Metro 2033: Game Walkthrough and Guide

Prologue.
In the tunnel it became colder than: My Melnik rose closer and closer to the surface. A minute later we had to be upstairs, alone with the wrestling wind, alone with the monsters, alone with the fate … I was almost with the goal.
Lifting up the stairs inspected using the mouse. We are developing in management. Open the gate, holding the English “e”. Putting through the gate. Left search boxes in search. Move on. Looking at the surface to wear a gas mask. Guardians appear, kill them. Follow the Melnik. Open the door. Having met with the second group, enemies unexpectedly attack us. Shoot a couple, more lacking neither people nor supplies.
8 days before.
Metro is our home. It’s all that we have left. Yes, life here is not sugar, but you always know that you have every person in your station – as a native, you have, for which I live for. But since these mutants appeared, everything changed. We became other. We ruled fear. He did not come, Hunter. He changed everything – and especially my life.
Waking up in your room, follow Sasha. We meet Hantera. He gives us a postcard on which the Statue of Liberty is depicted. Female voice announces the penetration of the enemy to the ventilation shaft. We take guns and first aid kits from the locker. Reflect the attack. Watch Roller. External checkpoint is destroyed. Hunter goes down. He asks us about favoring: if he doesn’t come back, we will need to go to the policy and find Melnik there.
Chapter 1. Let’s hit the road.
Hunter did not return. Escaped from the VDNH was not easy, but I gave him the word. The next day, Karavan went to Riga. The caravanser was gaining guards, and I was recruited.
Go to the weapon, holding a compass arrows. We get the necessary gear and go on the road.
Chase.
So I left my native station for the first time since distant childhood. I was embarrassed that I did not say stepmate all truth. I was not going to go home to Riga. But I could not let Hanter.
We are going along the rails on the wagon. On the way, Petya stops us. He reports the stuck caravan, so you have to go through the service tunnel. On the road with the members of the detachment there are strange things. Watch Roller. Waking up quickly shoot from enemies. Take off with the wagon. We hope to blockpost.
Chapter 2. Bourbon.
On my way, Riga was only the first stop. But then I had to go one. Before parting, we drank for the fact that they were alive. They say vodka makes brave, but I was still scary. But I found a new traveler … At first, I really didn’t like it.
Drink at the table. Next we go down the stairs and immediately turn right. Speak with a boy. He tells us that a certain person is looking for us. Let him a bullet and follow him. Reaching the place, sit down on the chair and get acquainted with Bourbon. We get a little cartridges. Follow him.
Abandoned tunnels.
The most flatter characteristic that was possible to give Bourbon – “Suspicious Type”. Go with him together in an abandoned tunnel – stupid, I said to myself. But what remained me? There was no other way with Riga ..
We go for the bourbon on the tunnel. Inside the station a lot of traps. If you get around them, you can suddenly attack the enemies and kill them. And you can go assault.
Bridge.
I thought to meet mutants on my way, monsters … But ordinary people sometimes behave worse than monsters. How many more brothers in mind will try to finish me until I get to the policy.
Turn to the right, go down the stairs, wear gas masks. Kill Monsters. Climb upstairs, go on rails. I hide and wait until the security trolley goes. Return to the end. Bourbon activates the staircase, quickly go down and run. If there are grenades in the inventory, it’s time to use them.
Catacombs.
The prospect of the world was just a pair of hundreds of meters, but Bourbon warned that the road goes on “Lost Catacombs”.
Search corpses. Again these strange leaders. Open the grille and go further. Reaching the “Prospect of the World”, contain the crowd of monsters. We enter the station.
Bazaar.
Never before I have not seen such a bazaar. It was possible to buy anything in general anything. Sorry, Bourbon owes money to the soldiers of Hanza and did not want to linger.
While Bourbon is dealing with its debts, we have the opportunity to talk a little on the market. You can find it following the arrow of the compass. Together with Bourbon rising to the surface.
Dead city 1.
How to describe the feeling when after twenty years in the tunnels you see the sky? When you see the city in which once was born, and in which the monsters now rule? “Here he is, the dead city,” Bourbon told me. – “Welcome home”.
Search corpses. We go for Bourbon. We try to jump over the car, it will not work. We are looking for an alternative way. Follow the arrow of the compass, we kill enemies along the way. Having met the demon, you can kill him, and you can quickly run past him. We enter the building, neutralize the trap. Go down the stairs.
Dead city 2.
On the left we collect supplies from the corpse. Turn to the right, then left and up the stairs, there are still a few useful things. We rise to the surface, we meet Bourbon near the arch. Follow him. Kill a couple of monsters and run.
Chapter 3. Han.
We returned to the subway. And I felt that I was cozy in him, calmer than in the city where I was once born. Where is my real house? Yes, even at Sukharevskaya – especially, Burbon had friends there.
