Dead Rising 2: Game Walkthrough and Guide

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May 16, 2022
11 minutes
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By Jonny Gamer

Dead Rising 2: Passage
Dead Rising 2: Game Walkthrough and Guide
This passage affects the scene part of the game. Additional missions will be passed only if necessary! Despite the fact that the plot contains as much as 7 endings, this article will be considered only one. How to detect the rest Read at the end of the article.

Arena.

We look at the introductory roller. We play for Chuck Green, who will reach the arena in a few minutes and crumble dozens of zombies. Ride through the crowd several times, trying not to hurt rivals. For quick reversal, use brakes. Take the first place easier simple, if you act without fussing. Watch the video, receiving money, go to my daughter. Arrogo in the center indicates the path to the selected task. You can only save in the toilet, think about it in advance, t. to. Control points in the game are missing. We enter the elevator, watch the roller. Zombie invasion began. Using sweater, destroy the walking corpses. Also, if we are wound, we consume food (drinks restore more health). Fire extinguishers will cope well with an impending crowd. From VIP – Rooms pick up Katie and quickly go out to the street, oriented, we get into the shelter. Assistance will arrive only in three days, and ZOMBREX for Katie is needed every 24 hours. This means that for all time the game we will need at least three packs. In the shelter, we are familiar with Stacy, who wants to help us in finding medication. She gives us a radio and suggests a secret entry / a way out of asylum. For each task, time is limited, not having time in time to a certain event, we risk losing all the progress of the game. Come out of asylum and go to the pharmacy. In boxes and garbage bags can be useful items – from spoiled hamburgers to heavy bricks. Spoiled food restores a large number of health, but it causes periodic belching. Fight every zombie thanks thanks to each zombie, especially during tasks. This process can delay, and how we remember, the time is limited. Reaching the pharmacy, we find that there makes the grooder’s loam. Quickly separated with them, get the key. Open the door and take ZOMBREX from the table. In the next room, you can save the surviving nurse. They will constantly follow us, the main goal to deliver it to the shelter. It can be given weapons and food. Arriving in the shelter before entering it, you have to wait until the saved will not stand close to us. Only after that she will be able to go along with us to another location. Since it is too early to give a cantie medicine, you can look around. Search useful items, chat with people.

Case 1.

We were accused of liberating zombies. Now you need to find evidence and restore reputation. Before leaving the refuge we communicate with Sullivan. He gives us a key from all doors where you can create powerful items. Here is a list of some combinations in the game:

Lantern + precious stones = light sword
Machete + Pen Pets = Rutting Weapons
Baseball Bit + Box Nail = Woven Bit
Spear + drill = driller

The main currency still remains money. You can buy ready-made items and the main zombrex. Money lie at the cash desks, ATMs and Casino. Destroying slot machines can be led by a good condition. Get to the hotel and we celebrate the journalist Rebet Chang. Prepared, we say and follow her in the security room, where you can find weighty evidence of our innocence. On the way we accept the offer to be preserved in the nearest toilet. Arriving in place, we see that everything is destroyed in the room, and the guard is killed, and with no zombie killed. We take a call: Sullivan in rabies, seeing us live on TV. It is urgent to return to the shelter. Returning and having gradually conflict, you will have to wait a bit until the next task. This time you can perform additional missions to save people or go to the hunt for the debt.

Case 2.

Go to the subway. Conservation locations are not always marked on the map, so they have to find themselves. Still notice them easily, usually they are marked by green signs. Watch Roller. Quickly leave a little right and wait until the guard is closer. We pick up next to the lying sledgehammer and kill it. There are two more. We select the machine, and shoots one of them, it is desirable to mind. Shoot a few bullets, and not. Third teach the sledgehammer. If you managed to pick up the weapons of mercenaries, then it will be easier. Watch Roller. On the motorcycle you need to jump onto the car. Hold the average distance from the train, if you drive it too close, we are either shooting, or thumps with explosive cylinders. Finding the moment, jump from platforms on the edges directly to the car. The first mercenary is already running to us, hiding and replenishing health lying next to juice. We pass forward, killing the rest of the machine. The closer we are to the enemy, the higher the efficiency of the weapon. TC manage to escape. Having reopened at the station, turn right. There is a small transport, sitting in it and we are going along the rails to the first platform on the left. There will be a staircase to enter the surface, and there is one pack of zombrex near. We return to the refuge.

Case 3.

TC still can not be caught, this time he decided to rob all Casino Fortun City. Now we can instantly destroy the zombies in close proximity to us. To do this, it is enough to catch the “queen” (this is such a flying creature similar to the bumblebee) and crush it and revived the dead will be decapitated. On the task it is desirable to take an item from a bundle Powerful drill + spear. This weapon will allow you to quickly and effectively deal with several mercenaries at once. After the destruction of the soldiers, break the drilling machines in the fluff and dust, trying to drill a thick storage door. In the last casino we find the highest design climb on it and pick up a machine gun and a pack of zombrex. We destroy the remnants of resisting opponents. We get a new message that there are still opponents nearby. They rushed with grenades, so it is necessary to constantly be in motion. We destroy the van.

