Mystery of the Third Planet: Alice and Pissile Ball: Game Walkthrough and Guide

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March 29, 2022
10 minutes
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By Jonny Gamer

Mystery of the Third Planet: Alice and Pissile Ball: Passage
Mystery of the Third Planet: Alice and Pissile Ball: Game Walkthrough and Guide
Planet Broadcasting

Coming out of the tent, take the signal rocket under a canopy, a piece of plates with hieroglyphs, which lies to the left of the tent, and the oilbox, which is located inside the robot standing on the right of the tent. Having collected things, enter inside the tent.

Remove a piece of rope from the hanger, take a jar from the desk, and then talk to Professor Seleznev. Get out of the tent.

Go left. Go down the label by clicking the mouse in the center of the site. Take the shovel, in the inventory, use oil on it – it turns out a good shovel. Next, apply a shovel to a piece of mosaic, sticking out of the ground. Take tile, talk to cumbersome, after which you get another piece of mosaic. Return to the top.

Go left by a broken slab with an ancient message and go to the swamp. There you will see a second piece of mosaic. To get it, use a warning rocket to a stone that is located on the top of the rock. Next go to the right. Once in the forest, you will find a third piece of mosaic, but it will be protected by a predatory plant. Use a jar on it, and then take a fragment. Remove the web from the tree and go to the right. On the next screen you will see local animals that run out of the hole in Noura. Use Rosyanka on the right hole – it will eat the animal, then hide the plant in the jar and take a piece of the plate. After that, pull the big bitch of the tree and see that in a double, another piece of mosaic will seem in a short time. Go to the right to the glade with butterflies. With a large stump, take the stone, combine it in the inventory with the rope, then return to the tree. Use a stone with a rope on the bitches, and then take a piece of the plate of the hollow. Return to the pedestal on which the stove was located. Use a can with a plant with a plant on Nora, when “Rosyanka” swallows a piece of mosaic, put it in the bank and take the Father Alice. While the professor will extract a piece of mosaic from the plant, take it to the cuckoo, in the inventory, combine it with the web, and then go to the clearing with butterflies. There, use a cuckoo on the clearing, then select two butterflies, which are not enough in the Seleznev collection, and come back to the tent.

Give the collection of butterflies to the professor, take the last piece of mosaic and go to the place where the broken stove is located. Changing on the stove, collect her from fragments.

Peregas Star

Go to the door to the right. Pay attention to the green, and then take the magnet from the table and leave the compartment. Sit to elevator. Coming out of it, go to the compartment on the right and apply the magnet on the bioanalizer box. Taking the device, use it on a space beast sitting in a chair. After that go to the elevator. Use the analyzer to the green lizard, and then go to the door located in the center of the compartment. In the green room, use the analyzer on the head of the robot sitting in the corner. Next, go to the cabin Alice, located on the left. Inside the room, use the analyzer to the container with radioactive substances. After that go down on the elevator down and go to the door to the right. Inside the compartment, use the analyzer twice: on green and snail, sitting on a space boat. Coming out of the compartment, go on the door to the left. In stock Take the sock and pillow – leave the room. Going to the compartment, where green is repaired, use the analyzer to the toy hanging on the wall. After that, sit down in the elevator and go up to the very top – in the log. Take advantage of a large display to decipher the inscription collected from the found pieces. The decoding is very simple, I think we will cope.

Planet Broadcasting

Take one mirror sunflower growing to the right of the bridge, then go to the door. You need to enter the code: 12345 to open the first gate of the storage of purple balls. From left to right The code will look like this: the letter “M”, the heart with a feature below, a sign, similar to a leaf of clover, a trident and a sign, like a jug. Passing into the cave, click on the crystals on the wall – the game field will open on which you need to rotate several crystals to spend the ray of light from one big stone to another. Make it easy. When you join the bridge, the balls of the balls will begin to flash lasers. Put the mirror sunflower on the bridge, after which you can go to the cave where the purple ball is stored.

