HitchCock: The Final Cut: Game Walkthrough and Guide

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August 15, 2022
13 minutes
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By Jonny Gamer

HitchCock: The Final Cut: Passage
HitchCock: The Final Cut: Game Walkthrough and Guide
Full passage
Sasha, http: // www.Questzone.RU

Immediately I want to warn all interested parties: The following passage does not cover all the nuances of the game, it is simply impossible, it is only told about the actions of the necessary for its successful passage. See, analyze, draw conclusions for a more complete plot disclosure. There are several tasks in the game, the solution of which does not affect the passage, apparently during localization, some game episodes were cut out, and therefore my advice: after passing each chapter, saved (F1), can be glitches. I encountered this once and most likely it is not the limit. And last, on management: Joseph’s actions are controlled from the keyboard, to set the parameters convenient to you, go to the settings;in places where you can do something, something to see or apply something to apply the mouse. It is worth learn about this in more detail in the electronic version of the user manual. Well, now ahead:

Prologue

Look at the introductory video and start an investigation: the door in front of the stairs right, Robert’s office;Inspect the office, pay attention to the card, diplomas and medicines on the table;Read the documents in the table drawer, listen to the answering machine;Take off the scissors and print. To the right of the table, the wardrobe to open the boxes need to be the right names of Hitchcock films: an international correspondent, a rescue boat, north. North-West, thirty nine steps, torn curtain, catch a thief. Carefully read the documents, take the cassette and look at it on the video. Go to the kitchen.

Kitchen

Take ice and oil in the refrigerator;In a bar, a glass and whiskey (remember Robert’s words on a tape on twenty-year jewels);Let’s drink Alfred, do not forget the ice. Get out of the house. View the surroundings, take fishing gear from the car. Go to the goal, apply the tube from whiskey on the code lock, take the card "Shadow".

1 Chapter

Go to the pier (left and down the stairs), take the bedspread from cars;Remember the numbers: 36 – 26 – 35, try to fuck. The fishing line for something clings, take in the boat accessories for diving;and swim to this place. Dive and swim to the corpse, set the digital combination on the code lock, lift the corpse to the surface;Take the digital cassette, cover the corpse to the bedspread. Go to the hotel. Inspect the keystore, read the visitors’ registration log. Explore the shooting sites, it will give you the opportunity to move on the map in the future (F2), go to the recording studio. Talk to Jack, go to the scene and follow his instructions;Talk to Jack again and he will give you the key from the restaurant.

Restaurant

Inspect everything around, take the key from the kitchen, go there. Look on the stove, turn it off and look inside;In the table take the knife and scotch. Look at the suspended bags, notice that the rope leads out;Go outside, go around the restaurant, climb on the stairs and cut the rope with a knife. Return to the kitchen. Look into the bag and look at the corpse, at this moment someone will turn on the gas, without losing a minute begin to knock out the door, it is impossible to die, die, from the fourth blow the door will open. Go to the street and where they cut the rope turn off the gas. Return to the kitchen again and inspect the corpse. Take the voice recorder, at hand the corpse is the key from the room N322, take it.

Room N322
(The actress room is on the second floor
An extension to the main building of the hotel):

The room is dark, liturn light;In the left desktop lamp, take the audkasset, inspect everything around, go to the bath;Inspect the corpse, take the headphone in the toilet;Open the sink compartment, remove the lid and take the key to the control panel. Connect the voice recorder, headphone and cassette, listen to entry. Go outside and go to the fire stairs. The key from the fire manhole lies on the lawn on the left side. Climb the roof.

Roof

If you played in Arcade, then everything will be simple, if not – you have to try, there is nothing terrible. Go deep into the screen on two boards, jump on the dark platform in front of you, with her lighter, the main thing to choose the right place to jump. Even if you fail – not scary, jumping out of the right place you will fall on the stairs. Close down the steps, further like this: on the board, right, then left and once again left, then on the platform;Turn off the conveyor. (If it does not work from the first time not scary, after the movie of the funeral, the game will return you to the top of the boards). Go down to the hatch, then the stairs down – you at the hotel.

