Lost Planet: Extreme Condition: Game Walkthrough and Guide

People are always neat to do for themselves loved something nauseous… In the distant future, their efforts land was destroyed as a result of a technogenic catastrophe. The survivors went on space ships to boil the expanses of the Universe in search of a new home. One of these planets became snow-covered e. D. N. III (Hint of Eden?)…
The first wave of colonization failed – too unfriendly for humanity was the planet. But people are stubborn, and if golden mountains are visible in front, persistent doubly. So here. Insecto-like creatures, acrides that accumulate thermal energy were found on the planet. The second wave of colonization has begun, accompanied by hunting for local fauna…
Curve line scene
Somewhere here was the plot… Yeah, here! But, frankly, when trying on part of the logic, he spreads to flap. And even in order to somehow tie these flaps together, the scripts are resorted to the tested time and a lot of games go – the main character named Wayne loses memory. But that already progress is not immediately, but after little explaining the prolobe. And at the end of the game, we are expecting an unexpected, unrexious turn of the plot – amnesia sneaks up for the second time!
The hero is known only by his own name, and his only desire – to take revenge on the green-eyed creature, who killed his father. For this, he joins his “Savior”, leading partisan war against the powerful villainarian NEVEC Corporation. And the villainie? And those and other goals are the same – terravertation of the planet and the creation of favorable conditions for people’s lives. Only methods are different… But the war is inevitable – disagreeless impact of the century destroyed. And since no intelligent fighters and pilot among the bands of revolutionaries are not, engaged in this dirty case will have to bena under our sensitive leadership.
At the time of the characteristics of the characters are the triumph of idiocy. How to find out that we are the main villain, and not his hologram? The correct answer is to shoot a gun (and miss), after which with a calm conscience to sit in the armored vehicle and go to an honest battle. Stupid, but in heroic.
The world does not correspond to his prehistory. For non-urazzans, it is not necessary to walk – it is enough to run any mission. The first wave of colonization choked pretty quickly, so where on the planet huge abandoned megalopolises, built clearly not one year, the remnants of autobahns and railway highways listed by the snow? It remains only to guess – maybe a new home of mankind at the very thing is the old woman’s land covered with snow after a technogenic catastrophe, forcing people to leave? Who put the lighthouses across the planet? Scattered barrels so that we were more comfortable to blow? No one of these issues answers.
To arms!
The only measure of all things is thermal energy, an orange substance that is mined from acrides. People learned to use it, keeping in special containers. Any killed enemy shall with us a part of their stocks. Than he is larger, the more energy will remain after it. She is spent on any action. Camels in the armored vehicles – Personal battery starts to sit markedly faster. Activated the special ability of the mechanism – costs increase additionally. Received damage – wonder the miracle was delayed, but the heat reserve decreased dramatically. Without energy, do not survive – the armors refuse to obey, the energy weapon does not work, there is nothing to lick the wound, and the strip of life slowly decreases…
Wayna will have a series of battles using various weapons. In addition to the usual automaton and shotgun there are pretty exotic samples – an ion gun, self-selecting targets and intended for knocking out riders from armored vehicles, and a plasma rifle – sniper weapons with almost endless cartridges. There is only one question – why, with such an abundance of weapons, Wayne begins every mission with a machine gun, which can be thrown out at the first opportunity?
Pleasure to pass half of Eden on their two will not be delivered to us, and a significant part of time will have to be held in armored vehicles invented by people to combat acrides. Outless machines on the cards placed quite a lot, and if at first the simplest samples come across, then by the end of the game the choice we will have for every taste.
Machines are distinguished not only by appearance, but also the thickness of the armor, speed and maneuverability. However, these differences are not exhausted – each model has its own functional features. One armored person has powerful jump engines, the other is capable of being in the air for a long time, the third is to transform into a motorcycle and develop a decent speed, the fourth – turn into a tank with drilling rigs in front, the fifth – to beat the blade.
Almost all armored vehicles can be replaced with weapons to taste, you just need to find a suitable gun. The range is not as impressive as in the usual mode, but there is where to roast… Ordinary machine guns, rockets and lasers of several species, grenade laser – for all occasions. The trunk can be removed from the armored vehicle and wearing in hand, but for the power of weapons you have to pay mobility.
