Venom. CodeName: Outbreak: Game Walkthrough and Guide
Mission 1: “Black Nest”
After long and tedious cartoons begin the game in which you immediately start to water, so be ready the main thing is not to hurt your partner. Now run on the road then the forest is better on the left side. By killing a few soldiers. You will see the destroyed building in which you will like a sniper it is better to kill from far away (in the sniper mode). In this building, a scientist will sit (do not try to kill it) it needs to be removed into the evacuation zone, but first it is better to “clean” the territory for one collecting computers, wheels and t.P. Then return to the scientist and right mouse button, giving the command “For me dock” follow the evacuation zone. It is not far from the green tent on the destroyed bridge look like the one from which you started. You will fly the ship and the case done.
Mission 2: “Punch Cobra”
Surride through the river. Do not run on the road, and move between trees, and better use t.to. Here are full of snipers mostly they are acquired on the towers, and it is better to shoot them right away until they noticed you. Further, run on the left side of the unfinished building (you can not walk there) to a small house in which the soldier sits the one who needs to pick up the electronic key (if it does not have it in the house, then it is walking somewhere nearby). Taking the key run to the bridge. On the way you will meet a tank destroy it from a rocket (two shells are enough) preferably before he notice you. Then run on the road to the building and using an electronic key. Finish this mission. Although there is another simpler way to get to this building. If you get on the stairs to the bridge, then one of the soldiers will be another electronic key to which the door can be opened on the bridge and fully complete the mission.
Mission 3: “Punch Cobra (continued)”
If you have completed the previous level on the bridge, then here you find yourself on the first floor of the dome if in the building then on the second. Let’s stop, perhaps the standard passage, t.E. From the second floor. So, as you already understood the purpose of this level to find the main computer, it is on the third floor and in addition it is still necessary to assemble different data storage devices (no less than 12 pieces). Together by putting all the protection, go to the ventilation mines, breaking the lattice of the closet there cautiously there is full of “alien”. In this mine there are several outlets with stairs one leads down the other up. First, go along the top kill a couple of soldiers through the grille. Then go down, better the side of the boxes where the boxes are worth not to spend your life, when you having interrupted the rest of the guard, the name of the corpses, one of them has an access card to a computer. Find a computer and use it. After that, if you collected the right number of things, return to the mine and go down on another staircase that leads down. Go down the stairs, but not until the end of the right there will be a passage, jump there. After breaking the grid, go down, down torn the guard Follow the long-awaited doors with the inscription “EXIT”.
Mission 4: “Punch Cobra (continued)”
Shoot the guard and go up the stairs (not a mine) then dive into the pool there on the bottom will be a corpse, and near him a minicomputer, take it and come back to the beginning of the level. Then go shaft upstairs. As soon as you shoot the lattice of soldiers immediately get into it, so do not rush to descend, but just shoot, do not let them get out. Go down to descend the defendance and predominate data drives (at this level they also need no less than 12). Now climb into another mine on the next floor find the access card there, it is next to one of the dead scientists. On this floor there is also a way out of this level, but first you need to pick up an unreleased scientist he sits on the top floor. Return to the elevator and clutch in the last mine. On this floor there are several rooms something like “greenhouses for strangers” in one of them is hiding a scientist (it seems in the one where the sand). Take it down and follow the output to the previous floor and if you collected the right amount of things, the mission is completed.
Mission 5: “Punch Cobra (continued)”
Well, there is nothing to describe here. I can only advise you to do this: to keep a scientist immediately in the evacuation zone, it will be able to kill it at first, it is better to leave him at the beginning with his partner, but to go all over. The best way to do is to get around the dome, go to the edge and shoot from the sniper rifle better lying and then calmly bring the dock to the ship.
Mission 6: “Scorpion Tail”
Run towards the bridge on the way you will meet several soldiers, pour them out and go along the bridge. After the bridge there will be two developments: the right leads to the center of the air defense center that needs to be turned off, and the left to the warehouses should be followed, after turning off the air defense. So go to the right, remove snipers on the towers and move to the bridge. But here it begins the most pair. You need to go through this bridge so that you are not undermined (on that shore there is some kind of crap that will hammer with missiles). It is best to deal with the whole bridge or try to remove the racket from the sniper rifle, but closer than in the middle of the bridge it does not do. When overcome this obstacle, run on the right side of the road and will soon see a small building this, and there is a service center. You will suffer imperceptibly to him killing soldiers and snipers (and there are many of them) Then go to the building there will be a computer, but for him you need a disc. It lies on the shelf it seems on the bottom floor. Disconnecting the air defense, run along the coast to the bridge on the bank there will be three warehouses, about which I have already said, and besides that there are still snipers and rackets so act in the old manner. When everyone kill everyone run to an open warehouse. There you will tell you two news. This is what you are well done and the second thing is to reinforce the opponent. Reinforcement This consists of two tanks, to destroy that will not be difficult if you have rockets and if there are no, you have to sit in the hangar and wait for the evacuation ship, it will arrive directly to the hangar and all the mission has been completed. By the way, starting from this level, you can change the composition of your team and therefore even if one of you kill, at the end of the level you can replace the ego to another.
