Horizon: Zero Dawn: Game Walkthrough and Guide
A gift from the past
The first mission is a kind of prologue of the game, allowing you to study the elements of control and main mechanics. You will also learn how to use a visor. Task will begin inside a large cave. Go ahead, holding her left part, and at the end of the corridor are looking for a small hatch leading to another part of the design. Mass and move on. You will find yourself in the room with the remains of old cars. The way forward leads through a half-open door. Very soon you will find a dead person. Interact with him to explore the device located on his ear. You will be given a visor – a device that allows you to scan cars and other objects with which Elo will face throughout the game.Elo in childhood.
Ahead is a locked door. Examine it with a visor and go beyond the marker to the right to find a holographic lock that will allow you to open the door. Scan the interface and interact with it. After changing the color, the door will be unlocked. Return to her and keep the way. Soon you will find the first collective subject – the data carrier. Go towards the Marker to discover the body. You can play the file. After listening to it, move further to another part of the cave.
You will reach the new device with a visual entry. Get access to its contents and go to the half-open door. With it, get to the new area. By quest marker you need to move forward, but you need to make a small hook, turning to the right. So you get to a small camera with two media. In the new area there will be even more carriers. Use the compass at the top of the screen to find them. Hover the visor to each person to get information about him. Make sure that you have listened to at least 5 entries, and then go on. Soon you will hear the voice of the raster. Continue to go towards the Marker to meet the guardian. After the completion of the quest you can again inspect the cave, but at this stage you will not find anything new. Browse the video and be prepared for new challenges.
Survival lessons
The second quest will tell you about the in-game world. You will study the basics of crafting and how to behave with some machines. Come to the rarest and interact with a highlighted plant to collect it for further use. So you will increase the stock of medicines that will be suitable in the future. You can use them right now. Move at the raise to the next marker to detect the russia group. As soon as you get the team, sneeze and hide in the grass so that you are not noticed. Follow the instructions of your teacher and continue to watch the machines. Hide until the last rummer goes. Get out of grass and go for the raising.
You will get to the dried river bed. Time to collect ammunition. You need to pick up three stones that are scattered near you. Such objects are marked with white markers. Then move behind the row to the area with several lycars. Time to arrange an ambush. Your task is to throw a stone so that the rods get to the nearest bushes, where it attacks. Hold the throw button to see a line describing the flight path. So you can aim. Throw the stone as close as possible to the rarest. Rave wants you to get rid of the car. Holding a safe distance, use a visor to highlight weaknesses on the adversary. Runner is quite easy to win, shot exactly in red eye or in the rear canister. And even if you can not eliminate the digs that appeared in a timely manner, the rash will help. Pick up the parts of the machine to complete the task.
Your final goal is to save the wounded guy who has in dangerous territory. Mark each car with your visor and take a look at their patrol routes. You can activate them and see even after the visor is disconnected. Go ahead, holding bushes and high grass. Stay in the shelter, do not run. After getting to the guy, you will need to withdraw it from a dangerous territory. Follow the marker and accompany the boy to the rag. So the task will be completed.
Spear’s edge
This quest is the first who you take on your own. Now you can be distracted when performing a task (for example, on the collection of plants and other consumables). Hunting runners is pretty simple, the main thing is to save composure. Look for weak points and shoot them. Do not forget about squirms that can appear next to you. Eliminate them first to prevent the rest of the herd. As soon as we collect enough materials, scratch fire arrows. All you need to prepare 20 such arrows. Visit the seller to buy a nethereet – a very useful weapon that allows an eloe to arrange stretch marks used to immobilize some machines. Merchant can be found next to the settlement, in a small house. Talk to him and buy weapons.
If you have completed both tasks, go back to the rag. He sits on a tree trunk by the fire. First, talk to him, and then interact with the nearest Kostost to stay until the evening. You will go beyond hugs. Move in the footsteps of destruction and wait all the remains of the cars. Your ultimate goal is to defeat the pylosuba. We recommend using nethenets, what hints and. Arrange the stretch marks on the path of pylosube patrol. You can see his route with a visor. When the monster falls under the stretching, start attacking it into vulnerable points. At the same time, be sure to create a couple of stretch marks: when the monster comes to himself and rushes to Ela, he should again get into stretch. After winning the heart (if there is no place in the inventory, you will have to throw part of the resources), then browse the video and talk to the raster. You will get a new task.
Mother’s heart
This quest will be in the journal immediately upon completion of the previous mission. Your first task is to meet with a growing near the entrance to the Mother’s Heart. You can finally complete other side tasks or cases. In any case, the task is not going anywhere. Ask a few questions about initiation, and then decide how you would like to respond to the inevitable parting. Keep in mind that the choice does not affect anything. As soon as you do it, go to the settlement. You will see several videos. The tribe is preparing for the holiday and tomorrow. Use this opportunity to meet a chaband – a guy who was saved in childhood. Talk to him. He will give Nora’s clothes. You can also get a free chest chest.Adult eloe.
The next step will lead you to the place where Elo is found with representatives of other tribes. Move around the marker to find karst. Talk to him, fill out stocks and take the chest. You can talk with him, and then go to a new goal. In the crowd there will be a man with a visor behind the ear. Come to him and talk. The marker will lead you to the place where the participants of the rite will receive a blessing. As soon as you get to the designated area, go to the tire. It is time to view the next cat-scene.
