The SetTlers: Heritage Of Kings: Game Walkthrough and Guide

Home » Game Guides » The SetTlers: Heritage Of Kings: Game Walkthrough and Guide
July 19, 2022
12 minutes
121

By Jonny Gamer

The SetTlers: Heritage Of Kings: Passage
The SetTlers: Heritage Of Kings: Game Walkthrough and Guide
Straight road to throne

Initially, several general councils that are applicable and outside the campaign.
Resources. All of them, with the exception of gold, are exhausted. However, if you have workshops in the city, stocks will be replenished in small quantities even in the absence of mines and trees. The higher the level of the workshop, the greater its effectiveness in this regard. If it was announced a warning to exhaust stocks, then in one of your mines there are less than 10% of the total. Always watch the loggers who are in search of work can disperse along the whole map and lose weight, retreating you without new wood. Before opening the chest, save the game, then when loading its contents (empty, amount of money, resource type) may change.
Construction. Concentrate the main array of building your city in one place. In this case, when anxiety is turned on during an attack of buildings in the strikers, the arrows will fly, which will reduce destruction. On the other hand, sometimes it is necessary to build on the borders away from the center of the tower or houses for miners and masters. The size of the settlement is limited to the capacity of the city center, which can be expanded (up to 125 people) or search for a suitable place for the new (for example, destroying the settlement of the neighbor). Before you do this, do not hurry to put too many buildings, attracting workers, otherwise you will not be able to hire a sufficient number of soldiers for defense or increase resource extraction if necessary. Builders Brigade should not include more than 4 workers, t.to. Excess will be laughing without.
Infrastructure. All residents will need a place for overnight stay in homes and food that provide farmers. It is permissible to have a small shortage of such buildings, but it should always be remembered that in this case people will spend the night by fire (the more its size, the sharper problem), and this parking can be located both two steps from the place of work and onAnother end of the card. Then, instead of work, the citizens will be forced to spend a lot of time on the road.
Trade. In the market you can acquire the missing raw materials. Do it better in advance because the operation takes some time. In addition, each subsequent transaction for one heading will cost you everything is more expensive. The best choice is to exchange the desired goods for gold, which in normal operation of the settlers will always be more than it is necessary. Often for sale the least beneficial sulfur due to the current exchange rate. At the same time, it is precisely with this resource that can be construction of cannon towers and open the change in weather.
Motivation. Does not fall below 100% if you do not force subordinates to work overtime. The latter is not recommended even in cases of extreme necessity, t.to. Wait for the development of a certain technology a little longer will be much easier than to deal with the fall of morality in the workers. Motivation above 100% optionally, but this will increase the performance of all residents. You can achieve such an effect with the help of blessings in the cathedrals and decorative buildings – Flowers, hours, statues (for one each type will be enough).
Taxes. Changing the rate (opening of literature is required) is in reverse effect with motivation. Revenues in the treasury are produced once every 2 minutes, and the average rate under normal conditions is better not to change.
Technology. All the most important studies are associated with units, making them stronger, rapid and persistent. In the mason house you always need to order an improvement in the strength of buildings, which will allow them to better endure enemy attacks. Although almost all technologies bring a certain benefit, but, for example, the opening of an architecture that allows you to improve houses and farms – non-disabilities in the conditions of resource deficiency.
Towers. Protective facilities are better to have several rows or a triangle. In this case, the distant land of the enemy attack towers will support the front edge of the defense, because in the near battle of the towers are powerless. Look for narrow passes and occupy the hills (bonus in shooting range and difficulty with an approach for the enemy) to create an impregnable fortress.
Heroes. As soon as you collect all six heroes, you will have a successful mini-army, which you can charge a variety of tasks, right up to the destruction of small clusters and opponent bases. The power of heroes lies in combination of their abilities, which when used by use help them, even in a fight with an enemy with a numerical advantage. At the same time, never let the heroes lead the attack on the big enemy camps. In this case, they are quickly divided and die one by one, and if your attack fails, to return them to consciousness will be extremely difficult until the next big raid. However, it sometimes helps the use of fast cavalry. If nearby a little enemy soldiers, then move it chaotic in the vicinity before the resurrection of the nearest hero.
Tactics. The best scouts are peasants because of the small price of their preparation and good speed. The army must be balanced, t.E. include all types of soldiers. The most formidable force in the fight against enemy armies is crossbars, if you do not allow the enemy to get too close to them. For the rapid destruction of strong buildings, guns are used, and explosions from shells at the same time can end up with the nearest repairmen. The main part of any army should be hardy swords, who easily distract the attention of the enemy. The unit size can be subsequently increased to 8 soldiers, not counting the commander.
Strategy. Near your database can always find stocks of a wide variety of resources, but do not rush to use all of them immediately. Try to find long-range deposits and establish control over them until the opponent appears. Do not go to the attack, but develop, make the strength and wait until the enemy is spending its reserves. This can be traced by the number of attacking and frequency of attacks. I will not extend the treasure and bypass path to the enemy base, which can save the lives of many of your soldiers. Do not use the entire army immediately, and first spend the exploration of the characters and weaken the enemy defense with the gun before the final impact.