Mission 7: “Wings of Death”
Break up the grille and go on the tunnel, there will be another lattice, which can be broken, follow there, go up the stairs to the room where there are several doors. First go to the one where the fuel compartment is located there to break the grille near the elevator, go upstairs and try to turn off the rockets. Although it is done, you will succeed (I, for example, have no one for anyone, probably it was so conceived). Soon you will be informed that not everything is lost and rockets can be destroyed in the air (yes a piety of what is happening there) for this you need to find a computer management. Return to the beginning, there will be two open doors: for one there is no way out of this level there is no need to go there, after another room in which the boxes are hung over it through the window, take the second floor and find the computer. Rockets are destroyed, you can go to the exit.
Mission 8: “Warm meeting”
Go around the hills to the right to avoid a meeting with a tank. Then climb to the take-off strip so that you did not notice you, immediately behind it there are mines, scatter the grid go down. Here you are waiting for a tunnel running on the tunnels. Your task to get out to the surface in one of the hangars. To the left of them there is a small building there then we need. On the top floor building a computer with which you need to work. After that, run into one of the hangars, there will stand the tank (or the armored personnel carrier – Khrena knows him) and all.
Mission 9: “Light in the quagger”
Yes, it will be easily lost in this damn swamp (“all your russia swamp”). At this level, almost nothing can be described. To get started to find the house of the forester, it is possible to serve as a reference point Although it is not necessary. You can first come across the tank (this is your task), follow him, it will lead you to the base (if you are lucky, you will find this database and without a tank thenEverything will be much easier). At this database, install the radio beacon (you will say where) and cut it from there, and when the bombers are all defeat, follow the evacuation zone, it is not far from the base.
Mission 10: “Zinc Coffin”
Perhaps this is the easiest mission in the whole game. Remove the sniper and move to the first database (by the way, burn rockets, they will be useful to you at the end of the level). Go around the entire base on the way, collects all sorts of things, on the top floor you will tell you that you are late. Go out and move on the bridge to the database knowledgeable, but as you will be, again, late this dude is already on the ship and is preparing to dump. Run to the shore, to the boat she will deliver you to the ship. Here you need to quickly run away to the helipad she is at the very top. When you already be on the way to prepare the rocket and as soon as you guide the aircraft, then shoot at once (there will be no time to bring the scope, and if this crap rises above, it will be problematic to destroy it).
Mission 11: Ikara Blood
To begin with, climb the stairs. Before you, two fuel compartments in one of them have a computer that needs to be turned off, but later. Run along the steps to the top floor, go into the room, cross the security and follow the central computer. But it turns out that your card is invalid and have to look for a new. It is located on this floor in the database staff rooms, find it and return to the computer again. Now you need to find two more computers: one is located below in a dark room, the second at the very bottom, which I have already spoken. After all this week, follow the heliport, it is at the very top (where the central computer). While you will wait for transport, you may be attacked. So do not relax.
Mission 12: “poisonous fog”
First you need to find and neutralize two bombs. Load all the protection and follow the main body of the factory, find the first bomb, the second floor on the top floor you can go there through air ventilation mines. When you figure out with bombs, come back to where you started and looking for three scientists. To find them will have to run along the corridors. Each of them needs to be left to the very beginning of the level (to the police car).
Mission 13: “Rabbit Nora”
Go ahead and shoot in everything that moves, do not forget on the tops of the mountains full of snipers. When you reach the end of the gorge, right to climb on the hill and shoot the soldiers from there it will be safer. Now descend and run to the shore, then the right there will be another gorge there, but first you need to deal with the guard and this rabcake. When all the poigns go ahead along the way, removing snipers and see, do not please in the pit to parasites (something like traps). Going to the end of the gorge, do not rush in no hurry to flee to the road. To the left of you will be an elevation, climb there, here you need to arrange an ambush so that you can make a suitable sniper rifle and wait. The tank will soon arrive (you can not wet it) and the car with a rocket, the soldiers will appear, but do not shoot, wait for the order and most importantly in the partner so that he also did not shoot. When you get an order to the attack, you can safely pour them all. After not lasting shooting, you will be announced that the “mission is complete”, stay on the spot you will arrive.
Mission 14: “Gift Mom”
So, before you the last level and how it seems to me. You start on a small island, where you are talking about your mission. Go on the opposite side of the island of the climb into the water and swim along the shore. As you already know, in the center of the island there is a database of the enemy, it is not possible to bypass it, but there is little chance to run on a break to stay alive. Therefore, following the advice of your commander, you can “shoot a couple of heads from the cliffs”. In one of the gorges, you can climb up. After a long Lazania in the mountains, you will finally find a direct and open view of the base. Call a sniper rifle, take a convenient position and wake them all you can let the entrance of the rocket, mines, they still do not need pomegranates. When only Mount of corpses will remain from the base of the enemy, then go back to the same way and follow the database. Once on the basis, it will be easier to find a cave. If you get back to the boxes, and the face to the tents then go straight. Go ahead, pick up the mountain and on the suspended bridges Follow the waterfall on the way you will meet several of these crawl creatures. The cave is located right behind the waterfall, just jump through the flow of water. Now you are in the lair of these parasites (somehow not in itself). You need to find the exact location where you need to leave a bomb (your authorities are needed, so that everything is probably). Just run along the corridors until you find this place (you will be reported). After installing the bomb you need to quickly get out (although even if you die or do not have time, the mission will still be fulfilled). Select from the cave and run to the ship he is waiting for you at the other end of the lake. Well, now, and now “home on a large ship” Mission is completed, and with her the game itself. The developers of the game did not please us with no rollers with the exception of the island’s explosion, which, frankly, did not impress I expected more.
The End
Author: Borgdorf Dmitry Vladimirovich