After the ceremony, all participants must go to a common house. Use the moment to get through the crowd and talk to Oral, who will tell about initiation, but it does not want to speak for a visor. Move around the marker to get to the house of hunters, near the entrance to the settlement. Talk to the Bast and the Shaft, and then go to bed to start the test.
Initiation
The quest begins with the cat-scene, which precedes direct test. Your first task is to hunt cars, something resembling deer. They will run around the stone at the location center, on which the participants of the test are. Wash in vulnerable places of the monster, and when it will be possible to shoot one of them, then quickly go to it and pick up the remnants. No one hurts you! No matter what you do, Bast will destroy the first detail of the machine. Let’s shoot another one, then move around the marker. The trail leads through several protrusions, so be prepared to demonstrate parkurak skills. The obstacle course will end the cat scene, so be alert, and as soon as it is completed, you will leave another, more dangerous route. Fortunately, checkpoint will immediately work, so if you wish, you can repeat the race. Ela will win no matter how much time you spend on the passage of the track.
However, this is not all, because young men will attack the sectors. The first task is to kill four archers. Do not go anywhere from your position to stay unnoticed, scan an area with a visor and find out where each of the archers are located. Shoot in the head to make instant murder. Your opponents are quite fixed, which simplifies the task. The next phase of the battle will be more difficult – archers accompany melee fighters that will fly to your position. Use the onions and keep moving from place to place. Naturalate the corpses of the defeated enemies, because they often may be potions for healing. When you figure it out with a melee fighters, the reuse of the remaining archers.
The time of the final assault. First kill the enemy with a heavy machine gun. Pick up this weapon to significantly simplify the task. Be careful with the leader. He will be the only one who tries to pounce on you. Hold onto a safe distance, because his weapon can take up to half of the overall health stock. The remaining enemies do not pose a threat. As soon as we defeat the leader, a hotel is aimed to run the cat-scene, the final chapter.
Mountain womb
After the events of the initiation of ELA will wake up inside the sacred mountain. Move the only route to pick up all your gear. Open the main door, interacting with it, and go ahead. Roll to the left for the second door to find weapons and gear. Go for Tirsa to find out how events are unfolded in hugs. You will return to the heart of the mother. To get out, talk with a new leader. But first, collect as many plants as possible and aimed all the chests, because their content will be very useful in future battles. Soon have to reflect the attack. Prepare arrows, including ordinary and fiery. The latter is preferable, but it all depends on the stock of resources.
The tribe will be attacked by machines. This monster has a big margin of safety, he is too moving, so you need to be careful. The battle can be severe, especially if the runners or russia will run around you. You can ignore them and focus on a large car. If still have to fight with the runners, try to attack them with a spear side or rear. From the enemy an interesting device will fall out, which will allow you to manage certain robots. The current quest will end, but you can take a new.Rast, guardian and ela mentor.
Seeker at the gate
This mission will appear immediately after the previous task. Next to the destroyed daemon lies the device that was used by a monster to capture other machines. The first quest task is to use this device on the runner, which is nearby. The nearest pasture of the runners is located in the center of the arms. Surride to the running rear and intercept control. If you intercepted the control of the machine, then its wiring becomes blue. That is, it can be identified visually. Jump on the runner and move on.
The next part of the quest leads to one of the gates of the arms. Before leaving a safe zone, talk to Varla, right behind the gates. Having completed the conversation, you will receive a new plot task – “In the footsteps of the leader”.
The next step to do is to visit the village of Corona Mother. As soon as you find yourself in place, talk to Maree. She will say that now it is impossible to go to the lands of Karha. To get there access, you will have to clean the two infected areas, which are located in the West, on the way from the fort for the border. Follow the marker and get to the first area. If you look from the side of the village of Mother’s crown, the first zone will be less dangerous. There are only three infected “Lama”, which can be neutralized, hiding in the grass and bushes. Remember that the fire is most effective against many cars. Need several accurate shots to blow cars and get rid of infection. After the destruction of enemies, go to the zone that is a little further in an unknown area. On the way there you can meet a group of dangerous machines, so if you have no Mount Now, this is the right moment to get it. There will be a lot of time for secretive actions, and they may be ineffective.
In the second infected area you will come across five cars. First kill three rketches, because in most cases it takes one exact hit in their eyes. It will not even cause suspicion of the rest of the cars. Do not attract the attention of other robots, because to fight at once with two will be extremely difficult. When you defeat the last enemy, go to the Border Fort Carg.
It turns out that the gate storms demon and several other infected cars. Your task is to deal with aggressors. When they enter into battle with the defenders at the gate, then remove the stones and attack opponents. Use single shots, make pauses, otherwise the car will focus on you. Stones on which you will stand can be destroyed by one impact of the demon, so do not need to use them as a shelter. If the machines switched to elo, try to approach the goal. Allies do not apply a big damage to them, but they can distract attention. Upon completion of the battle, go to the goal where you will see a few cat-scenes. The task will be completed, but the quest “City of the Sun” will begin. In the meantime, we will tell about two missions associated with the search of the leader of the Nora tribe.
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