Moorhuhn Adventure: Der Schatz Des Pharao: Game Walkthrough and Guide
Scotland
Look at the screensaver. After it, you will find yourself in the castle “Chicken”. On the writing table to the right of the “chicken” stands grail, take it. Go left to Eric’s shield. Next to the chest, open it and look inside. In the chest lie: a bag of gold, the old book, the red thing, a bunch of gold things. Take a gold bag. Go to the fireplace, take the book of poems. Go to the table on which you see a book and a cup. Take the Children’s Cup “Chicken”. Go to the pipe standing at the Obelis of Gnadan, jump into it twice and lift the key from the floor. On the shelf to the right of the door there is a drawer Pandora, take it. To the left of the door on the bookcase hangs a beard of the prophet, take it.
Go to the bookcase and direct the “Eye” on the bookshelves. On the shelves with the help of “arrows” open the books: “Monsters and myths”, “old architect”, “good”, “Love letters of Claudia Fürcht”, “Death in Egypt”, “Sun, Moon and Stars”. Read them, lying through the “arrow” of the pages where their several. After that, open and read the books: “Ancient Egypt”, “where the path”, “you are rich”, “Flowers of Pharaoh”, “Atom of Mechanics”, “Sketches of Claudia Fürcht”. In the last book you will find a piece of parchment, but the “chicken” accidentally broke it. It turns out a puzzle that needs to be folded in pieces. The map will turn out, but there is no place name, where treasures are hidden. Open the book “Sketches of Claudia Fürcht” and take clean parchment. Go to the table by the window and apply a clean parchment on the candle standing on the table. Hieroglyphs written by Ty6op. Return to the bookcase, open the book “Secret language Egyptians” to translate the hieroglyphs.
Unfortunately, in this place of the Russian version of the game “Glitch” (with a puzzle “Hieroglyphs”). In order to fly in Inshal in search of treasures, use the safety (for which Many thanks to the Niabis site.Open.by detailed instructions for use – in the archive in the ReadMe file.TXT).
Get out of the room and fly by plane to Inshal, dodging the thunderstorm clouds.
Insphala
Arable fields.
The plane lands in the desert at the city of Inshal. Inspect the weather and the plane. Go to a beggar sitting at the caretaker’s booth (off-l) talk to him. He will ask you soup. Talk to the caretaker and go to the flying merchant. After talking with him, buy sunglasses from him, sandal, lighter, bottle and map. Make the purchase by offering the seller the amount of money than highlighting on the screen. Open the map.
Insphal (left district).
Talk to the flying trader. Buy His cannon meat (gunpowder), frying pan, grater (Raspil}, Dorily, creamyVabivka, broom, fat bowl, saucepan. Go to the owner of the place (Tire), talking to him, shoot from gun. Typing at least 243 points, you can pick up a gun.
Go to the right – go to the square at the museum. Go to a man in a barrel. He will ask to find him clothes. To the right of it stands the seller of cats, he lost cat in the bag. Mute sits in the center of the square. Give him a beard of the prophet – and he speaks. Go to the museum, inspect the exhibits. Take the sacred sandal. Try to touch the chariot, you will fit the museum watchman and forbade her to touch. While he is at the chariot, put a bowl of fat on the carpet from his chair and go to the side. Watchman going back to the chair falls. Return to the chariot. Take a bag of straw (honest mother) and white vest. Climb the steps to the time wheel and twist it. Return to Square and give sandal, white vest and sacred sandalwood man in barrel.
Nor gala nor fat.
Talk to Bedouin, smoking hookah. Give him a book poems. Apply a mug into fine water, drink water. Go to the shield with a fish, crossed up with a red cross, inspect her. Apply the grater (rasp) on the palm tree. “Chicken” ways sweet bark. Give the camel from the ladder straw and take the garnet from the flooring.
Expedition 3.
Raise the lamp lying on the sand. Talk to the treasure detector. Turn on the conversation that he is looking for. He will tell about the search for the lost face of Pharaoh. Go to any place on the map and go back to the treastener, speak with him. He will say that the face did not find and give you a bag with garbage. Look at the bag in the inventory “Eye”. Get a dirty stick (Key). Look at the obelisk to the right of the tent, sketch the constellations drawn on it.
Pyramid.
On the sand lie pants (guys), pick them up. Look at Obelisk. It depicts the constellation of the starry sky, the asterisks are lit “arrow”. Recall the Obelisk, which you saw on a treasure detector site (Expedition 3). Turn on the constellation shown on it.
Go away from the obelisk, open the cover on its back side and get diamond. Apply diamond on the hole at the door of the pyramid. Diamond inserted into the hole.
Expedition 2.
Talk to the flying trader. Buy a bore, corn, ear. Look at the tooth of the time that gnaws the nose. Return to the merchant to the arable fields and ask him how to cook soup.
Nor gala nor fat.
Apply the key on fine water, get a clean stick. Apply a saucepan on fine water by typing water into it.
Expedition 1.
Apply a clean stick on the trunk of the gun, then apply an explosive garnet to the trunk. Lighter burn phytyl (tails of gun). The gun shoots the oven and pulls the cat out of it. Apply the bag on the cat, get a cat in a bag. Melt the oven using a clean stick on it. Apply to the saucepan in the ear inventory, corn, bore and sweet chips. Put the saucepan on the fire and weld the soup. Remove the finished soup.
Insphal (right area).
Give a cat in a bag of cat in the seller, in gratitude for this he will give you the last shirt. Pants and shirt give a man in a barrel. From the barrel will come out of a dressed philosopher. Go to any place on the map and return back. Philosopher gone away, take the barrel.
Expedition 3.
Give the barrel to the treastery, in return he will give you a glass statuette.
Arable fields.
