Hobbit, The (2003): Game Walkthrough and Guide

Not even a traveler who does not have much experience will not be much likely to go along with our hobbit all the way “there and back”. We, for our part, we just want to help the reader to decide on the main milestones of this dangerous journey, having told that the Bilbo and his friends are waiting during the game. Sign about marked tasks, the execution of which is necessarily for the successful passage of the game. Tasks marked with a sign about are additional, but their successful implementation can bring our hero a lot of benefit. So, in the way!
Introduction. Preface.
(Sleep Bilbo. By Freud. 😉 We are invulnerable. Therefore, boldly urine goblins, along the steps through the map to the new place of battle. Killing all the goblins and here, we climb the stairs.
Chapter 1: An Unexpected Party. Unexpected Party.
In the house we open the chest, take the pole (stick). (By the way, I advise you to move in the doubtful situation on blue crystals (SC) courage. In addition, it is helpful to collect them – as soon as the upper scrolbar will be filled, you will have a life.) Coming out of the house, straight and slightly right. Speak with Sandyman-Ohm. He needs nails and a hammer to fix the bridge. (This is yes – shoemaker without boot!) Nails can be found right there, inside the mill – upstairs, breaking three jugs. We go around the broken bridge on the left and the mill climb the hill. Next to the next hill and in the center of the lake, we take the hammer from Karl. (Type, says played. What are these interesting games, the kids are playing with a hammer?) We return to the bridge, we give the hammer and nails and go to the other side of the river. Left, in tavern.
Chapter 2: Roast Mutton. Fried lamb.
Speak with Torin, it takes a hot lunch. (Loading three donkeys, still a dozen donkey about two legs, which are so talking to a friend: Go, they say, to our hot meal. And the slightly slightly – the range of livestock is full!) Okay. Down, we reach the memorization point (TK). (required by sixth – running, Ctrl, Space). Here you will be shown that to move to the other side you need to lower the water from the gateway. Top, press the gateway lever. Down, through comb frogs and upstairs, to the rope. Jump on the rope and rub on the other side, to the TK. Here we will show another gateway. Down the rope and, killing the top three frogs with a wolf in addition, (well, they are friends, do not think that it is thin 😉 to another rope. (Open the chest on the road. In the chests there is energy and upgrades. Watch simply when the arrow (or window, or the square) will be green and press ENTER. At the top of the running gear shows the remaining time. If you see that you do not have time, it is better to press ESC and start re-. Otherwise, time may end and you will take energy.)
Up, open the gateway. And down to dams. Jump over them to the cliff, for which the TK and whirlpool. Then by rope. Bach! The passage was piled by stones. TK and her goblins complain that the fried lamb is tired of them. (I looked at all, her god! 😉 On the wall to the first goblin. As soon as he leaves, overcome. Next to the blue chest and below, to a high boulder curve, near the 1st Goblin. Wait until he is suitable for Boulder, sniffs, will go away, turns back and will fit, it praises his hands as wings and leave again. And at this point you need to run on, to the low-bowl boulder. Waiting until the 1st Goblin again goes to a high boulder, running along the right wall, to the melco-shaped boulder. And further, along the wall until the next TK. Here the way to block the yawning 2nd goblin. Wait until it becomes widely yawn and proceed by him (with the SHIFT key). Next, hold SHIFT constantly pressed while you are behind the boulders and run, while you see the back of the 1st Goblin. It is necessary to run to the fire, to the wallet. There you will fall when trying to take it. M-yes, so many works, and still get into the paws of goblins. However, the devil-from-tobackerka Gandalf is like here. And there and the morning:
Chapter 3: Troll-Hole. Cave trolls.
In fact, stupid to steal the wallet when you just want to eat. (by the way, tell me, Tolkienists, what money were in the Mediterranean? Professor has no word about it).
New Task from Gandalf. On the way, do not forget to take an upgrade scroll. Down, three wolves. Up to sitting gnome. And further up, to the entrance to the cave of trolls. Near the lake kill a couple of frogs. (Not, it is not for food. You are not a Frenchman, I hope?) On the rope up, on another rope, and further, in the second hall. In the second hall (after the battle with frogs) on top of the third hall. Here you will meet Elfin. Clear – Male help is required. (Yes not you (I did not come out) – she needs medicine.)
Below – the shell beast with young. Battle tactics such: kill all the cubs (kind toy, is not true?), the beast gets up on rapids, showing vulnerable abdomen. Four good shock with a jump. Swimming on mushrooms / platforms, detect a crystal that launches a horizontally moving platform (later). I also found a medicine for Ehphini. (Leaching her do not treat it, still she will now not be lagging behind us. That would be all the girls so reacted to us 😉
Deep into the cave, through the heads of worms, to the platform. Insert the crystal in the pedestal and forward. On the fork to the right. Back to the bottom of the left, on the air. Eh, sun, sunshine… Root up and again in the cave. (By the way, I remember the place – we will soon need to fly over it with the sixth. If you drop – back and on the rope). We pass the stakes and here we will be shown the place where the key is. (Close to the lochot, and do not bite.) Right, to TK. On the platform and on the yellow rope to the right. And further, to another TK. From her to the left, to the slope covered with green slippery. Raise. A bunch of small goblins with kirk. TZ. Insert crystal. On the rope and on moving platforms to the key, as if clockwise. From the platform with the key again on the move. platform, rope and top level. Up to light. Remember the second entrance to the cave? Now you are on him. Here you need to jump with a sixth on the opposite slope. All, to the goal.
