TOMB RAIDER: The Angel Of Darkness: Game Walkthrough and Guide

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August 30, 2022
14 minutes
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By Jonny Gamer

TOMB RAIDER: The Angel Of Darkness: Passage
TOMB RAIDER: The Angel Of Darkness: Game Walkthrough and Guide
Sonata number six

Lariska returned! Again:
(ancient tradition)

After another attempt to move away to the world other in such a romantic place, like Egypt, Lara Croft lured the wounds and, having made a pair of plastic operations on damaged parts of the body, went to Paris. What do you think why? Probably, the Louvre will visit, look at Monu Lisa, and may go to the Seine or to conceive disneyland? A, so did not guessed! Our Lara Vestnaya was and went to France only then to visit the old Croy Background (Von Croy) and exhaust from it a little money – plastic surgery Now the pleasure is not cheap.
Whatever it was, the old man she found, but she did not get the money – a man rumbled. Moreover, so now Lara is suspected of murder. Well, and so that life does not seem to be completely raspberry, a maniac is announced in Paris to a montstrum (not to be confused with Post Mortem), which is wanted not only by our girl acrobat, but also the gangsters with the police. And here still kidnap some pictures that can awaken another unlike. In short, everything as always – your hut is still a center and future in your hands. What are sitting? For work!

Level First: Training – Parisian Back Streets – Parisian Backyards

As it should be the first level, it is rather simple and intended for exploring management, main movements and techniques.
Once on the streets of someone else’s city, and even in the rain, our lara did not cry loudly, but immediately began to search for . First of all, go to the door with the inscription and pick up almost a whole chocolate (one tile restores health by 10%). Now take the closest trash can, and jump onto the balcony. Grab hell for your hands and take the balcony. Now go to the edge of the balcony and take a neighbor balcony. There is a staircase for which you can get up.
Upstairs there is a window. Close to it. You found yourself in someone’s kitchen. Run in the boxes and find it: some money and chocolate. The largest closet is closed on the castle, but Lara has nothing to open. Get out the window and scroll on the roof stairs.
On the roof, on the left you can find antique dangles. Take it feel free. Now go to the edge of the balcony and jump. Cling to the edge and tighten. Well, now go through the grille and take the chocolate. Return back and go right in the opposite direction. Lara will say that he can jump over. Believe her for word and jump. Grab up the drainage tube and hanging on your hands, start moving towards a small platform. When you crawled through the pipe, pay attention to how the yellow strip of the energy of Lara decreases. If the energy will end earlier than you reach the platform, the larva will fall down.
On the platform, make a stop and restore the energy. Continue the way to the goat in the grid, where Lara can get to the roof. On the roof there is a barrel that can be shifted from the spot. When you remove the barrel, you can get to the Lomika, which lies just below the roof level. Lara will tell you that it is not strong enough to crawl on. Return to the roof and go to the closed guard. Use the Lomik to open the door. Now the strength returned to Lara! You can return to the kitchen and break the castle to get to the necklace, which then you can push in the pawnshop, but you can not return.
Now go to the place where you found a lomik. Grab your hands for the cornice and forward to the next flight. So, the door is closed. You need a key that lies behind the back of the rod. You have no weapon yet, so you have to go for a trick. Click to move to silent mode. Now go to the wall and click so that Lara pressed back to the wall. Well, just Joe Fisher in the skirt! Carefully squeeze behind the back of the guy and grab the key. Learn the same Makar back and open the door. Get down the stairs. Level is passed.
P.FROM. You can kill a guy with a key. Just sneak to it from the back and click, the rest will do Lara for you.

