Sentinel: Descendants In Time: Game Walkthrough and Guide

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June 16, 2022
12 minutes
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By Jonny Gamer

Sentinel: Descendants In Time: Passage
Sentinel: Descendants In Time: Game Walkthrough and Guide
Very beautiful game, a sort of “mine-like”, but unlike the same “Mista” (to pass which I was very problematic, even with salt and clutch and clutch), it costs my own here and decided to share with the brothers. I recommend after performing each riddle to persist, t. to. often from the game (personally, at least) throws out, especially when moving from one world to another.

Tomb 35

Watch the video (we show the path to the console, which you need to get). We meet with Sonya (she is Tamara) – the custodian of the tomb. Now she will take us to the most unsuitable moments: periodically comment on what is happening and acquainted with those worlds where we will fall. You can listen carefully, you can, but not necessarily – it will not say anything, and you will not hear the tips in her speeches.
After this significant meeting, we go directly and see disconnected teleport and symbol over the entrance (incomplete bottom of the left triangle). A little back and right, another teleport (while he is not interested in us). On the stairs up (another teleport). Next to the top (teleport with a symbol resembling the letter T up the legs). Even above, right – teleport (the symbol is similar to the lying letter C). Left – remote. On the remote, I exhibit a triangle, the “letter T”, “letter C” (symbols in the same row, how we met we). Three teleports opened. It’s time to visit the most beautiful worlds.

World Tregatt
(Sign with on the back). World of plants

Left from the exit from teleport, we meet with Sonya. We rise on the liftics and see the control panel. Task: for 12 moves to light all five flowers for starting the main elevator. Apply as follows:
2 right, 3 up (lit 1 flower)
2 right, 2 down (2 flower)
3 Left, 2 down (3 Flower)
5 Left, 5 Up (4 Flower)
2 right, 2 down (5 flower).
The main elevator is launched!
We are going to the top. Before us 4 remote. On each need to include only one lever, so that all the steps on the stairs are lit.
1 remote – 8 lever,
2 Remote – 3 Lever,
3 Remote – 6 Lever,
4 remote – 4 lever.
Staircase is ready!
We go on the stairs, through the tunnel, the next meeting with Sonya, which is musitizing on the piano.
Next we are waiting for a mystery with three sunflower flowers. It is necessary to launch the elevator with three wheels. On each wheel – his pattern. Similar patterns appear and inside rotating flowers. Each wheel corresponds to only one sunflower. Stop each flower at the moment when the pattern inside it will coincide with the pattern on the wheels. And on the appropriate wheel elevator set the resulting length of petals.
If you are all done correctly, the elevator must earn. We go down and pick the crystal. On the path we go to teleport and return to the tomb 35. We go to the next working teleport.

World of Mar
(Letter Top Legs). Industry Mir

First mystery: go to the center of the labyrinth, turning its walls. Get to the central elevator and go upstairs. Upstairs four telescope, there is a musical instrument over each of them, let’s call it so. In each of the telescopes, we see our flying garbage on which colors flicker. Each color matches your sound. We ride on elevators to multi-colored lanterns and listen (and also try to remember) sounds corresponding to certain colors. To music. Tools sounds are located so (from top to bottom):
1 – red
2 – green
3 – Blue
4 – yellow
5 – White
6 – purple.
Therefore, for the corresponding positions, click:
Green, Yellow, White, Purple (2, 4, 5, 6)
Purple, Blue, Green, White (6, 3, 2, 5)
Yellow, red, purple, green (4, 1, 6, 2)
Yellow, Blue, Green, Red (4, 3, 2, 1). If you do everything right, then after each point, the crystal is lowered and below.
Take the crystal. We go through the labyrinth and return to the tomb 35. We go to the third working teleport.

