Hitman: Absolution: Game Walkthrough and Guide

This passage considers only one of the many options (styles) required to achieve goals in each individual task.
Difficulty – difficult.
Personal contract.
Agent 46 eliminates the first guard that went to the ice cream van. Immediately go to the gate, turn to the left to the gardens. We catch up with a security guard and deal with it by rent. Body hide in a number of container. Going further, press the tree. Jump over it and here we can go ahead or turn right. If you go straight, then neutralizing the enemy and immediately hide the body in the container. Before the tennis court there is a highlighted area – this is the activation of the control point. On the tennis court, the guard speaks by phone, deal with him and hide the body in the corner container. Turn the right, catch up with another guard and strangling it. Here is the checkpoint. Do not forget to hide the body, even if you do not see anyone nearby.
Ahead of the garden, wait until the guard leaves, and proceed to him right. Neutralize it and hiding the body in a wooden box inside the arbor. It remains to go through the straight line through the wooden bridge and get to the door. Hiding behind the racks, the enemy will go to the fence. Neutralize it, we take the disguise and discard the body into the water. We are moving towards the greenhouse to get inside, you need to use “instinct”. Let’s go first on the left, then on the right side, since the guards got up from the passage as the inscuffed. Upstairs you can notice the pipe that leads to the center. We are waiting for the guards to the right contract, and then we can unscrew the valve on the pipe. We go outside, ignore two opponents, but just go further. Jump on the leaf building leafing and climb forward, then go down down and go up. Reset the joyful guard, who just learned about the absence of cancer. Penetrate inside, we are painted with the guard and change clothes in his clothes. Body discarding the window. We go further until we find a closed door. Turn off the signaling through the computer on the right.
We get into the most dangerous part of the estate. Here are full of security, our main goal is the head of the security service. Turn left, go a little forward and left again. We will rise up, neutralizing the enemy or wait until it goes into the bathroom (here, by the way, you can activate the checkpoint). Where he stood, there is a shutter control panel, activate it. Now the boss will rise here, and we can deal with it. We take the drop-down key card and unlock the door. Get to the goal – Diana. Fixing, and then talking to her, go to the exit. Ahead is four security guard, kill them all. To do this, use “instinct” + press the corresponding button, we mark the head of each of the enemies and fix the goals. I discover Victoria at the door, that the most girl about which he asked to take care of Diana before death.
King Chain Town.
We assign Victoria to a safe place, and they themselves begin their own investigation. Ptah gives an order – kill the local “king of parties”. Go ahead, then we will need to go left and open the gate. King we find enough quickly, much more difficult to get to him, because it is surrounded by not only its own protection, but also by local police officers. In this passage, consider silent murder with the help of a poison of such fish as a fugue. First of all, it is necessary to get it. Boldly, pass forward to the very end, then we will go right and go through the arch. On the right we will see two merchants. In the shop in the girl, we can pick up a fugue. It should be envisaged that the police do not look at our side, and the main girl shopping. There are two poisoning options:
1) The king will leave the gazebo for a walk. If you follow him, then you can see that it will spread me. It should be placed, waiting when the cook is directly in front of us. The king will definitely return here, you only need to wait.
2) It is necessary to wait until the king negotiates with a snowman who supplies it “sugar”. Similarly, follow the supplier, that is, I will wait for a start when the king returns from a walk. Snowman goes down, in the corner there are drugs. Poison them with the help of a fugue. Snowman and the king will go to the dealer’s apartment, where the goal will turn the “sugar” taste. But this pleasure will be the last.
Let’s leave the territory of the Chinak Town through the passage marked on the radar. Ptah agrees to help us, as payment we leave him your gear.
Terminus.
Pthaha points to a new goal – Blake Dexter – an influential figure on the weapon market. It is located in the hotel, and to get to it is almost impossible because of the vigilant security. We go ahead, go through the street and enter the building. The first floor is not prohibited for free movement. Immediately we turn left, then go to the toilet through the door to the right. At the end of the room there is a vent hole, pass through it and immediately note the camouflage on the washing machine. We change clothes, pass even further and jump down.