2 Chapter

Go down to the first floor. By phone will call Robert and invites you to meet my office (room on the second floor of the hotel). Climb, talk to Robert on all topics, it will give you the keys to the rooms at the hotel and from the rear room in the recording studio.

Room illuminator
(to the right of the fire staircase on the first floor)

Examine the table under the video recorder, in the left office, take a magnetic map, on average – camera. Take a picture of the killer, talk to him, see how someone will drop it off the roof.

Dressing room
(to the right of the fire staircase on the second floor)

Look at the dressing table, take the pink for nails and powder;Look at the sac bath, open the jams (top on the lid) and set the jars in the following sequence: green, orange, red, blue, yellow. On the bookshelves there is a book with empty pages, open the left knife and take the key from the round room. At the top of the card deck, take a magnetic map.

Map "Topaz" From the room of the sound engineer
(opposite the dressing room)

In the wardrobe, the belt with the code lock, the cipher from it can be found on the opposite wall, these are the dimensions of Alicia. There, in the box, take a cassette, look at it on a VCR;Read the note on the table, in the table drawer take binoculars. Look in the binoculars in the window.

Map "Saboteur" from the room of the special effects
(Right on the third floor)

Examine clothes in the closet, inspect the table. Pull out a basket from the window on the rope, watch photos. Inspect the bookshelves. Get out of the hotel and go to the back of the sound recording, inspect the corpse in the drawer;Go to a round room (Rear room with rear).
Inspect the car, look into the trunk;Take from the glove box to half a magnetic card. Go to the shooting sites.

3 Chapter

Climb the crane, loosen the ropes and lower Robert down. Talk to him. Go to the office of the office on the set. Lower the blinds in the reception, go to the Cabinet. Inspect the corpse, take the remote control using a knife, turn on the remote and look at the video screen, inspect the tablets on the table. Go outside. Take a taxi tube, talk by phone;Take from the department to pass the soul mate and glue. Connect in Inno Glue and Half, now you can go to the Brenner House.
(Regardless of anything in this place I recommend to preserve. It all depends on time. This episode can be passed in two ways, it does not affect the game logic. I will describe more difficult, simple is not so difficult to find ourselves (splits and cut).

Branch House

Talk to the mysterious stranger;On the table there is a suitcase with a code lock. Look at the clock, there is a suitcase with a code lock on the table;Look at the bookshelves to the right, find the book "Foofo pendulum";Find a book on the left shelves "Republic" Plato, look at the roller, someone writes on the sand letter P or another number of pi equal to 3.fourteen;Open the suitcase, take the key and go to the stairs, moving it to the bomb. Open the cover and cut the wires. Talk to the makeup about everything and after her care is examining the room, in one of the books take the bookmark "Paradise gate" (you will not find now, take later).

4 Chapter

Go to the house, talk to Robert and get permission to inspect all rooms in the house.

Room Marie Rose

Open the box with the cookie, read the note;Listen to the discs after you listen "Heroic symphony" Casket open, read a note. Look at the picture on Malbert, for her photo;Pay attention to the closet with clothes while nothing can be done, but then it will be useful.

Alicia room

Look at the wardrobe, look at Pelican – something is missing. Empty Alfred Pistol. He will fly away;Take a wooden fish out of this and put it in the beak of Pelican, a secret box will open. Take the cake recipe, the key from the basement and read the postcard.

Jack room

Look at the Bible, look at the photo, look at books.

Basement

Take apples from the box, from the closet at the bottom of the flour and cinnamon;Look at the jar with the brain, take the sound type. Look at the table, read the bird observation diary.
Go down to the first floor and inspect the living room (large room with portraits), there is nothing to do here but you can collect a lot of additional information.
Return to the Brenner’s house, a letter will appear on the table, read;On the coffee table – the book, read. Go to the cemetery, inspect the graves. Take a saw out of the womb. Read the list. Get out of the cemetery and go to the church, you will notice the shadow, follow her inside and on the top of the bell tower. The corpse of the makeup will fall from above, inspect it and go back to the main hall.

