Max Payne 3 hide into shelter
May 6, 2022
1 minute
133
Rockstar does not get tired of repeating that it is not going to betray the gameplay principles Max Payne In the third part, but at the same time it announces all new and new features, not very characteristic of young Max. For example, in the game there will appear lately not a classical shelter mechanic.
Art director of the project Rob Nelson (Rob Nelson) assures that this is an exclusive trifle. Just like an increase overlooking the shoulder. And otherwise (and basically) Max Payne 3 continue to cultivate the former style “run-shoot”. What will contribute to the preservation of “Bullet Time” and tricks like shooting in a jump with evasion.
Euphoria’s engine will prove that it is capable of working normally not only in “sandboxes” GTA 4 And Red Dead Redemption, But also in a classic shooter with its specific requirements for physics. Therefore, shooting B Max Payne 3 will become much more realistic than in GTA And Rdr, Yes, and the animation should not roll up.