In this basement, we find the elevator. Here are some enemies that can expose them. Use “instinct” avoid meeting with them. Also with this ability and radar, we will easily find the lift. Calling it, you should hide, since the guards will come to the noise of the worked elevator.
We rose to the seventh floor, as it is much safer from here to get on the eighth floor, rather than if we immediately have reached the desired level at the elevator. Immediately turn right, then once again right. The guard looks over the other side, so quickly go ahead and turn into the passage to the left. If we do not have time to do this, you will have to wait until the enemy gets up from the sofa for a re-walk. Using the “instinct” you can see in the man’s room. To lure him very simply: we are detained the electrical stopping near the door and wait. When he comes out and goes to the shield, quickly stamped into the room. From the window we will get on the fire staircase and climb up.
Activate the checkpoint, after which we start climbing on the ledge. Near the first window we will spend the guard and discard it down. Penetrate inside, we pass on the pianos and we will be in the corridor. Left – door leading in 899 room. Again, waiting for the security guard and wake the castle on the door. 47th does not want to go across, so penetrate the ventilation mine to the right of the door.
Saw flight.
Without coping with a girlfriend bulk blade – Sanchez, we are stunned and decide to substitute. Blake kills the maid who arrived on the noise, and the knife who was committed to murder puts in our hand. Waking up, we discover a strong fire and knocking on the door of the police. We go to the next room, come out from the window. I climb on the ledge right, then climb the stairs.
The roof wrapped the smoke curtain, however, the police patrol here, and they see us perfectly at a distance of a tent of meters. We select a moment using “instinct” and hurt for the first shelter. Shift to the right and continue to go to the exit, be sure to wait, turning the patrol.
Once in the library, jump down and move right. Not going down, waiting until a policeman rises to us. Neutralize it and change clothes, and the body hides in the closet behind us. Go down and hide behind the shelter. When the enemy turns out, quickly pass under the stairs to the right. And from here, go upstairs by an additional side staircase. Turn to the left, we see a security guard looking at bookshelves. It’s easy to pass by him using “instinct”. If his stock is exhausted, it is better to wait for the repayment of light. When neutralizing the enemy, the body is hiding in the closet. Another patrol will rise to us if you do not have time to hide the previous body, it is better to stand next to him and wait for the guard. Go down, go straight across the hole in the wall. Even further behind the wall there is a staircase, wage an obstacle to the left. But we fear numerous patrols, there will have to tirelessly use the “instinct”. Raised upstairs neatly, and immediately get right and hide behind the angle. Here we can use the lever and enjoy the chandelier. Taking advantage of distraction, quickly run to exit. Climb upstairs, the staircase is collapsed, so we get up to all the growth and climb, clutching for the ledge. Go to the other side of the beam and finally find ourselves outside.
Go down, accelerated running into the building. Hiding behind the racks, moving to the left, using short transitions from one shelter to another. Finally, when the helicopter hits, let’s go straight until the stop will notice the ventilation mine. Alone through it, choosing on the other hand, immediately press the shelter. We move forward on the left side, we use sharp transitions from one shelter to another. In the end, in the presence of “instinct” we can safely go to the entrance.
Penetrating inside, moving around the rooms to the corridor. Monster two police officers will not work. Having noted in the corridor, let’s go straight, then on the left I will see the cooping cope happily, and a little further at the crossroads of four more. Waiting around the corner, then enter the room on the left. Here we arrange a real disco and hastily leave the room. Now we can easily reach the elevator.
Coming out of the elevator, pass through the door to the left and immediately hiding behind the counter. We are waiting for a police room and slowly move after him before the outgoing. Mixed with the crowd and continue to move along the edge of the platform. Finally, climb the platform edge and move even further. We climb into the building through the window, but consider that the point of the Guard of the order is not sent to this side. Radar or “instinct” will help this. We go straight, then we will turn right and get into a small room where there is a staircase. Climb upstairs, activate the train signal on the platform B. Go through the door, make your way through the crowd, not facing the police. At the difficult level, the task is quite not easy. Actively watch the radar and do not forget to use the “instinct”. Reaching the platform, choose less patroling place and wait for the train.
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