Millet on the ventilation mine. Bourbon capture bandits. I leave the mine, we move by the end of the room, passing the opponents. We look at the cat-scene in which the gang leader kills Bourbon. Suddenly, an unknown person comes to the rescue. Having introduced himself to Khan, he calls us to proceed for him.
Ghosts.
The appearance of Khan became a complete surprise for me … although he felt that someone helps me out of the shadows when I fought with the gangsters. Khan told me that I am not guilty of the death of Bourbon … But I still feel sorry for my first partner.
We go for Khan on the mysterious tunnel. Best not to leave him and do not turn off the lantern.
Anomaly.
Khan was an amazing person, not very similar to other people. And not even very similar to a person in general. I would rather call him … by magic … Only there are no.
We continue to go for Khan. Having met an anomaly, get drunk in place. We go to the opposite track, kill mutants. A little time to help come anomaly. We pass through the car.
Turgenevskaya.
Khan led me to Turgenevsky, damned station. Her residents were doomed, but fought for survival to the last.
We go to the station. Speak with Khanom. Need to blow up the way. Follow the compass. In the last way we lay a bomb and quickly run away away. Khan runs to us to meet, follow him. Jump in Luc.
Kuznetsky Most.
Kuznetsky Bridge was an unusual station. He all consisted of workshops. Here they collected most of the weapon, turned into a subway. I was looking for Andrei Masters … but he found me first.
Middle of the ventilation, then turn the left and running around the tunnel. Go to the station, go ahead, turn right and go into the room. We enter the room with a root door, and there are fascists. An unknown person helps us get out, quickly run after him. And then another will hide us. The world is not without good people! He gives us overalls for disguise and accompanies to Dresa. Before you go, you can talk on the market: buy weapons, cartridges, as well as new armor!
Chapter 4. War.
Man remained man even after the end of the world. He was also ready to nibble a throat with his fellows because of abstract ideas … Even a war on which I was going now, was an echo of some ancient war between the red and the fascists ..
So, the level can be passed in two ways: in stealth mode or breaking through. If the cartridges are not enough, it will naturally be more logical to choose the first option. Slightly passing forward, turn left and go down the stairs, then still left, and then left and climb the stairs. After the stairs right and go straight to the gate. Left will be the door, we enter the room. There is another door ahead, not having time to open it, our fascists catch us.
Battle of Dresinch.
When I came to my senses, I did not have hope. Captured in fascist concentration camps were used as slaves – or target.
Watch the cat scene. Follow the guys who saved us. Sit down in Dresin as an arrow. We are going along, shooting other drowsins. On the bridge we shoot in support so that the tank fails down. I drove up to the gate, we get out, pass through the station border and transplant to another drowsine.
Depot.
After our fight with fascist drinkers, it seemed to us that there was no longer awesome ahead of us. What mistake!
Kill the fascist until he managed to report us. Sit down so that the enemies could not get to us. Arriving in the depot, the battle with monsters. Partner fails to survive, these creatures will be dragged. Jumping with Dresa, we move forward and jump in the pipe. Turn the left and oct.
Paveletskaya.
After the death of Paul, I again stayed alone … And I had to somehow get to the Black Station – I was waiting for Ulman there.
Speak with the captain of the detachment “Children of the Dungeon”. He asks for help in combating monsters. Cartridges take the cartridges from Skron. Fought off the attack of monsters. Next, speak with the captain, he gives us a film with audio records.
Child.
Would not happen to my native station the same thing that happened here, that’s all about I could think. In this nightmare, I suddenly met a new traveler ..
Speak with the child, put it on my back. We follow the arrow of the compass, on the way killing a kikimor. We climb on the top, give the child of the mother. In gratefulness we get cartridges. Coming with people from the station, buying equipment and go to the surface.
Forpost.
I rummaged upstairs again, in the cold and sticky arms of the dead Moscow. The exit from the subway I was waiting for a fascist ambush.
We leave the tunnel, kill the fascists. Rising to the surface of the pipe. In the booth take the cartridges. We go to the building. Intervene in the fight against the demon and the fascist better not. We enter the building follow the compass on the roof. Reaching the roof, insert the film with audio records in the tape recorder. We go to the opposite side of the building, focusing on the compass. We run through Parkovka. Fascists can not be killed so that the attention of the demons is fully directed to them. Go down in the metro.
Black station.
Now it was clear to me that the black station was already occupied by the fascists. But since Ulman waited for me there, I had to risk.
Watch Roller. We get a rifle from Ulman with a silencer, pick it up, on the left is the device of the night vision. We pass to the checkpoint, passing the traps. Get to Dresin, to Ulman.
Vision: Choose either to run away from the monster, or go in his direction, will depend on it the ending of the game.
Chapter 5. Hope.
It’s hard to describe what I felt that moment. I fell from fatigue, and at the same time could not keep smiles. I coped! I delivered the Message of Hunter in Polis! And now the fate of my station was in the hands of much stronger than my own. I fulfilled my mission.
