Devil May Cry 4: Game Walkthrough and Guide

On the eighth of June 2008, one of the most anticipated events in the world of electronic entertainment. Personal computers finally moved the fourth part of the sensational demonic series Devil May Cry 4.
In order to pass the game, the translation itself is not too important (especially if you are using this manual) – all actions at the level: bruit the enemy and go on, but do not think that it will be monotonous, all the fights will be interesting andUnique.
So, you launched the game in DX9 or DX10 mode – no matter. Start a new game, after choosing a complexity, and I also recommend watching all rollers in the game.
A small note: In view of the writing of this manual for the English-language version of the game, all names will be written in English, so as not to cut the ears in incorrect writing.
Devil May Cry 4 Passage
Prologue
The first building that you will see will be the opera building, which I first accepted for the church. Inside, just a solemn preaching about the 2000th anniversary of the day, as the dark Lord of SPARDA rose on the defense of mankind. The opening of the celebration is marked by the song that the girl signed by Kryie. It is unlikely that someone will translate the song, so I will say that she sang about the fact that the devils can cry too.
While alone listen to Kryie’s voice, a young man named Nero, for whom you will soon have to play, breaks through the building in the building. And he still has time for the very end of the song, at the end of which Kryie notices him and, crashing towards him, finds a gift that Nero could not give her hands.
And finally, Nero began to fall asleep and decided to leave. But he did not go far – at that moment, Dante’s real devil jumped from the roof (the main character of the previous parts of the series) and fired in the priest. It is still difficult to say why he did it, because in the past he, like Nero, was a member of the Order. Nero tried to lead the girl, but she rushed to help his brother. The battle of (in which, by the way, the devil wins) and when Nero saw that the devil moves to Kryie, spread on Earth, then entered into battle personally to give time to brother Kryie – Credo to learn sister.
Mission 1. One field of Yagoda
So, Credo gone, but promised to return. And not alone, but with a bench. In the meantime, you have to get it all alone – the control goes to you. Act.
In this mission, everything is simple because it is nothing but learning. At the beginning, even the meter is disabled – you just need to be filled, as they say, attack, as they say. But you will see that he has a plaster on his hand.
So, you put Dante to the wall of his own sword? Fine. Only once he is not a man, then from such a light wound can not die. But finally, the devil will tell you that Nero and he himself are absolutely the same and different in one thing in one, to the question of what – Dante evasively says that he is doing and hiding in the same hole where he came from.
Yes, Credo did not deceive you and still returned, but too late.
Mission 2
The most important thing is that Kryie dotted (with great difficulty) Nero his sword – the Red Queen, which he holds with one hand. As long as Nero “was played,” Kryie found her gift, which, despite the reference, did not suffer at all. The gift itself is a golden winged pendant. Here Nero gets a task – to find and punish Dante.
Meanwhile, chaos is on the street, everywhere the creation of hell kill ordinary citizens. Well, Nero to cover the late. Oh yeah, here he will save Kryie again.
Now, you can pump your character by purchasing additional skills and go to battle!
Consistently exterminating enemies, you have to move on, there are no difficult maze here. Do not forget the same thing that by destroying many items, you get bonuses.
To begin with, go through the stop and enter the door to the right. In the room, take the Golden Bonus (it will allow in the case of your death not to start the mission again) in the wall and rise by the destroyed stairs. You will face a face with monsters in a close room, to escape you will not give a web on the doors, but you didn’t want to run? Red Web will disappear after the destruction of all enemies, blue – only after the puzzle solution. When nothing remains from enemies, go through the door. There in another one. Seen from balcony? Monsters completely covered, dancing by bus!
Okay, with them later, go down to the bottom of the hall and remove the blue crystal skull from the strange device. Noticed a glowing blue circle? Go to it. Now focus on the “light bulb” and use the hand of Nero, the one that was under the plaster – a demonic hand. You jumped where they could not get standing on the stairs. Repeat action. Go to the door and jump again.
A little passing forward, you can pass a secret mission, the essence of which to destroy all the demons for the allotted time, will give you a part of the crystal as a reward. With it or without it, move on. Jumping further, surprise awaits you – the passage will be tightened with the red web and you will have to deal with enemies. Further expects the fight a little longer. So gradually destroying opponents, move forward. On the roof you can find another fragment of the crystal. After that, pass through massive wooden doors.
Calmly walking along the pier, you will be in the house where hellish creatures will be sprinkled on you with the ceiling, and this time, instead of legs, they have sharp blades, they do not exceed such a leg, but just cut down.
Crashing with the demons, you will be stumble upon a strange mechanism that should destroy the blue web. Everything is simple: at first, with my devilish hand, unwind it, and then stop. The path is clear.
Behind the web is the center of controlling the mechanism of the adjustable bridge, grant Nero the opportunity to manage them, you will see – he will cope. Go on the garbage to the wooden bridge on the pier and go through the just lowered by a strong Iron Bridge.
Once inside the building, you will need to show a reaction: to grab a demonic hand to jump right in flight. Upstairs go to the right in the door.
Now you have fallen into some kind of wilderness, but it is here that you have to fight the fiery devil, however, do not pay attention that it is several times more than Nero, a few blows of a clawed paw when he is ground, and ready. And so, it is better to stay away from it and attack from the gun. However, victory will be faster if used while the demon burns, the Red Queen. The most important thing to escape from his straight blows. In addition, the first-aid kits will help you, which fall out when the building is destroyed.