Give a saucepan with soup. He will be very pleased and give you a rag.
Expedition 2.
Apply rags on the “Tooth Time” and it will be with you.
Pyramid.
Apply a statue on a niche to the left of the door. The door will open. Come in the pyramid using the “arrow” or “palm”.
Inside the pyramid
Room “Trader”.
View the room. Talk to the merchant and go to the door to the left of it.
Room “Retractable Stones”.
To the right of the door will see a stone, and in front of him with a torch second. Press alternately (1 time): Middle-Far, Middle Far, Middle. Far stone will fall. Take a parchment from Niche (first piece of card). Go to the door to the left of the niche.
Room “Mummy and Trone”.
Talk to Mumia. She will tell that Pharaoh enchanted her. To smooth it, you need to find a scroll. Go car opposite Mummy.
Room “Symbols and Niche”.
Go to the symbols. Open a puzzle (using “eyes”), fold the top row, as shown in the figure:
Go from characters. Niche is open, take the parchment from it (the second piece of the card). In the inventory, fold both pieces of parchment. The map of Mabyrinth will turn out. Go on the door opposite the niche.
Room “Closed output”.
Apply Tooth Time to Obelisk. Obelisk collapses, output. Go to the door.
Room “Precious Stones”.
Take two gems. Return to the “Symbols and Niche” room. Go to the middle door.
Room “Sarcophag”.
In the niche to the right of the door Take five handles. Open the sarcophagus and spend twice with mummy twice. After the second conversation, the mummy will ask the password. Enter the word SARG (coffin) with capital latin letters. Apply the handle that mummy gave a hole in Obelisk, hear click. In the room “Three Rings” the staircase will open.
Room “Trader”.
Speak with the merchant until he gives you a free little pyramid. Go to the right to the far door from you.
Room “Three Rings”.
Pull the rings on the left and right from the door, hear click. Niche will open in the room with a mummy guard, in it a bottle with a blue liquid (solutions rays). Talk to the mummy and go to the door next to her.
Room “Entrance to Labyrinth”.
Discover the maze card in the inventory. She is pretty incomprehensible. Take a look at its detailed option:
Black Square – Room “Labyrinth”.
1 (9th line, 6th row) – Room “Mirror”.
2 (7th line, 4th row) – room “Shelf with documents”.
3 (3rd line, 3rd row) – School of Scarab and Lost Face.
4 (5th line, 5th row) – room “coat”.
5 (10th line, 8th row) – “Trone” room.
Coming by a maze, in finding rooms, collect jewels lying on the floor.
Rooms visited in a maze will appear on the map of the labyrinth, you can re-visit them through the map. So go around the whole labyrinth, find all the rooms without performing in them actions, then continue. Order of rooms on the map in the inventory on the right left: x (entrance to the labyrinth), 1, 2, 3, 4, 5.
Room 3 “Scarab and Lost Face”.
Choose from Paral Scarab and Lost Face. Go to room 4 “coat”.
Room 4 “coat”.
Take coat. Release into the room X – the beginning of the labyrinth. Go to the “Retractable Stones” room (door opposite Mummy). In the room “Merchant” go to the door to the left of the merchant, next to the torch. In the next room, turn right.
Room “Slot machine”.
Look at the gaming machine. Throw scarabs in the gap. Use a red switch. Wait for stopping characters. For winning you need to get three identical symbols. Prize – Key. Take it. Go to the “Entrance to the Labyrinth” room.
Room “Entrance to Labyrinth”.
Apply on the mummy coat, cover it. Take a bottle with blue liquid (solutions’ solutions) in a niche for her back. Go to Labyrinth.
Room 2 “Shelf with Documents”.
Apply the key to the keyhole. Look at the shelves. See boxes. Open the box on the left below. Take the manuscript.
Room “Mummy and Trone”.
Apply a manuscript on mummy. It crouches in the dust, the gauze bandage will remain on the floor, take it. Go to Labyrinth.
Room 1 “Mirror”.
In Inventory, apply a bottle with a blue liquid on a gauze bandage (bandage). Bandage Apply on the mirror. The mirror will reflect the rays, and from the statue will fall out for diamond frame. Go to the merchant room.
Room “Trader”.
Talk to the merchant and leave the pyramid.
Insphala
Expedition 3.
Give a lost face to the treasure detector. He will give you a second frame for diamond. Go to the pyramid, in the room “three rings”.
Inside the pyramid
Room “Three Rings”.
In the room “Three Rings” should open the staircase. If it has not opened, go back to the “Sarcophag” room and insert the handle into the obelisk once again. Climb the stairs and go ahead.
Room “Diamond Door”.
Look at the door. Insert diamond rims in empty cells. Then insert diamonds in them. Yellow down, blue right. After that, repeat exactly a set of sound and light sequences. When you repeat correctly, the door will open, and you will be in a labyrinth in the “Throne” room.
Room “Trone”.
Go to the bottom of the left, Mummy-Pharaoh appears. He will talk about himself and will suggest to play the game: go through five rooms, not having a watchman. Tip: During the game after passing the next room, keep the game. Move around the rooms with the “Arrow” (click left mouse button on the desired cage). The sequence of passage is as follows:
1 Bedroom: NPPP
2 Room: SklvlvlvvV
3 Room: NVVVPPPVPLNLNVNLNLNPPPPPV
4 Room: PVPPNVPVLVLVLLL
5 Bedroom: NPPNNPVNLVVLVLVNPNLSPNPPVVVVVVVVVVVVV
Here in – up the screen, n – down the screen, P – right on the screen, L – left across the screen, C – stand still on site (press the cage in which you stand).
Go to the treasures of Pharaoh. Talk to him, take all the treasures and … wake up in the castle of Scotland. It dreamed or not – victory for you!