While Ulman is looking for a miller, you can buy supplies. Watch Roller.
Alley.
Council’s decision has become a blow for me. But Melnik’s plan gave me hope. And again I went to the top, to the city, search for a team ..
We go to the left. Let’s go down the floor on the pipe. On the left are the cartridges and a first-aid kit. We go on the surface. Do not fit close to the building! Need to wait until the debris collapses down. At the entrance we meet with Melnik and Danila.
Library.
The Great Library was a striking place. I seemed to be in the castle from books with pictures. And, as in those fairy tales, the treasures erased terrible monsters.
We go beyond Melnik. Need to find a workaround and open the door. Raised the stairs, turn right, go, forward shooting hanging creatures. Through the opening we pass on the other side and through the hole in the door we shoot on the wood cutting door. Another door barricaded monsters, so we turn left, again through the hole in the wall we go to the hall and shoot a chandelier. Danil wounds the demon. Melnik need to urgently attribute him to the policy, so we will have to go.
Book switch.
I was again alone with horror. And I had to look at him right in the eyes, in the literal sense of the word.
It is impossible to run away from the librarians, it is impossible to hide from them, there is only one only and proven way – to beat them with any means. Reaching the elevator, we see the spectacular battle between the demon and the librarian. A new type of these creatures appears in the basement – tanned librarian. He is furious and more alive.
Archives.
Underground storage was a cracked place. I did not know where to seek, nor even what I looked like I was trying to find. But the unknown guardian angel helped me.
Join the librarian by the librarian. Go down the stairs. We pass through the rooms infected with radiation. Reaching the archive, taking the necessary documents.
On Sparta.
I found the plans for D-6 and the command post card. But Melnik did not return everything. Will I be able to get out of the library alive without his help? From this depended the fate of my station.
We take everything you need and go to the Melnik.
Chapter 6. D-6.
Dark tunnel, wheel rumble, death smell. So began our way in D-6. We approached the target with every second.
Vision: Follow the Monster.
When Dresin stands in front of the gate, sit down for flamethrough and begin to burn monsters. Sit down with Dresa.
Underground.
All chaos of the tunnels could not penetrate this mighty germ. The gate seemed unshakable … like those people who walked with me.
Go forward straightening with mutants. Especially vigilantly look after the Volodya, and when he calls for the aid, quickly react. Bore kill.
Cave.
Another person died to help me. How to repay me dead for their feats?
We wear gas masks and go down the stairs. Reaching to D-6, we are sent to view the room, the gate slams, and we stay alone. Finding your team, learn about Stepan’s death. Sit down to the arrived train.
D-6.
Really we found entrance to the legendary bunker? I could not believe it. But how many people gave their lives to get access to the latest missiles! Whether these are their lives?
We leave from the train, go for Melnik. Need to restore electricity. To do this, climb up the stairs, and then opens 4 hatches. We listen to the miller’s commands and quickly activate the corresponding generator. Go down on the elevator. On the left, we start the trolley so that it rammed the door. We go into the room with computers. The light turns off again. Now you need to go down to the bottom. This can be done on the elevator. Get out of it, cover the miller from anomalies.
Biomass.
We lowered the most ancient citadel, and I beat the church. We were in a step from the possession of the most powerful weapons left on Earth … Whether we have the right to use it?
We move forward by destroying the anomalies. Climbing the stairs. Get to the crane and remove 3 rods. Follow the miller to the elevator.
Separation.
“We wake our world – fire and sword”. Melnik uttered these words, but it would have already heard them from Hunter. Fire and sword … but not so we once destroyed that beautiful world? And now the fire was in my hands ..
We meet with Ulman. Drag and drag the device into the car.
Chapter 7. Tower.
Sowing from the train, my Melnikov got on the surface at the Queen’s concert hall. Now we were very close to the Ostankino television. It was here that the battle of which I started my story.
Fight until we can. Next, quickly run to the television, without departing from the miller. On the elevator get to the top.
Top.
The elevator delivered us right upstairs. We are now as if batted above this world. He was all my palm … and as if his fate would depend on me. And I will do everything that depends on me. I establish a guidance system … So I thought. But man suggests, and someone has another.
On the way to the top of the elevator breaks and it is leaving for one level below than the miller. We try to get to him, especially without falling on the eyes of the demon. Reaching the Demon Attack Melnik, at that time we should shoot a malicious creature. Melnik was injured, you will have to do everything yourself. We pass a few more tests using QTE and here we are at the very top. Install the laser guidance device.
Vision: We are looking for a door with a monster.
Rave.
We go along the long corridor ahead, not in the black monster. Meeting it need to turn around and run to the other side. Make 2-3 circles around the stones and unfold. We run on. When choosing 2 sides, choose a boyfriend worth the man, not the wounded and calling for the help of a soldier. At the end, shoot from the revolver in black. Watch Roller. Do not forget that in the game two endings.
End.