Zlatogorye 2: Game Walkthrough and Guide

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March 22, 2022
10 minutes
308

By Jonny Gamer

Zlatogorye 2: Passage
Zlatogorye 2: Game Walkthrough and Guide
In this passage, only the storyline is described. The performance of side quests is left at your discretion, while consider that without them not to achieve a high level of character. At the beginning of the game, develop dexterity and tactics, will allow you to increase the number of movement points and the number of shocks applied in one move. Here’s actually all, and then I wish good luck.
You are the obey of the temple of the Great Heroes. Three of your comrades sent in search of Schurba-Hala. However, the gods considered that three people were not enough for this mission and chose you fourth. Go to search for a wizard.
Talking with the main priest of the temple, go out into the corridor and turn into the pass to the right. In one of the rooms you will find Colonel Dragosha, ask him a weapon. He will say that the weapon will be able to issue only on the written resolution of the Supreme Priest. Return permissions. After you give a soldier paper issued by the priest, he will send you to the warehouse. Talk to the storekeeper and take the sword, then go out of the temple.
On the threshold of the building, talk to the priest, he will give you some recommendations about where it is best to ask about the road to Marvia and how to gain initial experience.

Zlatogore.

Svetlograd gives you the opportunity to gain a little experience and earn money before you go looking for a wizard of Schurba-Hala. Try to perform as many side quests as possible to start searching not with an empty pocket. When you feel ready to travel, go to Corchm.
At the entrance to the city you are robbed, and you will lose the bracelet Aldan, which was given to you by the Supreme Priest.
Go to Tavern. Go through the door located behind the bartender, and, being in the basement, talk to the girl named Leah. She will tell you how you can get into the storage of the beer (the owner of the tavern). After that, climb the tavern hall and talk to Tankar, it stands near the dance floor. This man will tell that he knows a person who can cope with the ghostly warriors. Human this name is Lun, and he lives at the outpat. Take this information on the note and go to the second floor of the tavern (the door is located near the roulette).
Talk to Pope Syabrom, he will say that the bracelet has a sort of burly and sold it to the stolen. Burtun is here on the second floor at the end of the corridor, you can kill him if you want. Cooking you will find standing next to the rack bar. On your request to give a bracelet he will answer with refusal. But if you fulfill his assignments, then he may give you a bracelet. The first assignment will be attributed to the sale box. Take it and take into place indicated on the map. Give the casket to Officient Sviblu. Do not join them into battle, but just run away. Certain with the guards will not work. When you return to the body, he will send you to Ra-City in order for you to get the Gold Ax. Do not hurry to go to this city, and go to start at stamping. Communicate with Captain Lenchand, he will agree to teach you the art of combat against ghostly warriors, if you bring him a challennel alone, which makes a blacksmith dreaming in ra. Now you can go to the city.
Blacksmiths you will find in the forge, which is standing near the urban wall. So that he can post the helmet, you need to go to the Zlatogorsk quarter of the Ra-Cities, find the jeweler’s lip there and ask that two lenses. Jeweler lives at the very end of the Quarter. He will send you in turn to the small name of the Bookrag, who needs to take a casket and crystal. Go to the Marvian Quarter. Sustraga You will find standing on the pier near the boat, he will give you the right things. You will only take their jeweler. When you do it, you will have to go to the mine, where the White Zlatogorsk Crystal is mined – it is needed for the second lens. Jeweler celebrates on the map how to get to this mine.