Business 4.

Task take the light sword (flashlight + precious stones). Flashlight can be chosen from the dead marauder. Marauders usually rob shops, most often jewelry. Foreign small food. Go to the dance hall. Before entering the entrance there will be a bar counter, where the shotgun is lying. Rebbeku tied TC assistants. To win, it is enough to kill one of them, so you choose your favorite and concentrate forces on it. First use a shotgun, if there is no shotgun laser sword. After the attack on us they will spin throughout the site, during this time you can replenish health with alcohol drinks, which for good a lot. It is necessary to attack on a little, otherwise they will be angry and will come to taste, and their forces pleaded to kill us with several combo strikes. We select a couple of wonderful swords. Before returning to asylum, I will write in the Ranch Casino. Looking for a scene, climb up the drawers behind the scenes and take ZOMBREX.

We enhance Katie a new dose, as a result of which she suddenly became bad.

Case 5.

Climbing the roof of the refuge building. We observe the arrival of the helicopter. Go to Hotel Fortune – City, meet TC. From now on, Fortuna Park will control the sniper, which can be calculated and killed, and pick up a trophy sniper rifle. Entering the hotel, on the left there will be five mercenaries, and if you go straight along the corridor, you can walk to the place of conservation. So, if you got a sniper rifle to deal with them without problems or to buy a machine gun for 20 thousand in Lombard, which is located in Fortune Park. On the roof, TK is waiting for us. Actions will be such: Dergham the winch – the helicopter remains in the same position, throw a heavy item in it, we leave, take the next item (restore health), jerk the winch again, evading shots. If you forgot to grab food with you, nothing terrible. A little behind there is a table with two bottles of beer. TK is defeated and delivered to shelter!

We are waiting for the morning and give the daughter Zombrex. What we found should be enough, because we will need another portion, not counting this. If not enough can be purchased in Lombard for 25 thousand.

Case 6.

So, the military profits and got straight into the paws of merciless zombies. Survived one single commander. But hope for him is not worth it, because he mad and in addition she grabbed Rebecca. He is hiding in the subway. Zombies, hinking gas, began to run even faster. On the task you need to take something sore. Going down, sit down in the loader and go along the arrow to the platform. There will immediately see the technical room and right in front of it another loader. Near him is a shotgun – we take it. On the edge of the platform, we climb on a motorcycle and go on warehouses. At the intersection, turn left and persist. Nearby is a sledgehammer and two juice. Get to the commander. He prefers to shoot us from the distance and throw with grenades if we are not in his field of view. Therefore, we approach it as close as possible and shoot a shotgun. Twenty shots will be enough to make practical to kill him, and give a sledgehammer. Do not hit yourself, t. to. He is also good and in hand-to-hand combat. Watch carefully where grenades fly. After the victory, we take the rebecue on the hands and run to the shelter.

The main shelter door broke through zombies. Need to restore the damaged mechanism. We search for the necessary items and block the entrance.

TC is infected, and the city will soon begin to bombard.

Case 7.

We give a TC dose of Zombrex and go beyond the evidence in the underground laboratory. Take with you any firearms for the destruction of mercenaries. Entering the laboratory, watch the video. Next, quickly run on the other side and climb a little higher. Go forward and kill two, a little further two. Take how much you need a few automata and the gun of the impact frequency, which can destroy the mutated dead, on ordinary, unfortunately, does not work. We go further, where we will meet two scientists, to kill them out of the machine will not work. We return to the refuge.

Data.

Finally everything fell into place. At the head of the whole thing this operation was far from the TC, he could even say was only a pawn trying to catch up on this catastrophe. We go after Sullivan. For this mission, a machine gun and shotgun, which can be purchased in Lombard, or try to find independently. The machine gun can be found, as before, in the Ranch Casino. Before going to the roof, we clean the staircase section. Watch the video and quickly go back. We look, shoot, trying to get into my head, and we move to the stairs, so that the explosive wave of those who thrown by Sullivan grenades could not harm us. When the cartridges are completed, boldly climb it on the hill and shoot a shotgun. See Final Roller. But this is not the only ending, as mentioned earlier. Full list and what should I do to do below.

2) give a cantie medication. Save refuge. Do not give a cure for TC.
3) give a cantie medicine. Do not find evidence.
4) do not give a cantie medicine. Do not find evidence.
5) Do not give a cantie medicine. Find evidence. Do not save the refuge.
6) do not come on the arena.
7) During the bombing, do not meet the allotted time.

End.

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