Until Dawn: Game Walkthrough and Guide

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October 5, 2022
14 minutes
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By Jonny Gamer

Until Dawn: Passage
Until Dawn: Game Walkthrough and Guide
Prologue. What happened last year?

See the introductory video. Go around the table and inspect the bottle that Josh has already managed to empty. Go forward to the door, take a note from the table from the left side and read it. Now you have to make a choice: go to seek the rest, going through the door, or try to wake Josh.

Choice 1: Find the rest.

Playing Beeth, you need to click on those buttons that pop up on the screen. A little further need to make a choice: go right on a safe way or run to the left in a short way.

Selection 2: Quick Route.

Click on the specified key so that Beth gently jumped down. Ahead of you is waiting for another choice: go left in the footsteps or roll right and move to noise.

Selection 3: Go to the footsteps.

Unlock your smartphone by spending your finger on the touchpad, as shown on the screen. This will allow you to turn on the flashlight. Using right analog stick, you can direct the light from the flashlight. Hold the end button L1 to Beth running. Literally a few steps on the left side in the snow will be labeled “Totem Death”. Pick it up, turn it over and peek inside to see the short Cat scene. When you find Hannah, you will need to make another choice. Anyway, Beth will fall down the cliff.

You do not see the character with whom Dr. Hill talks. But you can manage them. First lift the photo and turn it over to see the house. Next you need to say that you feel looking at this photo: it makes you happy or you feel awkward.

Choice: it makes me happy.

Now you need to choose why this photo makes you happy.

Choice: Photography Peace.

Next, answer: “Yes, it was”. On the question of whether this mansion is secure, answer that you would be afraid. See a long introductory video.

Chapter 1. memento Mori

Ten hours before dawn

Sam. Road to cable station – 21:02

You play for Sam, the best friend of the deceased Hannah. Move the right analog stick to control your camera. Read the note on the gate. Surride through the fence using the active point to the left of the gate. As always, there will be two options – safely or quickly.

Choice: Quick.

Click on the specified button, then select – jump or climb.

Choice: climb.

Press the button that appears on the screen. Very interesting feature of the game. In those episodes when you are categorically prohibited to move, you must keep the joystick calm, not drong. Do these actions with a protein so that it takes the Hand of Sam. Move forward by narrow path, read the table on the pedestal. Select the “Totem with Recommendations”. Totems predict the future, but this is just one of the options. The future is uncertain and how it will depends on your choice. Click on the R1 button at any time to view the collection of collected totems.

Go through the fence and go to the signboard ahead with the inscription: “Past outside your control”. Go to the house on the right, inspect the backpack lying on the bench. Chris Mobile Phone Sounds. You can close the bag or pull the phone.

Choice: Close Bag. Worked butterfly effect.

When you after certain actions see white butterflies on the screen, it means that your choice has changed the story story. In the game such actions are called the “Butterfly Effect”. Cris will appear. Go for him to see what is interesting he found.

Chris. Cable station – 21:11

Move the right stick to aim, then press the end button R2 to shoot. Shoot in bags and banks. When you break the bottle standing on the barrel, the squirrel will appear. You will have a choice – shoot in a squirrel or bag.

Choice: Sick in a bag (leave the squirrel alive). Worked butterfly effect.

When you go past at home, look at the hanging poster with the inscription Wanted (Wanted). Found evidence: the poster “Wanted”. Collect evidence at Until Dawn to solve the secrets of the game and boost your chances of survival. Click on the end button R1 to view the prompts collected earlier.

Come to the door of the station and hack the castle. In the room, inspect the hotel and sanatorium poster, look at the TV showing the video signal from the surveillance cameras around the station. After that, go to Sam. It is about to arrive the funicular. Enter the inside of the funicular.

Jessica. Top Cable Station – 21:17

Now you play for Jess, new girl Mike. Click on the button to open the door. Chris will select a letter from Jess. You will have to make a choice – to insist that Chris gives him, or explain that Jess meets now with Mike.

Choice: insist and take a letter from Mike. See the cat scene.

The next game character – Emily, the former girl Mike.

Matt. Land estate Washington – 21:24

Matt is the current guy Emily. Complete a little forward and meet with Mike, former guy Emily. In a conversation with him, you can contradict him to roll up, or support, stating that everyone is here friends.

Choice: We are all here friends.

After talking with Emily or agree with her, or emphasize that you will not leave it alone.

Choice: insist that I will not allow Emily to go one.