Level Two: Derelect Apartments – Gas Attack

Here you are in the first, but, alas, not last let’s meet with Parisian riot. Guys they are not very angry, but the cans make a gas tank.
When the level starts, you can or block the door with the help of a bookshelf or just run up the stairs – Believe me, there is no special difference here. When riot breaks into the house, do not panic, because they will not pursue you. Do not try to kill them or come too close, otherwise you will immediately put face in the floor, hands on the back of the head.
In one word, breathe exactly and hurry does not hurry. In the upper corner of the screen there will be a blue strip of air. While she did not come out, you must get out of the building.
Run to the second floor where the floor breaks right in front of you. Get rich and jump. Pick tablets (restores health by 20%). Run higher and move the wardrobe on your way. Next, you will find yourself on the next span, where you can get a little first aid kit and break the door. Break and take the cartridges and batteries (there is not for what you thought about, and for electric shock).
Go out and run on. Pick up the plaster and climb the flight above. Here the wall has something like a concrete cube. Close on it (you can move a little bit) and jump on the span on the left. Running dive into the door to the right and global air. But it is too early to leave for you yet, you need to visit the apartment 21. Inside the room, where you are standing, there are two keys: one from the elevator, and the second from the apartment 21. Take both and click on the lever that runs the generator. You will arrive in the elevator, thank God that empty. Come in the elevator and press the button (buttons 1 and 0 will lead you to the eaumon paws).
Get out of the elevator and jump over the hole separating you from the 21st Apartments. Come in the apartment and take: a couple of pistols, a big first aid kit and chocolate.
Return to the elevator and go upstairs. Run back to the room with the generator and go out on the door right. Fresh air!

Level Three: Industrial Rooftops – Running Hare on the roofs

Close to the barrel and then up the stairs. Upstairs you should see the stretched cord. Grab about it and start crawling forward. Somewhere halfway will be a police helicopter, which will start shooting. Lara must clashes the cord to get to the opposite roof. Then jump down and pick up a plaster. Now run down the roof slide and enter the room.
Pick up coins and go to the nearby room. Here are the cartridges and chocolates. Now go to the bridge, but do not enter the door, and go down the stairs down. Below is the box that you need to remember that the strength returned to Lara. After that, run left and wake under the door of the garage. Raise the first aid kit and go to the box in the center of the room. Turn the face to the bridge without a railing. Jump on it and go around the perimeter. At the end of the way, Lara will say that he can jump over. Spare and jump. Then climb left and select upstairs. Climb the stairs. Upstairs take the cartridges and jump over the spit. Now go to the door.
Go straight and you will find yourself on the street. Jump on the stairs. Go down and pick up coins. Now back top and on the door. Another staircase, on top of which is the entrance to a small roof and several coins. Now just run past the barrels to the grid. End of level.

Fourth level: MRS. COVIER’S Apartment – for three!

Look at the video, during which Lara cute swallows with harmless to the old woman. Here you will have to choose the answer options for the questions. Usually the answers are equivalent, and from your choice the course of the game will not change much, although there are a couple of moments, but we will be satisfied with straws, not?
So, below the option when the old woman gives a notepad background Croy by a goodwill:
one. Can i Get You Anything?
2. Who Was The Commission From?
3. Where You Able to Help Him?
five. We Argued, I CAN REMEMBER THAT. And Gunfire!
6. I WAS A GOOD FRIEND OF WERNER’S. I Didn’t Kill Him. I Didn’t!
7. I Really Am Going To Need Werner’s Notebook.
A special retreat for those who decided to film the old woman, and she called cops in retaliation – do not hurry to reboot, because you still get a notebook.
After the conversation with the old woman, regardless of the answer options, remember that you have very little time before the cops are burst into the apartment and take you under the white handles.

First of all, run to a table with a lamp, where grab the ring with a diamond (you can then sell it). Now step march to the kitchen. In the first drawer on the right there is a notebook. Take it, and also do not forget the bottle of wine in the sink. Everything, now on the way.
Run out of the apartment (I hope that the cops are only climbed by the stairs) and turn into the corridor. Window! You are saved.

