THE GREAT ESCAPE: Game Walkthrough and Guide

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July 28, 2022
13 minutes
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By Jonny Gamer

THE GREAT ESCAPE: Passage
THE GREAT ESCAPE: Game Walkthrough and Guide
Mission 1: On board a bomber – ABOARD THE BOMBER

Take fire extinguisher
Your bomber is covered by fire. After the aircraft control will be translated into autopilot, take the fire extinguisher to the left of the second pilot.

Take the fire
Run to the tail of the aircraft and stew fire foci (key E).

Protect the aircraft
Take the place of the arrow in the tail of the aircraft and start shooting the fighters of the Nazis (small planes). And in no way to do with your bombers.

Destroy the encryption book
When you realize that the plane is about to collapse, run to the second pilot, near which the table is. Use the E key to destroy the encryption book that the Nazis would love to get.

Take parachute
It’s time to carry legs. Run to the tail of the aircraft and near the arrow take the parachute.

Leave the plane
Just pass towards the cockpit of the pilot, and you automatically jump over the hole in the aircraft housing.

Mission 2: Winter breakthrough – Winter Breakout

Talk to the British senior officer.
It is in the same barrack, where and you are now. After the conversation, the officer will give you a compass on which there is an arrow indicating the following goal (all further directions in this game (north, south, west, east) will be indicated on the compass, and not on the map).

Talk to the big X
He is in the barca at number two. Surprise from the first barrack in the second and close to the Great ICSU.

Talk to a subsidiary
The fake is sitting at the table near the Great Iqua. He can make a pass for you, but it needs a sample for this.

Remove the German Pass
Skip is kept in the home of guard in the south. Get out of Barack №2 and go along the eastern side of the camp along the fence. Carefully passed the light of the spotlight, and without hitting the security guard, which patrols the camp on the west side, go to the gate that lead to the house of protection. Go to the house through the door from the west side and, suffocate (left Control), go to a room with a fireplace, where you take the German pass from the table.

Take the German passage to the Forge
Two further tasks for the time, so do not be late. Also, leave the house and, carefully, the same way, return to the Barack number 2 to the subsidizer to be shown.

Return the German pass back
And another march of the guard to the guard to return the pass to the previous place.

Talk to the tunnelist
The tunnel is waiting for you in barracks number 3. He wants you to bring him a scoop.

Love Scoop
Go outside and go to the east side of Barack №3. There you will find a scoop near the fence.

Talk to the tunnelist
Return to Barack number 3 and go to the room where the tunnel was just. Slide the large box (keys E + S) and climb into the tunnel. Talk to the tunnel to get the following instruction.

Remove some wood
Get out of the tunnel and push the box back until the security has realized that you are trying to do. When the barrack searches end and the guard leaves him, go south camp to the home of the guard. The west of it is two drawers, something like mini-repository. Open one of them by the key that gave you a tunnel, and take wood.

Talk to the tunnelist
Return to Barack №3, where in the room slide the box. Descend to the tunnel and give the tunnel to the wood.

Get a fake pass and leave the camp
Complete to Barack number 2 to the forgethold and get a false pass from it. Return to Barack №3 and pick up the tunnel. Adhere to Earth (long-keeping a space) and enjoy the stairs at which you take up the top.

Mission 3: Castle – The Castle

Talk to Harry
Harry is in the chamber next to your. He will give you a canvas from the hacksaw and the list of the following goals.

Get uniform
First of all, you need to get a German uniform. It will allow you to safely move in the enemy. Take into the hands of a canvas from the hacksaw (the F + key, select the item that is currently needed) and repel the lattice opposite chamber Harry. Wire across the hole and sneak to the door. You will not be able to go through it and not be a noticed guard that walks along the corridor. Need a distracting maneuver. Return to your chamber and talk again with Harry to help distract the guard. Quickly wrap over the hole in the wall into the camera on the right and when the guard will talk to Harry, go out by stealing in the corridor, and from there to the street through the door to the right (you close all the doors). Go to the East, avoiding being noticed by the guards on the towers and the guard on earth. Having reached the wall, roll up to the north and take the boxes. Go through it on the balcony and go to the door to the left, in the office. Slimming, go to the door and look at the keyhole to watch the guard (SHIFT + W). When it hoves out of sight, go out into the corridor, go left and go to the first door to the right, in the laundry. In a small room, take a uniform that immediately put on yourself (F + key choose a uniform).

Get the key
Now that you are in German outfit, you have nothing to fear the Gestapo soldier. Exit the laundry and go right to the end of the corridor. Go to the door to the right and remove the room from the plank with the generator.

Get hook
Go out to the street in the same way, how did you get here (through the office on the balcony, then on the performance and in boxes down). Go to the west to the Red Circle, which is depicted on the map, and go to the tunnel. Go straight and left and in no case do not go to the right, as the local guard will ask for a certificate. Go to the radio and turn on the loudspeaker. This action will make the Gestapo soldier in the tunnel to leave. Go now there, where it was, and down the stairs go down. Go to the room and take a hook from the table.

Cut electricity
Select to the street and go to the south, following the compass arrow to the door door with the generator. Come inward, open the door of the cage and pull the generator switch. Usually in this place (it may happen before, depending on how quickly you will prepare for running) Nazis discover your disappearance, and therefore uniforms will no longer save you (yes she is already, actually, and nothing). But if you start to act quickly, then you will not come across such a problem.

Run!
Quickly go out and go to the north. Click on the boxes on the protrusion and go through it on the balcony. Now you are not in the Castle Cabinet, but on the stairs, what is right, take the wall. There, go to the pole, to which the rope is tied, and press the E key.