Church

Climb upstairs to the icon and use the bookmark "Paradise gate", Take the letters, read;Go to your twist, for the picture "Saint Robert" Take the slide and magnetic map;Enter the utility room and take money;Return to the entrance to the bell tower and buy candles and read the Message of Constance;Go to confessional, enter the right door and the left will open, take a pink scarf, from the handbag: lipstick and varnish, open the lining knife and take a note;In the book, read the parable. Go to stained glass windows, place on the pyramid from top to bottom: mountains, cage and tiger, open the box and take a magnetic card. Return to the room where money took money, in this place it is worth preserved so – how not everything will work out the first time. Go to one-way bandit, you definitely need to win a cassette and slide, ideally worth trying to win a medicine "Andia". That’s quite possible. Get out of the church, Alfred will meet you and ask you to save Alias, follow him.

Swamp

Spire scarecrow, take the pole and appliance, serve Alicia Six. She will ask for something hot. Once in the house go to the kitchen.

Pie

Subject to the stove, look at the table;Take brown sugar and sugar, open the table: there is lemon, pan, large spoon and a bloom. Out of the oven take the form. Connect the knife in the inventory first with apples, then with lemon. Collapse apples in a toss, paint with lemon juice, put on a frying pan, add sugar and cinnamon, mix. Lubricate the shape of the oil, lay out the apple mixture, add the remaining oil, flour and brown sugar, mix, put the shape in the oven and turn on the stove;Pie is ready. Go to Alicia.
Talk to Alicia to all topics, she will send you to Jack. Listen to him under the door, go to the room Marie Roses and dress her dress. Talk to Jack, Alfred will help you, take the key from the library and go there.

Library on the balcony in the living room
(where portraits)

Under the picture four boxes. "Andia" opens by pressing the corresponding letters on the roots of the encyclopedia;Over the boxes Family Tree Marvin – Jordan, put the print on the postcard and the box opens "International Correspondent";Take cigars from the box to the right of the boxes and put a cigar "Winston Churchill" to the left box – the box opens "Ke d OSE";Take a mixer for cocktails and a coskey mixer will open for you a drawer "Torn curtain". Check your file, take the cassette and go to the pool. Dive into the pool, open the hatch and get the box, read the documents.

5 Chapter

Talk to Alicia to all topics, apply the device as a lie detector and talk once again changing the settings. Alicia will offer to talk to Robert, writing his answers to the voice recorder. Analyze his answers to the detector. Go to Robert’s room and talk to him, go to the hotel and inspect the remaining rooms, now you have all the keys, be sure to look at the cassettes.
Go to the cemetery, there you will meet Jack;We must bring grave stones and coffins. It should be: Bob Lawrence – Michael Armstrong, Blanche Tyler – Kay Kane, Arthur Tubridge – Show Brandon, Norma Basten – Carol Jones, Herman – Michael Keller, Gevin Elster – Stefan Fisher, Laila Samuels and Ingrid Petersen – Konstans Salkak, John ScottiFerguson – William Morton. Look at the roller.
Once in the house Go to Robert’s Room. Talk to Robert, look at the roller;Next to the corpse of Robert Take a magnetic map.
Return to Robert’s room, read books on the shelves above the bed;go around the bed and look at the shelf, read the book "Planet Earth";Go to the trumulous, look at the map on the wall;Look at the castle. Combination: a boat on Greece, the sun in the extreme left position, code 1221 (Western Standard) will open up the top boxes;Combination: Ship nor Italy, Sun in the left left position, code 0322 will open the lower boxes. Take magnetic cards and go to Robert’s office on the first floor.
Apply the card from the safe to the safe lock, explore the documents in three compartments, take the project and the third slide. Alicia will come to the office, talk to her, use the project and slides to find a secret room. Include monitors control bullets, look at Robert movie mounted to convince Alias Find on a larger frame from the film Holding a gun behind the back of Constance. Look at the scene with Jack and Voila, watch the final roller.

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