Fifth level: Parisian Ghettos – Paris Ghetto

After heavy and sleepless night, Lara fell and turned off. Waking up in the morning, she realized that she didn’t get to the hotel, falling down in some kind of metro car, and even unfolded. In a word: .
Straighten the muscles and leave the car. On the left you should notice a couple of homeless preparing breakfast. Talk to them, but do not let money, they will still come.
Now go back and take the roof of the car. Take the first-aid kit. Now we use the lattice remnants and grab the pipe above your head. With this pipe, Lara can disperse and jump onto the adjacent pipe. From here you can go beyond the cartridges and a first-aid kit, and you can immediately jump into the hole in the lattice, where one more unappetizing unapelor.
Talk to him:
one. What Do You Really Know About the Monstrum?
2. WHO DO I TALK TO THERE?
After talking, you will have a new task. Take a look at the corner next to the man and go down the ladder. At the bottom take the money. Now with a calm soul, go to the door to the left of the homeless.
Not far from the door is the night butterfly named Zhanice (Janice). Catch with her and get the following tasks:
one. Find connected bushard (Bouchard)
2. Find Bernara.
3. Find club Busushar.
4. Find a cafe and contact the owner named Pierre.
As you will soon understand, to pass the level at all it is not necessary to perform all tasks. To begin with, run around look for incomplete money and cartridges.

Note: Cartridges, equals and first aid kits, tend to appear again and again. You can use it, just not fond of – the larger’s backpack is not bottomless.

To find a connected bushera, you must find one box with unknown content. It remains only to decide for whom you will get it – for Bernard or Pierre. Consider both paths.
Path Fi: Bernard Box.
Go to the park at the subway – in the city there are many pointers and cards, so do not get lost. Come in the park and talk to Bernard. Be a good girl – do not rude:
one. You’re Name’s Bernard. Janice Said I Might Find You Here.
2. I’m Trying to Find Someone.
3. Here. Now, How Do I Find Bouchard?
In return, you will get the key from the garage, however, it will cost you 160 euros, but you do not have to choose.
Way Second: Piece Box.
The path is more complicated, but no one said that it will be easy. Go to the cafe and talk to the owner. Be polite.
Regardless of your choice of the customer, you are waiting for a disco . So go there and go.

Sixth level: The Serpent Rouge – Queen Disco

Mission for Pierre:

Run to Zhanis. On the way you will ring a motorcyclist. You will meet with him, but for now you need to find a green door with the inscription . In Alley, there is a door leading to the scene through which you need to pass.
Come on the disco, however, now there is no one dancing. Eh… Next to the entrance turn the lever. Now go to the left and find the guard in the room. Kill him and pick it up with the keys. Return to the entrance.
Go on the corridor. Kill the guard or just slip past them. Go to the bar stand and assemble the cartridges. Turn the lever on the wall to raise the elevator with things. Take them to run to the DJ Console. Take a plate from the remote. Now pull the lever nearby.
Mom Mia! Disco MiG came to life, Jupiter is spinning, music thundered. , Lara, Well, spy!
All guards, including deaf, will resort to the noise. Kill them and with a pistol on teaching to the stairs leading up. Shoot the guard and rub the perimeter bridge. You must find the movable block and pull it to the edge of the railil. Then climb on it and jump on the design with Jupiter. Caution, since you will roll out a stupid piece with spotlights. Go straight to the end and jump on the opposite side, where the railing is broken. Raise the first aid kit and kill two guards. Near the door, where did the security come from, you can get to the patch and bandages. Now get ready to check your nerves for strength.
Next to you are another cluster of spotlights, which are climbing up, then fall down. When they are devastated, jump on the beam, which is closer to you. Now jump over the one in front of you. From here on the left there is a ladder upstairs. Close up. Carefully go to the edge. Jump over the bridge nearby. Go straight, but do not pay attention to the boxes. Go to the descent and jump on the platform straight.
From this platform, jump on the neighboring. Now grab the pipe and entee left. Tighten and go upstairs. From here jump towards the building on the right (there is still a bridge nearby). The door to the building is not yet open, as Lara is weak. But it’s not a trouble.
Go to the raised bridge and cut down on it. Hooray, the bridge fell, and Lara on the joy knocked the door shoulder. Come in the room and pick the key. Now pay attention to the levers. Move the first of them, and you will see how the searchlights began to move nearby. Now twitch for the second. Get out of the building, and on the bridge run to check – is it your box. Somewhere with the third attempt to the opening will drive a right box. Take it and come back to the building. Kill the guard that will appear near the levers.
Get down the ladder in the floor. Below, pick up the chocolate and go out on the door right. Now go down to the dance floor, where you have to finish the last guards. At the furthest end of the site there is a door. Open it with the key and take valuable prizes and gifts. Come back to the room with levers. Get out the door and go down the stairs down. You were again in the ghetto.
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