Call of Juarez: Game Walkthrough and Guide

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July 15, 2022
13 minutes
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By Jonny Gamer

Call of Juarez: Passage
Call of Juarez: Game Walkthrough and Guide
Characters

Billy Candle

Billy is weak health, it often grabs one shot to go to heaven. So he is forced to constantly hide from enemies. It will be treated most of the game.

How to hurt? First sit down (ctrl key). So Billy becomes less noticeable and silently moves. Also quite well in the bushes or for drawers so that the enemy does not definitely find. In one of the nightlime, new techniques will be added, but it is described in more detail in the passage.

Bill has a whip that he can kill the enemy with one blow to the head or a few blows by body. Good weapons if you want to deal with someone without raising noise.

But most often the whip is used to jump over the abyss or go down. Usually it happens so. Come to the tree, go on a branch. There will be a “whip around wood” icon. Press the right mouse button. Billy will hit the whip and clogged behind the tree.

Run and jump over the other side. If you want to climb a little or drop, click the right and left mouse button. To jump – “Space”.

Also necessary to climb the rocks and climb upstairs. To do this, click “Space” when you stand next to the object to which you want to climb. If the height is too big to cling, try to substitute any item. For example, drawer. Take it in the hands (key F) and take to the obstacle.

Closer to the end of the game Billy will give out onions. To pull the tent, press the right mouse button. At the same time, time will slow down, which, you see, convenient. The enemy dies from one shot, moreover: the arrows can be selected, thereby raping ammunition.

Rev. Rei

The priest is a great fighter. Where Billy steals in the dark, Rei pulls out weapons and arranges. Playing him, you can not hide much, and act brazen. Although you don’t forget about caution. Go out in an open field against five opponents – pure suicide!

Ray, as the priest relies, constantly carries with him the Bible. It can be used in battles. Take the book into the right hand and click the right mouse button. The priest will begin to read interesting passages, which leads the enemy to confusion. This can take advantage to shoot gangsters. Good word and pistol much more effective than just a good word…

Rei knows how to throw different subjects. For example, take a chair or ax (key F), hover the sight on the enemy and press the left mouse button. The gangster will be surprised. Or jump close to the right mouse button to knock down on your head.

But the most useful skill is a concentration before shooting. Or speaking easier, Slo-Mo, slow time. Look at the bottom right corner. See the image of a pistol in a holster? When it becomes light, remove the weapon and go to the enemy. Press any mouse button, and ray snatch pistols. While the sights did not come together at one point, the time moves barely, which makes it possible to aim well.

Thus, you can shoot several gangsters at once (my personal record is five), without receiving a single scratch. Shooting with a slowdown is convenient to use in close rooms. After some time after using SLO-Mo will restore.

Weapon

There is no difference between various models of revolvers, shotguns and rifles. They shoot with the same accuracy, the cartridges in the clip is placed as much as they break at the same speed. Yes, weapons in Call of Juarez has a bad habit of breaking.

Shot a little clip, and it already smokes, mildly hinting that it is time to change the trunk. New weapon is selected from the defeated enemies. Just try to take this, from which the enemy practically did not shoot. This will prolong the service life.

  • Revolvers. Six cartridges, excellent rapidity and good shooting range. Character can simultaneously shoot with two hands. It greatly helps in serious dumps when opponents are more than two.

Only Need to Remember: Right Mouse Button – Right Hand Pistol, Left Mouse Button – Gun in Left. Such a shooting technique requires addiction, but when you learn how to lay two enemy per second.

If you take one pistol and press the Z key, the character will take a weapon to manufacture. So rainfall increases – but the spread increases. This technique makes sense to use when the enemy got close to the distance and lacks time on maneuvers.

  • Shotgun. Well, here is standard. Middle Foy Weapon. If you sneak to the enemy for a distance of five meters, put it from one shot. At the same time, you will see how the body of the enemy places funny dense, flying back.

There are only two cartridges in the trunk. Therefore, do not forget to reload weapons on time and hide in shelter. In addition to the standard model, there is still a clip. He has even greater scatter, but it can be in my right hand instead of a pistol. Very comfortably. Just here is difficult to find.

  • Rifle. A slaughter thing when you want to send an opponent to the light, without going to it for a close distance. Usually the enemies have a single shot. That’s just in the near battle with a rifle uncomfortable. Bandits are constantly maneuver, and it’s hard to get on them.
  • Dynamite. Analog grenade. Ignite the wick and throw into the cluster of enemies. Explosion and bunch of corpses. Just use with the mind. You can carry no more than five dynamite checkers. In general, I managed to get dynamite only one-only time when the priest caught up with Billy in the tunnels.
  • Oil lamps. Local analogue of Molotov cocktails. They cannot be worn with them. But you can throw, making the life of the enemy incendiary and hot. If the lamp is on, just take and throw in the least pleasant bandit.

If it does not burn, then first throw – and then shoot an oil spot. Thus, you can arrange an ambush. If she is too lazy to suffer and throw, then just shoot the lamp when the enemy stand nearby.

Horses and hand-to-hand fight

Horses are managed easy. CTRL, SHIFT, CAPS LOCK keys – change the speed of movement. The latter makes the horse hacking. But at such a speed it is impossible to shoot, and the animal is quickly exhaled.

W, A, S, D – control keys. When you get down from the mountain, do not forget to hold the horse so that it does not break. Even if the character does not perish, the animal is very cropped. Mouse turns the character in the saddle.