The devil pursed his paws and, retracting into his world, said he had to restore his strength? Fine! I think you guessed, to whom, according to the demon, you like. Go to the passage that was covered by web. Rate right in the cave and … The mission is passed.
Devil May Cry 4 Passage Game. Mission 3
White wind. Searches castle Fortune
It turned out that the cave is the entrance to the mine, move forward on the rails, destroying hellish creatures on the way, when you reach the waterfall – Close up and climb into the next cave. It does not matter that the passage is scored by boards, just scatter them. This passage leads out, but do not hurry to rejoice – coming out of the cave, you will find yourself in the snow-covered mountains. Good place for fortune castle.
Soon you will attack ice monsters, destroy everyone and go on. Near the gate from the sky will fall Gloria girl, which is spectacular to deal with monsters and without your help. How to find out that she is also from the Order and heard quite a lot about you. True, according to her, rumors were not too flattering. After talking, everyone will go to his side. You in the role of Nero should go there, where they were going.
So, you got into the hall of the cathedral, there is nothing particularly interesting here, now go to the door on the left. Passing along the corridor, go to the room with water on the floor, I would call it sewer. Rising upstairs, consistently jump until you find yourself in a passage that leads to the second tier of the Hall. Pass on the door at the other side of the hall. Now go down one staircase and climb on the opposite, thereby you will find yourself in another part of the corridor. You again got to the blue wheel, go with him, as well as for the first time: Split it and stop. Congratulations, you took off the blue power field, now go to the liberated door.
You got into the gallery, but there is no time to consider paintings – everywhere enemies. Corrido leads to the library. But carefully – the knight attacks you, get ready to defend. Its very convenient to attack a demonic hand: Nero protrudes the knight with his own spear, however, before death, there will be two of them, but this is the case, as they say corrected. After the victory, it turns out: the armor was empty, which does not foreshadow anything good – the demons captured the armor of the Order.
Complete in the opened passage and get a regular crystal from a strange device similar to an oil lamp. So, the third mission is behind.
Mission 4. Cooling
Return to the previous room and hack a closed door with the help of a torch statue that can be found opposite the door. When the path will be free, pass forward. Return to the hall through the gallery. Go to the table.
Passing through the dining room, you will see a device creating huge fiery balls to pass. You will have to hide behind the torch that you need to break the car, by the way, another secret mission is hidden in the car.
Behind the door you will see the wheel that opens the grid, so that you can carry a torch along the corridor and perform a part of the puzzle. I’m not saying that this torch story is convenient to clean the corridor from monsters. But before putting the statue on your place, put it up to the end of the corridor and break the castle. All the statues of you, place them in places and go to the opened door.
FINALLY FRESH AIR! But there they will attack the next demons, this time in the presence of women. However, making them a few blows, you will find out that they hang on the mustache of a huge demon toad, you will have to straighten with him. All the focused attacks of the melee are effective against him, but in his “mustache” it is better to shoot first.
Before his death, he managed to call his toad brothers, but Nero managed to close the portal right in front of their nose, and, thank God! I understand perfectly why Nero was so frozo when he swallowed toad.
Mission 5. Holiness
A terrible place, but it should be a cemetery, and even captured by the demons, immediately borrow flying monsters and jump over the fence. Go to a large staircase, under which, by the way, the next secret mission. Rising, go to the door, evil knights wait for them.
Coming out of the bedroom, immediately breathe a riddle with a wheel already in the usual way. Catch up to the other side, without forgetting to grab a statue with you, it is necessary to break the next castle.
M-yes, it turned out stupid. Nero fell into the room full demons. Destroy everyone, take the wind talisman and jump upstairs. Get rid of enemies and move on to the main hall. Statue break the “Coffin” in the middle of the room and boldly jump on the chandelier, while seeing what will happen when you use it.
Go to the hole under the portrait. Going down, you will find yourself in the underground laboratory. Passing at all a bit, you can watch the video from which two facts become clear: the priest Sanctus survived (in any case, still alive) and not all are glad that in search of Dante sent Nero.
Mission 6. Resurrection
What happened so that the scientist Agnus was so afraid – you got into his laboratory. Well, nothing can be done with this, so feel free to go ahead, or rather fall, Nero is still like a cat, landing on his feet.
Soon you will be closed, but it will not for a long time, the demons rush to help you. In the next room you have to solve a puzzle. It is necessary to spend your figure to the end. Make it need to throw a cube – everything is simple here, the figure will move on as many steps as it falls on the cube. There is only one nuance, when hitting a yellow field, the figure will move backwards, but when you get to red – either monsters, or deadly rays, from which you need to save for 30 seconds. Radding a riddle, go on.
Now Agnus will on you on the demons on you, disperse with them and deal with the scientists themselves. True, before the scientist shamefully flies, but it is too fly away in the form of a demon, you will have to survive the process of going with a sword and also to become a demon for a short time, only good. It also turns out from the scientist that Sanctus is not so holy and wanted to conquer the world, for which this employed laboratory was created. And yet, Nero updated the supply of weapons, Yamato will appear.
It is time to talk to Credo, to do this, choose from the laboratory and remove the web. Go all the time on, taking care of the rooms from monsters, while all the roads lead to Rome.
After you leave the punched portrait, turn left or right into any door and go on a secret bridge that you just found.
Because roads back no more, move forward. Soon you will go to the forest and see Dante, which however, hurry to hide.
Unfortunately, Nero, unlike you, will not know that Agnus reported on his devilish half and now Sanctus ordered him to grab it. On the capture of Dante sent Gloria, but it is not yet clear that she is going to do.
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