Mission 4: Fighting in the Mountains – Struggle in the Mountains

Stand down the mountains
Cross the bridge and go to the house. When you hear the phone call (call from the castle to warn you about your shoot), go to the house and go to the room right. Raise the phone and listen to the speech (you must raise the little on the tube). After a telephone conversation in the room will enter the German. Just talk to him and he will leave. From the table Take a set of first aid and cartridges to “Luggeru”, and then go to the opposite room. Take the “Lugger”, cartridges for a sniper rifle, a set of first aid and leave the house.
Go through the little gate to the next house and go inside. Pick off the cartridges to the sniper rifle and first aid kit. A sniper rifle is visible through the glass of the pantry, but it is impossible to get there through the door. Go outside, go around the house and climb the stairs to the roof. Jump into the storage room and pick all the weapons stored there as well as the key. Go outside, and then raise the roof of the house again.
It’s time to shoot a little. See two soldiers blocking the path to the mountain, as well as a soldier on the tower? So, lie on the roof and get a sniper rifle. And when you are ready, you will shoot a soldier on the tower. Naturally, anxiety will immediately be heard, and soldiers will run up to the house. Shot them with a sniper rifle or “Lugger”. When the Fritz’s flow feels, get off the roof and go on the road, the approach to which two soldiers were previously blocked.
Having reached the truck, kill two more soldiers and pick the machine and the cartridges to it (lie near the barbed wire). Keep moving on the way and kill the Germans. When you come to the house with a signal lilac, cutting it out of the machine from the machine and, in relative silence, go down the road.
Kill the guys near the bunker, as well as those who run away from the rear. To facilitate the task, you can get up for a stationary machine gun in the bunker (of course, when everything will be killed there) and shoot the enemy arriving from the hill. The number of enemies is not infinite, so when shooting more will be in no one, go down from the hill to leave the non-shitting mountains.

Mission 5: Encryption Book Burning – Burn The Code Book

Wake up to the military part
It is located in the northeast of you. Just descend from the hill down to the part.

Steal vehicle
The armored personnel carrier you need is in the open garage even further in the northeast. Immediately go for the building that north of you, and hide behind a broken truck. Wait until the guard goes from the truck in the opposite direction, and through the wooden door go to the garage (German on the tower can not be afraid). Strip the mechanic (long clicking the left mouse button), which is here, and from the workbenka, take a wrench. Take him in hand and go to the armored vehicle on the left. Apply the key on the open compartment of the machine and sit down to the driver.

Drive to the village house
First, understand that you can occupy the driver’s seat, and the place arrow (changes using the F key). But you can get to the rural house, and not a shooting from the machine gun on the armored personnel carrier. Go out of the garage and taxate south to the vaulted passage. Further go strictly along the road, grade all the Nazis. When the way to block the tank, stop your car behind the house, which is part of the railway. Climb the stairs to the top and go inside the house. Derct in one lever, and the tank will be shot down by train. Sit back to the armored personnel carrier, cross the railway and turn right on the development. On the way, go to the rural house and press all the fretsists who will resist.

Burn the encryption book
Enter the rural house and go through it to the other side. Go out to the street and head to the track, on which one soldier shies. Hide behind a van and stacks of logs, and when the right moment is coming, skip into the vaulted passage. Follow any track and pass another vaulted passage that will lead you to the field where your bomber collapsed. Quickly run up to him, until three Germans did this. Through the hole in the body, pick up the aircraft where the encryption book lies on the table. Quickly burn it until the Germans arrested you.

Mission 6: Cold King – The Cooler King

Remove the launder
Go to Barack number 7 south. There on a small bedside table next to the lamp lies the lamp.

Get the official German seal
Come to the southern door and look at the keyhole. You need to get to prison, which is directly in front of you. When the guard goes left, quickly run to the eastern side of the prison and go inside. Remove the door of the camera in which the prisoner is located, and talk to him.

Get ink and paper
You must get to Barack №4 in the East. Sostly enough first to return to Barack number 7, where you took the launder. Do this when the guard goes from prison towards Barack №4. When the guard again goes to the same side, follow quietly behind it and hide behind water capacity from the north side. He will not notice you when will go back. Take advantage of the moment and skip in Barack number 4 through a western or sulfur door. There, take ink and paper from the table, as well as a bottle.

Visit the subsidizer
Through the north door of Barack №4, go unnoticed in Barack number 3. Inside, find the subsidizer and talk to him.

Get the map
The map is in the office south of Barack №4. First, go to this Barak and talk there with a person who stands in the room opposite to the one where you took ink and paper. Ask him to start distracting maneuver and go through him to the door. When the watch will appear on the screen, quickly run through the gate, which is ahead of you, to a closed door on the east side of the office. Going inside, take a card from the table and return the same way to Barack №4. And, notice, you must do everything before the time has elapsed.

Get fake passes
Return to Barack №3, so that you do not notice the patrol, and talk to the subsalt.

Select from the camp through the tunnel
Go to the north to Barack №1 through Barack №2. Move the bunk bed there and go to the entrance to the tunnel. Prisoners of war, which runs together with you, the first will climb into the tunnel and get stuck. We will save.

Free the prisoner of the soldier
Slide the bed back, because a guard will come running to the noise of the tunnel. When he leaves, go to the western door and look at the keyhole. If no one can see, then go to Barack number 5. Inside talk with a person who will give you a scoop. Return back to Barack №1, having previously convinced that the patrol is not near, and move the bunk bed. Forece into the tunnel and with the help of a scoop, free the prisoner of war.
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