Ashley. Land estate Washington – 21:32

Next you will play for Ashley. Ashley will see Mike and Emily. Matt will appear, which will soon ask to look through binoculars. You can refuse him or allow him to do.

Choice: mislead (refuse).

Literally after a couple of phrases it will be necessary to agree or refuse.

Choice: NO. Worked butterfly effect.

Jessica. Top Cable Station – 21:41

Jessica sits on a bench and you immediately offer to make a choice – read the book or check the phone.

Choice: Check phone.

Next in the process of dialogue with Mike, make a choice – run to the bench or grab snowballs.

Choice: Take Snowballs.

Throw the snow in Mike, putting an eye on him. In general, play with Mike in Snowballs. By the way, in some cases it is better to do nothing for the plot. When Mike fills Jessica to the ground, throw in it snowball or kiss.

Choice: Kiss T-shirt.

And again you will find yourself in the room of a psychotherapist. Elections will be as follows:

– I’m worried about a woman.
– I’m afraid of airplanes.
– I’m afraid of heights.
– I’m afraid of snakes.
– I’m afraid of a knife.
– I’m afraid of snakes.
– Clown scares me.
– Mount Waste.

After the break again will have to make a choice:

– I’m afraid of snakes.
– I’m afraid of the mountains of waste.
– I’m afraid zombies.
– I am afraid of the mountains of waste (twice).

Talk to Dr. Hill.

Chapter 2. Darkness

Nine hours before dawn

Chris. Land estate Washington – 22:00

At the beginning of the new chapter, you get acquainted with one character – Joshmy. Josh is the brother of the dead sisters Hannah and Beth. Next, express anxiety or suggest with Joshmy.

Choice: Talk about Matte and Emily.

After Josh, you will communicate with Ashley. Show confidence or indecision.

Choice: indecision.

Talk to Josh – Support or refute his words.

Choice: agree (twice).

Go back along the path. On the back of the house will hang a drawer for an ax. Found evidence: stand for the ax. A little further, the wall has a green cabinet. Move it along with Josh. You get across the house.

When Josh leaves, then turn off and go ahead. Near the bike on the floor lying down “Lost Totem”. Take a look into it. Go to the left side of the room. Doors will be left and right. Go through the left door to get into the back. Find a piece of newspaper on the shelf. Found evidence: a fragment of the newspaper with Article “Former janitor is condemned for arson”.

Return back and go through the right door. Move around the corridor until you know the portrait. Look at it. Found evidence: family portrait. Go to the end of the corridor and follow the lobby. Here you can view the door opposite. This is the entrance door, but it is locked. A girl visible through the window. You need to find a deodorant to set fire to it and melt the ice in the castle. Stand your back to the entrance door, go through the door on the left. In the hall, climb to the second floor of the stairs. Complete twice right, go to the other side of the stairs, in the corridor. At the end of the corridor there will be a door. Open it and look into the cabinet. Inside the cabinet lies deodorant. Try to take it, the dog will throw on Chris.

Matt. Manor Washington – 22:28

Emily and Jessica are broken with each other. You play for Matt and have to choose – to hurt Jessica or discharge atmosphere.

Choice: Discharge atmosphere. Worked butterfly effect. Make it twice.

Mike. Land estate Washington – 22:43

Go down and talk to Jessica who wants to take a picture. Make a photo. Move the camera and click on the end button R2. Go for Jessica in the forest. When she stops again, he speaks about Emily. Agree with her or disprove her words.

Choice: do not agree.

In the continuation, agree with Jessica (choice). Try to open the gate by clicking on the button. Move right, select “Totem Danger” to the left of the door. Sign in the house, open the cover on the generator panel and click on the buttons. Ultimately, run the generator.

Now you can open the same wicket, not far from the house with the generator. Follow Jessica.

Choice: ask what she remembers it.

Move along the path until you get inside the mine. Talking with the fallen Jessica, decide what to do next – to show heroism or caution

Choice: Show heroism (tell Jessica, that Mike now go down). Worked butterfly effect.

Slide the trolley ahead and continue to follow Jessica. Stop another trolley that will go to you. You need to click on the button that appears on the screen. Go back on the corridor, go to the right and select “Totem Fortune”. Return back and go to the bottom of the left. Rise on the steps, the beam will fall from above. Make a few steps deep into the room and inspect the map on the right. Found evidence: mine map with dangerous places.

Get out of the mine and go up. Jessica will find binoculars. Look through binoculars, go back a little back and in the background you will see a small wooden wicket. Open it and follow the path. After the appearance of the bird, you can show wit or irritably.

