Nancy Drew: Stay Tuned for Danger: Game Walkthrough and Guide

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March 4, 2022
8 minutes
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By Jonny Gamer

Nancy Drew: Stay Tuned for Danger: Passage
Nancy Drew: Stay Tuned for Danger: Game Walkthrough and Guide
The Game Took Place at the Level of the Senior Detective (Senior Detective). IF You Don’t Succeed, Then Try Switching "Day" ON THE "Night" (in Matti’s Apartments) or Call All Your Friends. ALWAYS INSPECT ALL THE ITEMS IN EACH ROOM, I WILL DWELL ONLY ON KEY.
In The House of Matty Jensen, Read a Note by The Phone, Talk to the Star of Soap Operas – Matty. On the Letters, Poisoned Chocolate, Broken Clock, Souflene… She Will Give You A Duplicate of His Keys, So Now You Can End Her House at Any Time. Open The Envelope On The Table, Look At The Calendar. Paint The Magazine On A Small Table, Look At The Photo On The Table At The Entrance.
Get Out Of The House and Go to the Global Broadcasting Studio, 1999 Broadway. In The Lobby, See The Magazines on the Table On The Rightters, Someone Cut Out The Here Letters, Then Go to the Guard in a Blue T-Shirt at the table. Write, Get A Pass.
GO Inside, Then Left, Overheard The Conversation of the Producer of William Papapas At His Door. Come in Matty Jensen’s Room and Talk To Her. Explore Everything Here, In Its Box You Will Find The Phone Ricka, In The Lower Box of the Box – Torn in a Native Note. You Need to Fold All The Pieces of this Note So That You Can Read the Inscription. First Bring Them Around Their Axis, Then Fold The Offers. MUST HAPPEN (on line):

"Sorry That Everything WAS SO – But On That
THE MOMENT WAS NOT SELECTION. You OWE ME
To Believe in this. WE BOTH KNOW THAT-
IT IS NECESSARY TO BE DONE, AND I UNTAKE SHA-
Gi to See it ended.
SINCE WE ARE DISCUSSING – I JUST NEED-
ON Your Support. WHEN EVERYTHING IS LIKE THAT
Explodes and then Calm Down, We
WE CAN BE TOGETHER".

Go to the Capture Pavilion Using A Pass Card On The Castle. See How The Lighting Lamp Falls on The Site. THEN INSPECT EVERYTHING, TAKE A SCREWDRIVER FROM THE WALL IN THE CORNER ITSELF, GO OUT. Go to Rick Arlen’s Room, Talk to Him. THOROUGHLY INSPECT THE ROOM. Take Stereo Glasses From The Table There Are Completely Different Glasses!). THEN GO B "SUB Room", Talk to Mills. She Will Ask You to Talk With The Director Lilian. Well, Go to Her Office and Talk. She Will SELECT Your Skip, Here Is a Bitch! Get Out of The Building and Go to Matti’s House, Open The Entrance Door With Its Keys.
Talk to Matti, She Will Introduce You To Your Agent. In The Room WITH A TV, Take the Remote Control of the Basket. A New Place Will Appear On The Map, A Detective Detective Dwayin Powers. Drive There.
Talk to dwayin powers on intercom. IF There Is No Answer, Try Calling At Another Time. AS A Result, IT Will Open Your Entrance Door. Go Along The Corridor to Room 101, Enter. Powers Ordered A New Pass To the Studio for You.
Return to the Studio, Take Your New Pass, Talk to the Director, and then with Milli in "Intermediate Room". She Falsing You A Mystery.
All Response Options Are Shown Below. You Need to Write Small English Letters:

One.DID NOT LOOK INTO THE WINDOW, THERE WAS One Antoshka, Looked Into The Window There The Second Antoshka. What is this window?
mirror
Looking Glass

2.Knock, Knock, Do Not Be Tied to Miss, Go, Go and All Here, Yes Here. What is it?
CLOCK
Watch

3.Says The Walkway, I Will Walk A Little, OtherWise Half a Day You Wipe Me. What Is This Track?
Towel
CLOTH
Rag
Diaper
Sponge

4.Frequent, Toothy, Clutched in the Chub.
COMB
gear

Five.Copper, Ringing and Pretty Thin.
coin
Token
Money
Penny
Dime
Quarter
Nickel
Alien

6.IN THE AIR GROWS, AND FROM THE WATER WILL DIE.
Fire
Flame
Blaze
BLOB

7.You Go and Her Remain.
Foot Print
Footprint
Tracks
GAS

8.For Five Brothers One Fur Coat.
Glove
Mitten

And.Gum-Sharoving Went To Walk On The Back, While She Walked, The Back Pink Became.
Sponge
Spong
People

Then Look Around: Look At the Map On The Inscriptions on the Edges, Take The Plug Under the Card On The Stool (For the Harp). Look At The Printed Machine, Read a Bunch of Records on the Table, Discover the Chest and Decide Puzzles WITH "Christmas Tree" – Collect The Christmas Tree On The Central Pin, Get An Arrow From The Clock. Also Take The Door Handle From The Sheerf.

