Prince of Persia: Warrior Within: Game Walkthrough and Guide

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May 27, 2022
12 minutes
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By Jonny Gamer

Prince of Persia: Warrior Within: Passage
Prince of Persia: Warrior Within: Game Walkthrough and Guide
Well, good day, gentlemen gambling!

Now I will pay you. Caught you on the stern path, a badly shaved man with a sword in my hand and you really want him the way to point out, but do not know. It became that it is nothing but the game Prince of Persia – Warrior Within. So be, the tavern, I will give you the path faithful. Yes, only then on behalf of yourself, because “no one can change his fate”.

And now a little about the most Prince. Cool dude – who did not kill whom he crippled – decided to relax and went to ride his antique yacht in warm edges, but the vacation failed. Silicone lady-nudist named Shahik, and still with a whole ship pirates-zombie and Skilled the princely shed. Down and Out trouble started. It turns out that the prince is still hunting terrible, black, horned beech bike named Dahaka. And all due to the fact that the prince played too often with a sand sand and pulled out Dahak, the lord of time, to the liver. And all this once fell on the sick head of the prince (of course the patient! Judging by the expression of the face and strong non-hardness, he is clearly with a hangover). We’ll have to get this fool. In the course of the action there is another character – the lady in red with a large number of silicone named Cylele. Who is this – understand yourself.

Well, I will open a small secret: in this game there are two endings and choosing for you. The first, the easiest option, is the usual passage of the game and the battle with Cylele at the end. But such “Barbie”! Whatever you can lie in such a thing, that is, poke?! Therefore, the second option: collect all 9 upgrades of life, get for this aquatic sword and fight at the end with the least pretty character – Dahak. True sounds attractive? 😉 And therefore, in the course of the story, I will mention all the caches with upgrades. Who does not want – just don’t go there.

Let’s start?

Kill a couple of pirates and start moving to the ship’s nose. There are pirates again, everything burns and explodes. Need to fight here, move on. The prince falls into the trim. Run forward, kill zombies and dive into the next door. Again everything collapsed, circle water. We see a video in which the prince moves to the ship shahi. Again zombies. Pose forward to the staircase on the bridge, where the shahy is waiting for us to fight. Ah, prince, not good so ladies call! But we can only redden for it and fall into the water. We look at the following roller.

The prince was on the shore, from a pole-cutting stick only. She will have to fight off the evil raven. We go on the lights – there are steps up. But before traveling the staircase and break the chest lid. During the game you will find a lot of these. They open one pictures in your collection in the main menu. Do not want to collect – just do not touch the chests. Now go up to the steps and go, following the instructions of the game (“Jump here”, “run there on the wall” – in this, I am sure you will be able to figure it out without my help). So, we got to the lattice gate, killing several zombies on the way. To the left of the gate becoming faced with the wall, jogging on the wall and climb upstairs. Jump, run forward and watch the video, after which we get a spider sword.

We raise with the guards and run into the opened door behind the shahy (that is, back and left). There, if you have not yet noticed, there is a fountain for preservation (I advise you to use such fountains more often, since the game, alas, in many places it is tritely buggy, and it is treated only by passing from the previous savage).dock in this business and can be easily done), and then at the corner notice a couple of jugs, breaking which we can get a portion of the time. This applies to most jugs and barrels throughout the game. We run out of the door and for the first time we celebrate the lord of the Raven. Have to fight with him if you want to go on. First right at the door. Then he moves above, and we are looking for the way to it. For this, run left (if you look at the open gate) and we climb on the stone ledge, that is, we run on his wall and hang in your arms. Next, the same jogging on the wall, but this time with a jump. And here we turn out to be on the site from which you should run around the wall (you see that light trail? You are clearly not a pioneer) and jump on the pillar. From him to the next and here you are again nose to the nose with the Lord of Raven. Fight, just fight, boy! This worship again moved above? And we are behind him! We run along the wall in his direction, then the same back, and wonderfully find ourselves on the cornily. There is another higher. Bounce and climb on it. And from there we boldly jump on the column, from which to the lord of the crows hand. EVER THE ANNUAL (by the way, after his death you will get his sword, which is quite suitable for attacks with your left hand). See the button on the wall? Guess what needs to be done;)! Face to her, jogging on the wall and now the door has already opened, in which we and run. We fall on the balcony. From there we run on the wall and go on the flag. At the bottom of the goblins requiring euthanasia. Help them die. Do not forget to break the pits with a sand! See how convenient fell pebbles at the column. On it and climb, and from him on a column with a scatter. Move on hands and climb on the platform. There is another pale boy. Kill and go further long jogging on the wall to the eternity opposite. There is on hand and climb left. When at the bottom turns out to be a comfortable protrusion, jump on it, and then even lower and run on. We run around the wall through the pit, carefully go around the traps and run through the waterfall. There we are shown a cartoon in which the prince gets around the neck. Foot! Still, you have to catch up with this shahuk and revenge.