With fights too good. Right Mouse Button – Right Hand Blow, Left Mouse Button – Blow With Left. Left, Right, Left – Combination of Blow. But, given the primitive enemy intelligence, no combinations will be required. The easiest way: hit with right, rebound back, step forward and kick again. Thus, all opponents are clogged without exception.

Passage

After slapping two years on the prairies of Texas in search of lost treasures of Huarets, Billy lost all hope and decided to return home. Broken, devastated, no longer hoping for nothing, he hopes to find calm in the walls of his home.

But the mysterious past does not let go so simple. And soon the treasures they searched will let yourself know. Because of them there is a lot of blood, innocent people will die, and someone will pay life for old sins. You probably can’t wait to find out what happens next?

Fast and alive

Welcome to the Wild West. Here rules cruelty and violence. Who first grab the gun and faster shoots… That and right.

Meet the first character. Billy decided to visit the mother who did not see for a long time. But first you need to get to the city. Run forward, jumping around the bodies near the waterfall. Now you need to go down from the mountain. To do not roll the neck, press the S key. The hero will slow down and successfully avoid meetings with stones.

Once at the ranch, go through the gate. The farmer does not allow and drives her neck. But another road to the city is not observed, so you have to carefully slip by. However, at first add weapons.

Stand up for a tree and wait when the farmer goes away from the bed. To make it easier to watch, press the Q key. I need a key to look out from behind the tree. Then clamp the ctrl key. The hero will squat. With this way, the enemies do not hear it.

Go for the cart and hide behind the bushes. Wait until the farmer turns his back, and enjoy the house. Need to be wading on the left side. Now think how to climb the roof. Obviously, too high, do not cling to hands. Take the box near the wall and put next to the roof. Just try not to hook the wall. Otherwise, the farmer can hear suspicious noise and go check that there is.

Click on the box – and from it to the roof. Open the box, take a gun and two clips. Charge the weapon and jump from the roof. Farmer can not be afraid. Seeing the weapon, he will immediately forget about the threat and will become obedient. Felt the bottle near the barn to fulfill the mission task and leave the farm.

On the way you will come across two wolves, which apparently finally brought away from hunger and intend to enjoy Billy. Seeing them, run back and shoot a pistol. Cartridges can not save, still soon the pistol will take off.

Having reached the bridge, you will meet the sheriff. He will let Billy in the city, but only without weapons. Have to throw out if you want to go. Remove the gun and press the Backspace key. Pass free.

True, the city is not a peaceful place. Almost every resident walks with a pistol for the sinus. It is necessary to find a weapon, otherwise you never know what. Shoot will start, for example. And then what to do? Go down the street, talk to the undertaker and look at three suspicious personalities. Remember them. In the future, they will play an important role in our history.

Turn right on the square. Suzy, a local prostitute, recognized Billy and invites you to go to the light. This is a good thought. Billy remembered that she has a gun. Fine. Weapons will be ours.

Go to the bar and raise the second floor. The owner of the institution to which Billy owes money is clearly not burning with the desire to let us go to the girl. Well, okay. Then climb through the window. Go out and go around the building on the right side.

Under the window stands cart. But the height is still too big. It is necessary to find a stand. Take a small box and put on a large box. Then pick it up and cling to the windowsill. Once in the room, wait for a girl.

Time went. Need to find a gun until the suzya returned. The weapon lies in the box near the bed. Irony of Fate: No Cartridges. And then wearing a gun? However, thinking once. The girl returned and started Bill’s. However, intimate moment interrupt the owner of the institution. Threats from his side and gun in the hands of the guard clearly hint that now will smell fried. Until the shooting started, jump out of the window and hide for drawers.

The owner of the institution went to the balcony and opened the hunt for Billy. Now it is better not to come across anyone to the eyes, otherwise you get a charge of a rifle in the back. Need to get quiet to the city. So now you can move only in squatting so that there is less noise.

Come on the flooring, located on the right and, hiding behind the boxes, get to the aller turning to the right. Watch over the guards. They patrol the street, and from time to time turn their back.

Reaching until the end of the alley, wait when the guard leaves, and cross in the alley opposite. Wait when it turns the clock from the fence, and go for boxes on the right. Then pick up the window. Get to the long room and look out the window. When the guards pass, jump out on the street, climb on the box and jump through the fence. Come in the barn and wait when the following card is loaded.

Climb on blackboard. Under the weight of the hero, she will rise. But if you try to move on the other side, immediately falls. Therefore, put the box on the edge of the board and jump on the other side. Climb the stairs and get to the roof hole on the other hand.

Take the whip from the box and get out of the roof. Follow the boards to another roof, hook the whip over the tree branch and go down. Now, hiding behind the bushes, steal before the fence. Wait when two guards will start to leave, climb on the box and jump down.

Steal behind them and turn left. Clicking to the wall, reach the end of the house and hide behind the corner. Make sure the guards went away and run on the road. After downloading the new card, go to the right. Once at the top, look down. See four guards at the bridge? Past them exactly not slip. Need to look for another way.

Go straight until you see the house. Go down and wait when the owner comes out. When he turns his back, take care of the house and pick up the cartridges from the box. However, the smart owner has already managed to notice you. Have not yet received the shift of the fraci, jump out the window and run to the left. Having reappeared to the tree near the abyss, hook the whip over the branch and jump over the other side.

It remains to reach the farm. No one is observed nearby, so there will be no special problems. When you come to the goal of the trip, hear shots and screams. Oh, no reason all this…
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