Return to Matti’s Apartments, Look At The Chair Next To the Phone. Browse The Film by Putting A Cassette to the VCR (The Remote Should Be Taken in the Box on the Couch).
GO TO THE STUDIO, GO TO RICA’S ROOM. Screwdriver Harden Four Screws In The Voice Recorder On The Table, Then Snack Wires On The Bomb In The Following Order: Yellow, Red, Orange, Blue. THEN YOU WILL RETURN TO MATTI AND TALK TO THE PRODUCER BY PHONE. THE CONVERSATION WILL BE LONG…
To The Note, And On The Left – A New Letter, Inside IT Will Be The Code – 3689. Change Time ON "Night" AND GO TO THE STUDIO. Come Through The Side Input to the Left, Using This Code – 3689. BREAK INTO THE DIRECTOR’S ROOM (USE YOUR CARD), INSPECT EVERYTING HERE. Look at the book with a red crust (Anger Control), take a floppy disk;Look At The Fax, On The Garbage, On the Calendar. Use a pencil on paper on the table. Look At The Red Sheet Under the TV. In 3D Glasses Look At IT, See The Letters, The Scheme.
Insert The Diskette Into The Drive and Enter The Name – Millie, Password – WWB1958. Inspect All Sections on the Computer, Especially The Codes of Different Rooms. Send To Print, See What Have Been Printed On The Printer.
Go to the set, USE Your Skip. Go to the Big Floor Hour and Insert The Hour Arrow in them on "Eleven", Take The Key. Climb On a Spiral Staircase. The Code Word For The Help of That Red Paper, You Can Calculate The Input Code.
In Short, Press Buttons with Strange Characters In This Order (Left To Right):
– Third in the Middle Row,
– Second In The Top Row,
– Third in the Lower Row,
– First In The Middle Row,
– Fourth In The Top Row.
Discover The Power Panel on The Wall and Turn On There. Take a Video Film from the Shelf, Cassette. Play A White Cassette on the Studio Tape Recorder, Switch The Levels to Try to Better Hear Record. However, You Still Do Not Hear It Anyway.
Go Down, Go to the Far End of the Site, to Mild Seats. Open The Large Panel On The Wall on the Right. THEN MOVE THE LEVERS:
– Top Right,
– Middle Right Once,
– Top Right,
– NIZHNY Until The Stop,
– Click Down.
Go to the Sofa The Lid Will Open. Drive on This Elevator Down, Get Up On Another Elevator, Look At The Owen’s Certificate. SPANDER IN SHIRT POCKET, REMEMBER ITS NUMBER ID 318-67-2001.
Return Back and Go to the Office of the Director. ENTER THE SPADE NUMBER (318672001) TO COMPUTER AND READ ABOUT IT. NOW Go to the Office of Powers. Call Hess Grumb’s Call, He Is Waiting For a Messenger With Pizza and Opens the Front Door. GO TO THE DOOR WITH YOUR CARD, INSPECT EVERYTHING IS GOOD.
In The Pocket of the Coat, Get a Wallet, Read The Code on The Card (4377-6630). Look At The Ticket Under the Chessboard. UNFIX THE CASE ON TAKE THE KEYS. Inspect All Drawers In The Table, Inspect All The Papers and the Table ItSelf. Open The Keys The Wall, Inspect All Customer Files (Scroll Through All the Sheets in Each Dossier, The Are Under Each Other). READ THE LEMARRON BOOK ON THE SHELF. RETURN TO MATTI HOUSE.
Look At The Video Recorder of The Cassette That You Put in the Studio. Call and Talk to Bass, George and Near. Drive to Director, Old Woman In The Subject Room, Rick and Matty.
RETURN TO MATTY JENSEN HOUSE, ANSWER THE PHONE CALL. You Can Talk Again With Your Familiar On The Phone and Go to the Studio, Just First Change the Time on "Night".
IN THE SIDE LOGIN, ENTER THE CODE 3689, GO TO THE SHOOTING AREA (INLET CARD). Talk to Lilian, Tell Her That Paparas Suspect. HERE WILL APPEAR POWERS AND START THREATENING EVERYONE. Immediately Jump To The Alarm of the Fire Alarm At The Door and Cut It. Then Click On The Button of The Vacuum Lock Next To the Entrance Door, Solve The Final Puzzle. ITS ESSENCE IS QUITE SIMPLE – YOU NEED TO LIGHT ALL THE TRIGLES IN THE CENTRAL CIRCLE, PRESSING ALL THE BUTTONS. If You Haveredsed Correctly, The Next Triangle Will Light Up, If Not Correct – Then All Go Out, You Will Have to Start A Combination Again from the: Very First Button. Unfortunately, A Combination Will Be Every Different, So Try to Gussine IT by The Method "Science Cention". THEN SEE WHAT IT WILL END: THE GUARD WILL TURN THE SCOUNDREL, AND THE CASE WILL BE CLOSED.

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