Institute of Time

FROM CABINET. Take the ladder standing at the railil, then go to the right. In the hall dedicated to the Borodino battle, remove the “three heroes” picture from the wall, from the head of the Napoleon’s bust, take the bird’s nest, and then pay attention to the open cage hanging on the closet. Go right. In the next hall, remove the three pictures from the wall and go to the right again. Casting the castle walls, take the staircase to the column on which Durynda sits. After the bird reverses the castle wall, put a bird’s nest on the column. Next, cut the staircase to the castle wall, where the bird is sitting, then lift the tricon and the mirror from the ground, which will populate out of the cap. With knightly armor, remove the keys and go to the right – you will find yourself in the exposition of the primitive building of mankind. Take the arrow from the princess frog and the skin at the primitive person. Pull the plugs from the electrical outlets and return to the previous screen. Click on the pumpkin, and when it rises, take the light bulb that appeared. Further go to the right to the hall where the bird’s open bird is located. Put the mirror in it to catch the bird, and then use the key to the server to open it. When picking up the book “Hamlet”, pick up the arrow that stuck in the table, and go to the hall, where Newton stands under the apple tree. Use the arrow on the crossbar, and then click on it again so that the shooter shot. Raising an apple from the floor, go back to the hall where the skeleton of the dinosaur is located. Collect three bones from the floor and use them on the skeleton. Next, go back to the cumbersome and wipe and talk to them. Having finished the conversation, proceed to setting up a temporary scanner. Matching things and names will look like this: Napoleon – a triangle, Newton – Apple, yes Vinci – Painting “Mona Lisa”, Edison – Light Bulb, Shakespeare – Book. Next Put on the scanner boom printed frogs.

The era of fairy tales

Take a bitch from a tree that grows in the lower right corner of the screen, and go to the right. In the glade, where there is a furnace, take away from the tree (to the left of the furnace) moss, and then talk to the Emeters. At the end of the conversation, go to the left of two screens. After examining the aliens’s ship, take the ax stumpped in the stump, the blue grass, growing to the right of the stump, and return to the clearing, where the dry tree grows. Use an ax on it – get knitting firewood. Next, go to Emele and talk to him again. After that, put in the oven knitting firewood, and give a moss and dry branch. Next go through the appeared path. Going out to the river, destroy the mountain of old armor and lift the helmet. Go to the right to the cave of Snake Gorynych and talk to him. It turns out that Gorynych is sick, and you need to cure him to help you. Return to the crossing, apply the helmet on the river to dial water. Then go to the other bank of the river and go to the right. Collecting raspberry with a bush that grows on the shore. Put the yoke in the helmet and return to the cave. Put the helmet for the scorched place, Gorynych will warm water, and you will get a healing decoction. Apply it to the snake, it will drink liquid and will be healthy. After that you will get the invisible hat.

Type from the water river in the helmet and go to the left to the clearing, where the spacecraft landed, go inside the vessel. In the first compartment, talk with a wizard, and then go left to the kitchen. There you will see a pike wizard. You need to rescue it from captivity, extinguished fire under the vessel. Apply the blue grass on a plate in which the newcomer prepares food, and then pour water from the helmet to fire. Take the pike and take it to the river. Next, lift the magic wand lying on the island and go back to the ship. Give wand Wizard Ohu.

Go to the right from the place where the wizard sits. Being before entering the cave, raise the frame from the mirror, which lies on the left of the pointer, and the skin of the animal lying on the ground. Next, go to the cave, where they meet the Yeti. Click on a metal disk that stands at the table. At the end of the conversation with a snowman, leave the cave and return to the clearing, where the catapult is located, pick up the board from the ground and the rope that hangs on the catapult itself. Next Go to the left.

Having passed through the bridge, go left. On the becoming of primitive people, pick up the shutter, and then talk to the dog. For the detail from the catapult, she will ask the clothes for their wards. Break the skeleton of the mammoth and take the acute bone that will fall on the ground. Return to the bridge and move right. Having passed on the next screen, use the cock on the ice block, from which the gear sticks out, and then lift it. Go to the right to the next screen. Use the frame from the mirror on the water – it turns out a mirror for a snow man. Next, put the board on the water and go to the other shore of the lake to pick up the animal skin. Return to the bridge, but do not forget to pick up the board. Break the drying of the tree growing over the precipice. Use the branch to the skin that lies down on the stone. Use the rope to the acute bone, and then the resulting needle with a thread Sewing clothes and give her dog. Having received the item, take the mirror of Yeti, taking a detail from the catapult. Next, assemble the catapult by applying the board, gear, lever and metal bowl on it. After that, shoot a catapult to send a lilac ball in the sun. Land saved.

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