Campaign passage

Prologue

Having mastered the camera control, choose Erhek and go to the south-east. Not far from the city already expects a squad of swords. Then follow south to the marks in the form of flags, on the way to be seed with the gangs. Further path lies east. Waterfall is located friendly city. Place a mine for clay mining on its territory, several houses (at this level they are improved to cottages), farms, college, where to explore construction and outfit. In order to quickly assemble the necessary resources (wood and clay), you can increase the number of peasants. Build the barracks and train 3-4 units of swords. Take them, ehk and pilgrim and move to the West. Communicate with the escaped peasant who tells the road. You will meet a place for the new city center, to prepare which we send free workers. Went your little army to the south and then west to a big river. With the arrival of winter, water will freeze, and it will be possible to cross the other. Attack on the enemy settlement Start and complete with the destruction of prison security, freeing the priest of Helias.

Thhalgrand

New hero – Dario. “Falcon’s eyes” allow you to see the world from a bird’s eye view and move with such a kind. You can also send a falcon for exploration into any unexplored area. In this case, first activate the command, and then specify the desired location. Special protection ability to drive out at the time of all enemies from Dario and his environment, which will greatly help if you attacked superior enemy forces.

Dario must reach the village attacked in the east before the destruction of the fortress. Kill the gangsters and jammed archer. Go to the north to church. John’s father will tell about neighboring settlements and will kindly return to the peasant raids. Talk to those standing near the inventor Leonardo, having received the drawings of the observant tower. Return to the city, repair the fortress, organize the production of resources (clay pit – in the east; stone – next to the city center). Choose Dario and visit the village on the eastern shore. Her headman will offer to exchange 300 units of iron ore on swords. In the West, another settlement was located, where Dario will receive a squad of archers as a gift. On this mission, they are not allowed to train them, and additional detachments can be replaced by 500 thalers. However, both of these proposals are not beneficial due to money and time deficit. To increase tax fees Build 2 colleges, farms, mines and any workshops. In the northeast there is a parking of gangsters, which will very soon make another raid on the recoverable village. Put the barracks, press 2 detachments (specks and swords). Security place over the bridge around the mine and order them to keep positions. Crane with a light infant infantry, destroy archers. Such attacks will be periodically repeated. Take the East to the goal, finding that the keeper of the key languishes in captivity at the robbers. Increase the number of army 2-3 times and move to their camp. While the center will comply with the main forces, 2 units of the speakers attack the horse archers of the enemy. Destroy the tower of robbers, freeing the guard of the gate. To complete the level, go to the goal, talk to the keeper and follow the first adventure.

Ridgewood

Not only the village of Dario underwent robbery attacks. Not having time to arrive in the surroundings of Ridgewood – the native village of his mother – he learns about the new attack of robbers. Regardless of the number of the army that left the gate limits at the last level, only 2 of the swords of swords will remain with you. Follow the road to the development. In order not to encounter an ambush, send to the exploration on the left branch of the falcon. Making sure the way is free, move to the ruins and enter with the attacking fortress by soldiers. They will be so passionate about their occupation that this fight can be won without loss. Once you show the location of two parking lots, immediately descend from the hill and go to the nearest of them. Hide the infantry in the forest, and the hero will pull out half the soldiers guarding the camp, plaguing with them. Do not pay attention to those who run away from the captivity of the peasants – they themselves will find the road to the city. Destroy the second adversary infantry group by destroying all his buildings nearby. Try not to lose captains in this battle, retreating if necessary. From the chest on the clearing take several hundred taler. Talk to the rescued Leonardo, who will give you a tower drawing with a ballistant. Return to the city. Do not send peasants to explore the surroundings alone, t.to. In the forests you can meet ambushes. Dario in the north will find a miner who will tell about an abandoned mine in the West. Clay pit and stone mines are north of the city. In the new barracks, do your detachments. The timer in the upper right corner of the screen shows how much time left to the new attack of bandits, which will move from the south-west of the second camp. In the West (organize iron ore production there; there is an abandoned city center for the construction of houses and saving time to miners, but it is not necessary to spend resources for it) and destroy the detachments of the robbers in the east. Reflecting the attack of bandits (if there is enough funds, put a protective turre on the southern entrance), move to their database and destroy it, taking there from the chest another couple hundred talers. Go to the north to the neighboring village Oberkirch. One of the locals will indicate the location of treasures, which are not observed here. The elder will ask you to help you in the form of money or troops. Through the window with tribute (Trubute) give the settlement 500 thalers. With finance in this case there are no problems, t.to. Good tax revenues provide miners, scientists and infrastructure. Ally will put forward a small army to the east to reflect the raid. His specks and crossbars in the power to finish themselves with the heavy Connection of black knights, but, just in case, keep our detachments nearby. Hiring a new army is not necessary, t.to. This level can be passed, using the services of only data at the beginning of the divisions. The messenger in Crawford fulfilled his business, so Dario’s childhood arrives from the southeast – the brave military warrior with a good army, by the way. The last task of this mission is to repel another attack of aggressors, which this time will be held near the southern village, where and send Dario with his swords. Raid will begin at the North Tower, where he will post a heavy erec swords, for the backs of which put the shooters. Heroes with their squad to easily end with the enemy, and Erek will lead Dario to Crawford in the shortest road.
123456

    How do you rate The SetTlers: Heritage Of Kings: Game Walkthrough and Guide ?

    Your email address will not be published. Required fields are marked *