Shadow Ops: Red Mercury: Game Walkthrough and Guide

What I like in Hollywood is that it is possible to succeed here, knowing in English only two words: “Unmatched” and “disgusting”.
Wiki Baum
Few the game meets so many contradictory opinions as they fell into Shadow Ops. On one hand, reproaches and crushing critical essays are lowered, on the other – high marks and praise. It is understandable. Indeed, some sides of the game are made at the highest level, others – shamefully left without attention. It all depends on the personal addictions of each. Trying to hold onto the side of this waterproof passion, let’s try to look at the game more objectively.
What is good and what is bad”
About the chart in the game I can not say almost nothing wrong, even the opposite. She is beautiful and spectacular. The fog was very nice – it does not fall into the layers, as it happens in many games. The textures are selected almost perfect and with excellent detail – scratches on the wall can be viewed, even approaching it almost close. Beautifully looks like sunny rays, breaking through the foliage, as well as small sparkling creeks and waterfalls. Then here, then there are birds and butterflies fly there, plants move in the wind. In short, the guys have tried. The only thing that causes at times wrinkle – explosions. It seems that they looked here from the early Quake and sued Nsenarok. Faded, inexpressive clubs of some translucent substance and a lonely light source – that’s all you can count on. Against the background of other graphic splendor, it remains only to shake shoulders.
The sound atmosphere is made with the mind. This is quite an honest three-dimensional sound that distinguishes not only the “left-right”, but also “rear-in front”. The subwoofer is reasonably used, voicing in the main explosions and hum of powerful engines. Glass beats, snow creaks, smooth wood cracks crackles. This, of course, no one will not surprise anyone, but it does not have to swear.
Level design can be the topic for many hours. In principle, the situation is chosen with taste – naked walls and desert plains there are no and in risen. Tropical forest, multi-storey wooden structures, ruins of buildings, railway station – everywhere there is a painstaking work of creators. But those who appreciate confusing maze, it is better to immediately postpone the disk to the side – there is no place to get lost here. With all the variety of forms and abundance of the entourage, the path is always only one. Plus to that – one simple rule. We always need to go where enemy soldiers climb from. The more they are found on the road, the closer we got to the cherished goal. Good or bad – I do not know. This is true.
But this is what exactly will not please anyone – the ability to save. And if it is completely accurate – its absence. As long as we did not get to the end of the level, all the achievements are irretrievably lost when the main character is released or the death. Trying to keep the face and pretend that it is so specially conceived, the developers even invented a special level of difficulty. There, the death of the hero returns the player not at the beginning of the mission, but at the very beginning of the campaign. Interestingly, there will be at least one maniac who will take the game in this mode? However, we know with you perfectly, from which place the legs grow here… From the same as the hands of those “specialists” that they did not bother to move the game to the PC platform. Curves “Console traditions” have already settled in the liver, that soon it will make sense to raise the game estimate for one normal Savegame. It is necessary to know the honor!
The second sad circumstance – Shadow Ops is saturated with scripts to the last lingering byte. When you pass the mission for the first time, it is almost not felt, but on the second-third arrangement of opponents is well remembered. Now let’s go for the box – the door will jump out, after their death the door will open, and from there you will run out three more… And the inability to save just makes the mission go through several times. Finally, intermediate rollers, without which it is impossible to penetrate into the game plot, in some places. Back in the 95th year, this level of drawing of characters would be considered high, but now, right, embarrassing of angular mouths and straighten the hair in the form of plastic hats.
This is interesting: On the platter with the game lies a selection of interviews with the creators and selected moments of the studio. In the frame: sound recording, work with 3D models and even real weapons in the hands of developers from Zombie Studios.
This is how it turns out that the game confidently combines immaculateness with obvious lowers. Nevertheless, I passed her with pleasure. The gameplay is constantly holding a voltage, and each level constantly presents surprises. There is not a single protracted episode – a solid action. Some moments, like Russian inscriptions on the walls and replicas of enemy soldiers, make you smile – but this is a separate conversation. The creators are probably still in ignorance, which is so funny… See.
Arsenal
Without a good shotgun in this insane world, it is impossible to steal. Observing some balance between realism and gameplay, the creators stopped on four types of weapons available for simultaneous wearing. Depending on the mission, this set will change.
Not without successful innovations. Well, or not innovations, but such details that are far from everywhere. First, the sniper mode can be included regardless of what exactly you keep in your hands. The only difference is that the rifle will give a tenfold increase, and you can only put a gun for more sight shooting. You can not walk in aitial mode, but the “right-left” keys allow you to look out from around the corner and hide again. It’s comfortable.
Second Useful Innovation – Middle Fight. But do not wait to see here a complete set of techniques Kyokushin or Krav Mag Israeli – Everything is much harder. If the enemy came closely, it can be overlooked by forehead at least a pistol handle, even though a pomegnet tube. Stopcoarti mortality.
Affected zones are almost honest. Getting into the head of any weapon – instant death, and the soldier with a steroid foot begins to wipe.
Grenades have two species – blinding and fragmentation. And those and others can throw on the attached path or roll on the floor – depending on the distance to the enemy. Using blinding grenades, it is useful to turn away for a couple of seconds until the fruit is fed. Otherwise you will see that… However, you will definitely see.
Pistols The traditional “unit” is the simplest and, it would seem, the most harmless weapon. However, by experience, four pistol bullets are not weaker than three automatic. That’s just the battery of the gun gives a little less, and the rapidity is lower than the assault rifle. And otherwise – the full weapon, with which it is not ashamed to walk.