Enemies are diverse. People are quite common and die quickly, especially if you get into the head. But they are most diverse – everything is available to the player, there are both opponents. And with some luck, they can share it. Opponents in armored vehicles do not require delights – rockets or laser will quickly turn them into scrap metal. But with all the vulnerability to heavy weapons, they themselves can sweep the player.
The most interesting opponents are the original inhabitants of the planet, acrides. All major individuals have a large part of the body protected by a thick shell, and our shots do not apply them any harm. They are vulnerable only in separate places that the creatures are in no hurry to substitute. Someone has a tip of the tail, others – belly. You can simply be circling around, picking up to the target, but with some of the opponents there is an opportunity to do cunning: for example, shoot their legs, so that the creature fell and could not have resistance, or the tail that acride causes damage.
Each mission ends with the meeting with the boss. At the very beginning of the game, these are simply improved options for ordinary opponents, but as final battles are becoming more complicated, and the vulnerability of the leaders – not so obvious. Everyone has to look for his approach.
The trouble of all the acts is that the extermination of enemies by the player is conducted for the process itself. The task of any mission is to get from point A to point B. And most of the game can not be held at all, but run past enemies. Places where without a fight can not do, not counting bosses, almost no.
Multiplayer regime does not offer anything new. All this was already – the battle for survival, single and command, holding control points. All as in a variety of games that came out earlier…
Organs feelings
That in the game above all praise, so this is a technical implementation. Graphics are good, the picture quality is drawn by the rich animation of the main character and opponents. Acrides were especially successful – huge Christes and scorpions, small and numerous flying trilides… If you find fault, then not to quality, but for execution – there is no feeling of the strata of snow under the feet of the character and opponents. But, on the other hand, it is correct, otherwise it would be a procession of disabled, and not a dynamic fight.
Maps are good, although linear – snow plains, battles in the city, underground caves acrides, enemy bases… The game is worth passing, just to see. Praising DirectX 10 support in the game is needed only for advertising. The difference between the ninth and tenth versions is practically no.
Sound in terms of performance does not lag behind the graphic part. Particularly comfortable surrounding. With two columns of all the charms of operation of the sound engineers, do not feel, but there is no sharp drop in quality.
For the pleasure, however, you need to pay. The price of the highest quality picture is a modern computer with an older video card in a ruler from NVIDIA from the 8800 series. On the younger game will go, but you have to reduce the settings of the graphics.
And finally, it’s time to talk about the most painful topic for games with atrocious origin – porting. In general, it was possible: all three mouse keys are involved, which has become the standard WASD layout on the keyboard, and the remaining buttons are convenient. But it did not cost without linings, from which the superblooms have most suffered from the last mission – he lost one of two power blades, and the vertical movements are forced to remember the exercises on the speed set of text. Multifunctional action button is still one that creates control problems. It is on the joystick they are in short supply, and on the keyboard it was possible to divide the selection of weapons and the use of armored vehicles… The early recharge of machine guns, separately right and left trunk, on the Xbox 360 and merged at all into one key. The preservation system also moved from the console – voluntary forced. But at least the missions have passed open in a special menu. However, if you have a desire to go through some particular fragment or watch the video, it will remain only to fulfill the entire task.
Lost Planet: Extreme Condition – game of amateur. If you like the speaker and suits the direct, like the flight arrows, passing, you get a sea of pleasure. Lovers of technological pictures and high-quality rollers will also be satisfied. If you are looking for an intelligence application point or a hosted story – you are not on the way…
Hotkeys
WASD – move forward back and sides.
Ctrl – sit down.
Space – Jump.
E – Actions key, the result depends on the situation: a blow, activation of data transfer, landing in a bronorontium or disembarking from it, selection of weapons.
R – Recharge weapons.
C – anchor cat.
X, Z – Special Abilities of Broncing.
Left mouse button – shooting;For armored vehicles: shooting from left gun.
The right mouse button is an increase;For armored vehicles: shooting for the right gun.
Middle Mouse – Weapon Change.
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