World Esk
(For incomplete triangle). Water world

Go down from Teleport. On the left you will see a wooden box with three multi-colored ropes, on the right – with four, and a little further – with five. The length of the rope can be adjusted from 1 division to 7. Folding around the world, you will meet three similar drawers with ropes of one color, but with multicolored lights. Setting the colors corresponding to the colors of the rope, you can determine the required length. Three rope drawer: Red (6), purple (4), blue (6). Four rope drawer: Yellow (5), Red (4), Green (7), Blue (6).
Five rope drawer: Blue (1), Yellow (5), Red (1), Green (2), Purple (4).
If you are all done correctly, the bridges will raise the boxes. The task is as follows. In the midst of Eska there is a sink: it is necessary to adjust the flow of water from it to get another crystal. Carefully looked around the esca, you will meet the shells with buttons. It is important to comply with the order of clicking these buttons, otherwise nothing will come. We pass by the box with five ropes, left. House with sink. This is No. 1. After pressing this button of 4 pipes of the central shell, water is poured. Button No. 2 is located on the highest tower of this world. Close to the tip and press, steam from the center from the center of the central sink. № 3 – in the Saraushka for three ropes (couples poured above). No. 4 – for five ropes (couples even higher). No. 5 – for the fish bridge. To go beyond the fish bridge, you must first install it correctly, adjusting the flow of water with three cranes. If you exhibit a stream more than you need – the bridge deviates to the left, if weaker is right. I consider the minimum stream of water in 0, then:
Far Crane Open up to 9 division,
Middle Crane – up to 12 division (270 ° from 0),
Middle Crane – for 4 division (90 ° from 0).
Drech for the lever: the bridge should get up smoothly. We pass and press the button number 5 (pairs rises even higher). And the last button, number 6, is in four ropes. Steam begins to go very high, reaches a propeller, which begins to rotate and raises from the bottom of the river scales with a crystal.
We take a crystal and leaving this beautiful world through the teleport.

Tomb 35

Go to the remote. Insert three mined crystal into the console. Three characters appear on the ceiling, and three more teleport are active. Two of them we met on the road upstairs, and the third is downstairs, in front of the trone platform.

World of shipping
(Volcanic world)

We go to the central tower, we read the book on the table. Judging by it, on five beaches of the island, it is necessary to set appropriate colors in the appropriate positions:
5 – green,
4 – red,
3 – yellow,
2 – Violet,
1 – blue.
The greatest difficulty is to get to these lighthouses. Four lighthouses are in the visibility zone from the central tower, but the fifth around the corner. Therefore, to set rotating bridges to it, you will have to run. Bridge control panel – upstairs of the central tower. We remember the symbols on the bridges, click on the buttons, the bridges rotate, reach the lighthouses and set the color signals. Four lighthouses easily control over. To the fifth, first highlight the path from the visible lighthouse. When all five lighthouses will be properly adjusted, the knotting closure to the crystal (the first floor of the central tower) will open. We take the crystal and consistent.

Peace Sanserland
(Snow World)

There are four towers allowing laser rays. You need to ensure that all four towers allow rays at the same time. To get on the towers, you need to activate the elevators on them. The creators of the game offered the next replacement on the topic “Listen to, remember and find”, having flowning with him an animal number of days (and especially nights), I solved this riddle by the method of scientific selection.
So, to activate the elevators, each tower has a remote control with the symbols that I have changed conditionally for myself (in order of appearance): horns, claw, seagull, flower, poppy, ears.
On three testers, elevators are launched by the following combinations:
one.Seagull flower
MAK CLOSHNA
2. Flower Cleash
Horn Chaika
3. Pushya flower
Plushnia ears.
Climb upstairs and synchronize laser rays in the fourth tower. When all four rays will be started at the same time, an elevator on the central playground will open. Go down on the elevator down and trail over the path to five rotating doors and door control helm. Need to combine all five doors. The scale with the lever is responsible for the door. From the bottom to the top: 1-5. In the lowest position, set the window in the first opening (when the opening stands on the window, the rotation of the subsequent opening does not concern the previous one). Then rearrange the lever into the second position and again find the window. And T. D., until five windows in a row. Then starting from the fifth, rotate the openings before the door appear.
We grab crystal and ticking through teleport.