We go from the temporary portal to the door with a waterfall. We go around the traps and run around the wall on the other side of the pit. And careful! There were saws that can prevent us. Catch the moment. Killing the guard and come to the room. We immediately show what button on the wall we must click. To begin with, deal with the guards. And now we go to the left of the entrance and jerk on the pillar. Climb up, jumping to the stone column and move on your hands to the court on which the chest is standing. We go to the other of her edge, running around the wall and find ourselves on the cornice right above the entrance. From there on hands on the opposite side and jump on the site. If you run on the wall from the other edge of this site, then we can press the same button, then the gate will open at the bottom. Faster to them until closed! We got to where we first met the lord of Raven.

You can proceed again along the same way as then, but because you were in the past, the palace is not so destroyed, and it will be easier to go. There is a staircase for the second fight with Raven, which is hiding a button that opens the door to the first upgrade of life. And the entrance to this wonderful source of life you will find, rising up the stairs behind the low lattice in the wall. Rare bird will take up to the middle…. ugh! In general, in a short time between pressing the button and closing the grid, it is very difficult to have time to run this distance and dive under the grille, so I recommend returning here later.

Better quickly slip into the next hall. And there everything is not there – Western for every taste and color! And we go around them, and dive under them. As a result, we run up to the long staircase, which in the future was broken. There and we meet new characters – sorcerers that the knives are sword. But we know how to tumble, though? Them, of course, you can simply go, but kill more pleasant. We run up the stairs and there again we are painting with several villains. Farther. Dive under a new weave and jump forward to the cornice. Get to the upper cornice and go to the right. We go down below, jump on the site and be afraid with a zombie guard. We pass two twist traps and find ourselves in the big room (let’s continue to agree and call it a large hall, because we will have to come back more than once). We are talking on souls with protection in this room and, if necessary, persist in the opposite entry with the fountain. Now there is a reason to travel upstairs. See a balcony with a curtain? We are there. To do this, we climb as high on the rock to the left (if you face the fountain) and jump onto the pillar. Jump over the columns, get to the nearest routine and jump there. We climb above, running around the wall and, pushing, jump on the balcony. Do not want to deal with the guards? We pass a highly artistic composition of traps and pit, descend on the ladder, we kill the guard, we run on the wall, not birch traps, and, having imagined the moment, go down again on the ladder down. There are jumping on the wooden cornice, we move to the right, I get up in the middle and make a jump back, on the ladder. Go down, beat the physiognomy two pale guys and quickly run forward to the conservation fountain. Do not delay, otherwise the spikes will jump out of the floor, about which you can rolling your finger! Also cheerfully running further and dive under a log trap. We go around a few more traps and get into the hall where the shahik runs away from the prince, closing the door behind him. To begin with, you have to fight again. And here we are found a new kind of opponent – the embodiment of evil, fast and terrible ladies. Very similar to Holly Berry as women cats. I can only advise carefully handle the jump button. They don’t like it. After talking with all sorts of extradustion we run to the stone from the column, jump from it to the horizontal bar, and from there for the next. Tom turning over and moving to the right to be face to the court with the guards. We kill, on a log, we get on the other platform where two cute, pale boys are already waiting for us. At the edge of this site, we join the horizontal bar and jump forward to the next. From him on the wall, repel to the crossbar above, and from there to the next platform where Holly Berry meets again. Having flown off the balcony railings on this site, the prince can donate up to the crossbar, which is above the hall, go to the opposite platform with a pale boy and an old-wheel sorcerer. There must be squeezed with the railing opposite the Red Flag and jump on it and when the prince slips down on it down, jump on the platform below. Here we are once again watching a cat with a speech on a log. Stop the performance simply – at the time of her approach, bounce and immediately hit the sword. This will allow you to safely reach the next site, with which, as you probably guess, you need to jump over the next crossbar, then jump over one another, on the wall and, pushing it, on the crossbar above. You can jump to the site with a wonderful couple, cat and sorcerer. Please try to remember this site. We still have to come back here to pull the metal cube due to the lattice and get to the upgrade of life. From this site, we must jump onto the crossbar in the center of the hall again. On her again the cat, but above it (oh, miracle!) Long-awaited lever. We jump on it – the door opens downside, swing, jump forward to the flag and sappling down. We run on the door, run down the stairs and hang over the huge jama exactly in the middle. Rolling around the flags and jump on the crossbar in time. On the login, we get to the other edge of the pit, we jump and immediately run forward, in order not to evoke on the spikes. Around the angle we are waiting for the long-awaited conservation fountain.

As soon as we run into the next room, we will find a highly ethical spectacle – the struggle of two silicone aunt, however, not in jelly. The prince decides to intervene, beats with a shahat and saves the elderly star “Playiboy” named Cylele.
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