Chapter 4: Over Hill and Under Hill. Above the hills and under the hills.
(Now helpless dwarves still feed… Maybe they and a piece of paper find ass wipe? 😉 Left, TK, Scroll, Firewood. Oops! Fall, no road road. TZ. Wolves here like here. And we from them to the side, on platforms, to another TK. I move the stone block to the slope (ENTER – took, movement – move, Space – turn over (useful), again ENTER – let go. Do not forget that in the game there are “Straf” keys, t.E. movement left-right – “a” and “s”, it will be useful not only in this situation). However, this is a training, we are still further on the rope. Run on the performance, again on the rope, and up onto a very small protrusion. And on this protrusion “Strich” moving to the right. And again for a very narrow protrusion counterclockwise to TK. Here in the case the stone giants enter. (Like children, throw by Kamenymigi. Just fifth grade, second quarter. 😉 can try to soak them. But I would advise running further along the slope, by ropes, to the next. TZ. It’s very good here to create a bridge to you on the other side. And on the other side – another bridge. (Straight not friends in this game help, and enemies. Dwarves constantly have to pull out of the front, and the real help is rendered from enemy camp. And for some reason, the wolves for some kind of drum stones, and you are killed from the first time.)
Dive into the cave. Stone bridge will roll apart, so the place suspiciously sealed on it (something like plaster), jump over. TZ. Down, a bunch of small goblins. Come out of the cave left. Ba! Bridge destroyed. Gada… Again in the cave. Room with a wing mechanism and TK. Move on. Stone slab rear cuts off the way. Down, I wash a bunch of small goblins. On the protrusion we find the first part of the mechanism. On the rope up and from the TK – we find the second spare part. A couple of good jumps back – and we have another TK. According to the SC – we find a third spare part. On platforms up – we find the 4th spare part (and what idiot they scattered?) TZ. Attempt to go further leads to discard back. (Program error?). Need to return the same way. Two jumps (second with a sixth) from the TK through the central platform. In the passage – damn, again throws unknown where. Well, but in this room TZ and see on the protrusion of the 5th (!) Spare part. (For sure, drunk goblin did this mechanism). We take it and now the stone wall opens. Through the bottom we return to the TK. Jumping there and here (honestly, definitely I can not understand where it throws every time there), finally get into the room with a mechanism. We adjust all the details of the mechanism (ENTER) and finally we can get out of here to a short. (and why, by the way, came, did not understand? BUT! It’s like another side…) TZ. Left, we jump on platforms in a circular staircase. Reaching almost to the top, we jump to the left for the ledge and the rank are moving to the left. Find out on the rope. Tighten, and here we are on the destroyed bridge. On the other side. In a circle around the tower and on dams jumping until the next TK. Oh, some kind of piece. (Copper… So – Medyashka? 😉 And then – another. And here is the mechanism for them. For suspended bridge. Put. Lack still (just) three. One immediately, to the left of the mechanism, on the attack. (Through the goblins. Waiting for us.) And in the middle of the RVA platform, there is another piece. Left from this place, slightly up. We find lever. Tyan – a step appeared. We climb on the step – the last piece of iron.
Turn on the mechanism. For some reason. Well, oh well, we are not proud, we are jumping. TZ. Nearby – another piece of iron. (Now the real, metal piece of iron 😉 And towards the goblins – the second piece of iron. Back back to the stone block. I will move it to the nearest wall, we climb up, we look at. (You see another piece of iron? And the mechanism itself? Good. Very sharp eye! 😉 Go down and jump to the side opposite to the block. There you will find another piece of iron. And then – the lever that opens a secret compartment with another piece of iron. (UV… Not tired? This is not the end. I don’t need to. If you still go through the game, there will be large names of those whose relatives I wanted to be planned 😉 We take. And then another lever. (Why? And for fun. 😉 In fact, so that in the future it was possible to dare to the mechanism) from this place jump towards the lowered bridge. On this tower we will find the last piece of iron. And now the benefits of the last lever are visible – you can jump over to the mechanism. Insert all glasses. (Inserted… Bliss… That is, I wanted to say that the bridge fell 😉 As usual, not until the end. (Yes that it’s all in this game – you just think that the end, but no, it’s still a gun ;-( But now the way to goblines is free. We interrupt the evil, take and use the key. Left by rope down. TZ. Come out of the cave, under the arch. On the slope counterclockwise, on the square. (Ba, we are looking for! It would be better to help in battle. ;-( Here and Gandalf (video insert). TZ.
Gandalf us meets. But what is it! Ambush, pancake. (And we will go to the side, the magician is invulnerable, let him be fighting 😉 But they won’t make crystals.) We go out, go to the entire GOP company.
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