Choice: Show wit.

Talk to Jessica and watch the cat-scene.

Sam. Manor Washington – 22:44

Move right along the corridor until you find yourself in the Hannah’s room. On the end with a mirror you can explore the musical box of the deceased girl. Go to the left of the couch and a little back to be in a small room. Raise from the floor scraps. Found evidence: compatibility test. Leave the Hannah Room, turn to the left (for Sam it will be right). Go through the wooden door to the corridor, you will hear Josh and Chris conversation. Rail to the hall right, go to the stairs and go down.

After talking with friends, follow Josh in the basement to turn on the boiler. In a conversation with Josh, Poland him (choice). When Josh leaves, then inspect the photo on the table, behind the place where the owner of the house stood. Found evidence: photo on the beach. Go left to Josh, talk to him and express hope (choice).

Get down down the steps, go to Josh, who opened the closet. Go closer to the closet, in which Josh peered. Pick up the bit and inspect it. You can make seriousness or stuck.

Choice: Seriousness. Worked butterfly effect.

While Josh picks up in the closet, do not move. Turn the toggle switch on the panel. Remember where the arrow will stop. After that, press the white button when the arrow will re-raise to the very mark. Press the button that is listed on the screen. In a conversation with Josh, tell me that behind him there is something (choice). Next, admit that Josh drew you (choice).

When you hear the knocks, then tell Josh that you need to be careful (choice). Run away from the enemy and watch the cat scene.

Again, you will find yourself in Dr. Hill’s office. To the question of Dr. Hill about whether you share this feeling, answer negatively (choice). Next, answer as follows:

– Testing sympathy.
– Not.
– I appreciate loyalty.
– I appreciate loyalty.

Chapter 3. Ghosts

Eight hours before dawn

Ashley. Library estate Washington – 23:00

Guys decided to take advantage of a spiritual board. And immediately his heded is offered to make a choice – take it seriously or show frivolity.

Choice: take seriously.

Choice: Ask the Ghost, who needs help.

Contact Hanne and ask, whether it is (choice). Ask what happened to her. Try to find out from Hannah who killed her.

Mike. Path to the hut – 23:22

Go forward, you can look inside the car. Tell Jessica that she won (choice). Continue to go along the path, cross the bridge and follow up the steps. Throw the stone (snow) into the tree until the time has expired. Get to the house and go inside it. Inspect the mask lying on the table by the window on the right side. Found evidence: old mask. Show Jessica Mask (choice).

Leave the house and move right. On the fork, rose along the path on the left, not paying attention to the reindeer. Ultimately, you will see the wounded beast. You can kill the beast or console it.

Choosing: Console Deer.

As soon as the enemy appears, run away from it. Choose one of two routes – short, but risky, safe, but long.

Choice: follow the proven route.

When you are prompted to help Jessica or choose the key, select the first option (choice). The effect of the butterfly will work (but a little later). Near the fireplace on the floor there is a lantern – turn it on, repeating the actions shown on the screen. Look inside the fireplace, put a few manneys. Now you need to find matches. On the wall of the right door there are several lockers. In one of these cabinets, find the rifle. Just show the rifle Jessica (choice). Matches lie on the table located at the window behind Jessica. Take them and raise fire in the fireplace. Next you can calm Jessica or seduce her.

Choice: Calm and ask what is wrong.

Stand up and close the shutters to the right door. Support Jessica, saying that she is very hot (choice). Worked butterfly effect.

After you hear the noise, go to the long part of the house and select a mobile phone from the floor. See the cat scene.

Ashley. Washington estate library – 23:14

Go down to Chris, go to the room with books. As soon as the control will be back, then click on this button. As Ashley is afraid to go first, the control will turn to Chris.

Chris. Library estate Washington – 23:19

Go inside, roll left and lift the photo lying on the table. Found evidence: photo of two sisters. Turn the photo and read the threats. Found evidence: a letter with threats. You can hide from Ashley the note found, or give her to read.

Choice: Answer Honestly (Invite the Ashley take a look at the message found).

Exit the corridor, and the door opens to the right. Go through this door. Go to the end of the corridor and open the next door. Go forward and talk to Ashley. Choose the door and watch the cat scene.

As usual, the head ends with a conversation with Dr. Hill. Make your choice:

– I prefer Sam.
– I prefer Matt.
– I prefer Ashley.
– I prefer Mike.
– I prefer Josh.
– I prefer chris.
– I do not like Emily.

If you have not guessed, Dr. Hill is trying to understand which heroes don’t like most of all.
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