Tomb 35

We go down and right and go through the teleport to the next world.

World of year
(Undersea world)

We go along the long transition and fall into the elevator with the control panel. To properly dropped bridges at each level, you need to click for each level two handles. The sequence of actions is this: climb the level, press the handles.
1 level 3, 4.
2 level 1, 2.
3 Level 1, 4.
4 level 3, 4.
5 Level 2, 3.
If everything is done correctly, then we descend without interference on the spirals to the bottom. At the foot of the last ladder, look to the right, a light bulb is burning with a red light. While the light burns alone, it means that the water level is normal. As soon as the second will turn around, it means that there is a bust. We go from the staircase to the right (clockwise) and turn on the levers on the following pumps: 1, 3, 5, 7, 8, 10, 11.
Then we jerk for the opened chopper and in the pop-up bridge go to the center of the site. Before us 10 levers governing door opening.
Tilt to the right levers number 1, 6, 7, 8. The rest should have a slope to the left.
The elevator opens and brings us somewhere on the very top. We take the crystal and teleport through the local teleport.

Tomb 35

Climb up to the console and insert three freshly passed crystals.
Three more symbols light up. It remains to get another one. We go to the seventh world, through the teleport, which was involved nearby, through which we traveled to the world of the year.

World of Arganas

We walk around the world, open the locks, listen to the birds, remember the symbols, try to kick from the mice. And all this in order to open 4 castle on the door leading to the crystal. We do easier.

The first lock in order, from top to bottom exhibit characters:
Hook like in a rustic toilet,
Letter “G”, nose down,
Some kind of letter “T” up to the legs,
“Steps”,
Another letter “T”,
Letter “P” up the legs,
Letter “G”,
“Hook”.
If everything is correct, some changes should happen to the door, and the second lock will open.

Second Castle:
“Steps”,
Letter “P”,
“hook”,
Letter “G”,
Letter “P”,
Letter “T”,
“Steps”,
Letter “G”.

Third Castle:
“Hook”,
“Steps”,
Letter “G”,
Letter “P”,
Letter “T”,
“Hook”,
“Steps”,
Letter “G”.

Fourth Castle:
Letter T,
Letter P,
Letter T,
Steps,
Letter G,
Hook,
Letter T,
Letter P.

We are going upstairs on the elevator, talking to Tamara, we look at the wall on the characters left by Ramirev (it is written by his name Ramirez, only on the alien language). On the elevator, we are going even higher, we take the crystal, go down and go back through the teleport.

Tomb 35

Raise and put the last crystal in the console. Now on the ceiling we see the inscription from seven characters (as we already know, this is the name Ramirez). Near the throne at the bottom rises underground temple. Go down and go to the temple. We pass through, but it turns out, we leave there, where you went. But the throne has an extra step, which will allow us to rise to the control panel. Listen to Tamaru and go to the console.
On the remote, pick up your name. Press the 4th pebbles in the first row from above (4 balls on the left and two are on the right), large pebbles (fifth and in the first and in the second row, one ball on each side), pebbles in the lower right corner (three balls), the second pebbles in the second row (2 left, 4 on the right), pebbles number 4 in the first row (you have already pressed it the very first, it is the letter R in the alien language, 4 balls on the left and 2 right), the third pebble in the first row (1Left, 5 on the right) and pebbles in the lower left corner (5 left and 4 on the right).
The name of Ramirez is highlighted in the cells, Tamara appears, which gladly reports us that we are not at all, and the most real Ramirez, and the Kerry we are not sister, and the daughter. This is the most daughter with a scream “Folder!”Rushes you on the neck. Pretty rotten finals for such a tricky toy.

THE END

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