Why New Assassin’S Creed Made For A Year?

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November 3, 2022
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By Jonny Gamer

We think many have questions about why Assassin’s Creed: Brotherhood Made in just one year. It is clear that it is just a full and very large addition, and not the third part, but the term is still small for the game of this level.

Worried about this not at all. All doubts dispelled the producer of Project Vincent Pontbrianand (Vincent Pontbrian). He said working on Brotherhood were started for a long time. In particular, the creation of a multiplayer took Ubisoft Montreal about two years. Developers experimented a lot, looking for the best options, tried to introduce innovative concepts. But it coped with a single campaign quickly. All because there are big developments already. The history of Rome Developers studied earlier, and the general scheme of gameplay with minor changes moved from the first two parts.

“To create a story campaign it took not so much time as it usually happens. But we had objective reasons. First, we used the engine from Assassin’s Creed 2, which, of course, modified for a new game, but not so much as usual. Secondly, a huge team will appear above the popular series. People there are exceptionally experienced, so it is necessary to approximate how much time we need to implement one or another aspect, quite simple. Well, additionally, our team received support from the internal studios Ubisoft. They helped to meet in a short time and make Brotherhood So big, “explained Pontbrianand.

The new story about the adventures of Ezio is already quite soon – November 16. True, only on consoles. PC owners will have to wait for the beginning of the following year. We recommend reading our preview.

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