Pistol with silencer Also weapons. Nothing specially noteworthy, since the enemies still do not usually react. Just keep in mind – if you got such a gun, then a secretive mission is to be done, where you should not raise noise. Such, by the way, in the game only one.
Pistol-machine gun Super-unit. Shoots queues, usually supplied with good ammunition, plus 20 charges in the clip – cute business. The part is the average, but in narrow corridors it will go, and under beer – so more.
Storm rifles So I want to write – “The weapon of the proletariat”. Assault rifles could be perfectly sold under the slogan “Weapon for every day” – you have to keep them in your hands most often. Combine excellent rapidity, good batual combat and just a wonderful volume of the clip. Some models are completed with primitive optics, but it is just a sense of it. Without the possibility of bringing the image, the sight is not particularly helped – the shooting “on the eyes” gives no worst results.
Sniper rifles Spectatical sympathy prize, editorial choice, better weapons ever invented by man. Unlike a number of games, the slaughter power of a sniper rifle in Shadow Ops is saved even when the sight is turned off. Especially since she is small. But a tenfold increase and absolute, I will not be afraid of this word, accuracy, make it indispensable in many places. One tagged shot between the eyes – and you can safely switch to another goal. There is both in the usual design and with a silencer.
Automatic In principle, this category could be attributed to machine gun pistols if the creators put them on the first position in the list of digital keys. All the same, only a little more powerful. Shoot the queues, equipped with a large margin of cartridges and strive to excess everything, except the enemy, if you shoot from afar. Return makes itself felt.
Shotgun Shooting from a shotgun – a great way to spend the cartridges in order to overhaurate the wall behind the enemy’s back. Developers, apparently, too literally approached the concept of “Low Accuracy” and were well no longer. If he focuses, he kills from the first shot, then in five steps the chances are reduced almost to zero. Do not even think to lead a positional war with him, shotgun – weapons exclusively at the melee.
Machine gun An impressive design with ribbon. Shoots loud and killy, and you can forget about the aim. No worse assault rifles, although on aesthetics competes with a wheelchair.
Grenomatome Single remedy against BTR and helicopters. It is only in the video of Frank Heroic, a helicopter from a pistol – in the game such a number will not pass. Despite the inhuman temptation, never shoot a grenade launcher for soldiers. Pomegranate set is always limited. Spend at least one in vain – and the armored person will only be gnawing with teeth. It’s not tasty. And useless.
Rachetnitsa Appears only in one mission. There are no armored vehicles there and in mom, so the appointment of this weighty bandard remains a mystery. I honestly saved rockets until the very end of the mission and passed it without difficulty, so no one giving a rocket.
Multiple charged grenadeometer Here, too, you can honestly hang the sign “Our Choice”. This is a portable grenade launcher shooting explosive charges on the attached path. The range of combat is good, and the grenades explode from contact with the ground, without bouncing on the parties. Defeat radius – like ordinary grenades. Effect exceeds all expectations.
Characters
Frank Hayden
Captain of the US Armed Forces, Delta detachment. The best recommendations of the command, a wonderful learning and physical form – in a word, fighter. It was on his share that it fell in response to your touch to the keys and shudder from each movement of the mouse.
Kate Daniels (Kate Daniels)
This decisive short-lived blonde is the CIA agent, manages the search and disposal operation of Red Mercury. As it turns out later, it leads not only and not so much by this operation, for which he suffers over time…
Yuri Andropov (Jury Andropov)
And what is not the name for the agent of Russian intelligence? Diva is given, looking at the fruits of the rich imagination of Western developers. In True Crime, the chief villain called Ivan Grozny, now Yuri Vladimirovich helped… Apparently, American gaming concerns started bought one book on the history of Russia, and now the sonorous Russian names are dragging.
Vladimir Stanovich, he is an evil Vlad (Vladimir Stoyanovich Aka VLADY THE VICIOUS)
Evil Russian terrorist. True, as it turned out, far from the very evil and not even. It is behind him that we will chase for one and a half dozen missions, but death will overtake it without our participation.
Galina (Galena)
In the past – also the fighter of the detachment “Delta”, hanged on the side of terrorists. Knows sense in bombs and lubricate captains, saving humanity from the Russian threat. Enjoys reciprocity, the reasons for which they remained secret for me by seven seals.
Red Mercury (Red Mercury)
Russian nuclear bomb of the new generation. If you believe Kate, its power is 20 Hiroshim, that is, about 302 kilotonne. Nonlabo for a light suitcase. With the title, however, uncertainty came out… Generally speaking, “Red Mercury” is rather “red mercury” than some kind of Mercury there. However, Russian scientists in the game called the bomb just like this – “Red Mercury”. Well, we will believe them.
Hunt for red Mercury
Frank return from the next task to combat militants who hit the plane somewhere in the Congo district, as the next “happiness” fell on his head. Even two: in the form of agent CIA and Russian scout. Those promptly introduce it to the case. So, they say, and so – Russian Bandit and Diversian Ways Wants to get red Mercury… Yes, by the way, you know what Red Mercury is? Frank without knocking answers – of course! This is Suceen Russian nuclear bomb – what kind of children’s questions, raise! Every Captain of the US Armed Forces before bedtime browsing a list of secret developments – they are also secret…
Objectives are defined, tasks are delivered. It is necessary to get a bomb before, what a cunning terrorist will get. And if possible, make it so that he is no longer reached. There will be a chase, shooting, love and betrayal – everything is both in the best houses of London and Zhmerinka. However, about everything in order…
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