? BUT, ?Dead| Grachev! Well, let’s listen to the exciting history of the secret laboratory about the experiments with teleportation. Something she reminded me of a misconception ?Muha|, and you? And here is Herr Pavlof his own person. What horror will have to fight your own boss V General Pavlov and 3 soldiers. Won? Events develop lightningry. Grachev used your group to get to the laboratory, and he does not hide it. Lord, again monster! Last fight, he is hard? In this case, no. Former grachev (500 HP, heavy armor) only at first glance Grezden and impregnable, and, in fact, weak, t. to. No resistivity. Frost, wasting, burning, mock and listen to the story of the death of the whole world from the mouth of the dying general Pavlov. The End!!!
(C) Chikitos 1999