In the mine, too, not everything is calm. At the entrance you will be attended by the head of the mine and report that the miners were attacked by terrible monsters. He will ask you to deal with this issue. Go inside the mines, disperse with monsters, and then talk to one of the gmurs. He will give you two pieces of white crystal and ask you to talk with the mine head. Perform his request and return to Ra-city to the jeweler lip. He will make the lenses for you, and you can go to the blacksmith. Grezia reveals a hyphannaline helmet, take it back and return to the stamping to pass the helmet Captain Luna. After you pass the captain’s helmet, he will send you to the velegride to find out who is sitting on the Zlatogorie Horde monsters. Go to the house that stands in the middle of the village, and kill the senior sitting in the room. This is he, the villain sends the monsters to the land of Zlatogorya. When it will be finished, come back to the stamping. Captain Lun will fulfill his promise and gives you a book in which a spell is recorded that allows you to successfully deal with the ghostly warriors. Take this book in Korchm to Lie. When you give her a book and 1000 coins, the girl will destroy the guards of the Pivne collection, and you can freely pick up everything that lies in the chest.
Now you need to deal with an ax that I asked you to cube. Return to Ra-City and go to the house of the city chapter. It is located at the city wall between the inputs in the quarters.
Go first to the mayor, and then to his advisor, saying that he should tell about the head of the Grod. After the story of the adviser, you will have a point on the map marking the place of residence of the expelled sorcerer. When you get to Casimir, he will send you for and celebrate the place where this amulet lies. Look for him under the stone and bring it to the sorcerer. When you pass the Casimir amulet, it will impose on you to spend. Do not try to fight him, and better go beyond the Moled Apples. The place where they can be found, the evil old man will point on the map. Returning to a wonderful grove, talk to Bagro, he will give you a bearish magic that will help you defeat Casimir. Before returning to the sorcerer, throw it out and be afraid of health flasks. Not starting a conversation, attack Casimir – When you kill it, it will shift with you. After that, go to Ra-City.
Go to the greeship advisor, he will say that from the ax I already got rid of myself. So your works were in vain. But help you will be able to the Svetlograd Blacksmith Gryn, which can make an exact copy of the ax. Or, you need to go to the Marvian Quarter of the Ra-Cities and find a thief named Maslava to learn from where he is an ax. It is better not to go to the Warm, he will send you to the misfortune to the union, and he, in turn, will ask you for the ax 48.000 Golden coins. You then need to either kill him, or do a dirty job for a buyer. Easier to go to Svetlograd and turn to the blacksmith crown.
Blacksmith will be very busy and send you to the velage to Varuhu. How to get to the velegraph, go to the forge. To the right of the entrance to it, we have a rack with a weapon, and you will encine on five steel swords (do not sell them, in the future they will serve a good service). Then enter the forge and ask Varuha to give you an ax. It turns out that only the Master of Appears can make an ax, but he has long moved away from affairs and does not want to be disturbed. After brief persuasion, Kuznets opens the place where the master settled.
Wanted lives in the Svetlogorsky forest. After a long sentence, he agrees to help you, but it is necessary that you led him to help the hammerman of Varuha. When you return to the master together with Varuhu, they first repente ax, but it will not be endowed with magical strength, as a real. So that the ax becomes an accurate copy of the present ax, you must go for a stamping and find the magician named Yush.

On the outbreak, Yush gives the ax of the ax and gives it to you. Now that you have an indistinguishable from the original ax, you can return to the Corchm and exchange the ax on the bracelet.
In the tavern Cube you will not find. Come to the bartender and talk to him, he will say that the cuisy went to the ringing splinnik, but something long does not return. When you get to the spring, you will see a dead cube. Three monsters bent over his body and slowly dints. You can only spit and start chopping kids. When you finish with monsters, in your hands there will be a diary of the Cooker and a note from some carno, which says that the bracelet Aldan has him. From the Diary Cooking, you can find out that the most valuable things are stored in his house in the ray. Go to there.
Cube House is located in the Zlatogorsk quarter of the Ra-City on the other side of the channel. Touching with the servant, you will learn that all things were confiscated guards, and you can learn about the already familiar greeting advisor. Talk to him at the expense of your bracelet and, to your surprise, get it almost for nothing, giving only a pen of cube instead. Now you need to find out how to get to Marvia? Go to the docks, you need to communicate with the captains of the ships, they certainly know the road.
In the docks, go to the ship and talk to the captain of Vitkovich. He will show you where the immortal Ivlis lives, who knows the way to Marvia through Ripie Mountains. When you get to him, give him a bag of orders that you took from the collection of Pivne and Old Ivlis will mark the passage to Marvia on your map.
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