KA-52 Team Alligator: Game Walkthrough and Guide

The Heads Up Display, always also displays critical flight data. If the crew cab is turned off, HUD will fill the entire screen view. When there is no weapon, then the rigid navigation hud can be on the screen. There are separate elements to HUD:
Heading Tape: Current Compass Direction as Arrow.
Bank Indicator: Bank Indicator: It rotates around the center of the HUD’s center and shows the current jar of the aircraft relative to the base (land). Bank’s corners are indicated on HUD in increments of 30 degrees (degrees). Note that in contrast to Western Huds style, it is not an artificial horizon.
Pitch Ladder: This shows the slope of the aircraft from the vertical line.
Vertical Speed Indicator: Vertical Scale Right from HUD – Vertical Speed Indicator (VSI). The marker (pointer) shows the current rate (rate) of the height set;If it is on the middle line, then the helicopter delivers the level. If this is aforementioned, then the helicopter rises, if it is below the line, then the helicopter decreases.
Altitude: Above the VSI digital readings are displayed height in meters (meters). If the prefix is ‘R’, reading (countdown) gives the height of the radar from the base (land). If the helicopter is greater than 300 meters (meters) from the base (land), the prefix will switch to ‘b’ to indicate Barometric height.
Torque indicator: torque indicator displays the current torque – the amount (number) of power (power) from collective control – as a percentage value. It is possible to spend 100% (although the price of additional wear on the helicopter).
Airspeed Indicator: This indicates airspeed in kilometers per hour.
Flight Path Marker: Marker (pointer) flight course: This small circle moves to specify the relative number ratio and the height of the next half-hour. If left on the center of the center, the helicopter seemed to be left to indicate in the gestroke;If right from the center point, the helicopter seemed correct. If above the point of the HUD center, the helicopter rose, and if below, the helicopter penetrated.
Navigational Symbology: Navigation data can be found at the bottom of HUD. Numbers left – number of the next half-hour and distance to the instant. Right – time to the next half-one in minutes and seconds.In case of an accident location, lights on the warning panel will clarify. There are seventeen lights of everything, each registered with the reduction. Ten blue system lights of the state are as follows:
E1: Engine 1 Damaged.
E2: Engine 2 Damaged.
NAS: Failure (failure) of Nash (Night Technical Vision System no longer works).
Gun: Failure (failure) gun.
Shk: Shkawl Falurre.
RDR: Refusal (failure) Radar.
NAV: Navigation Failure.
FRX: Machine spent fire extinguisher.
THT: Failure (failure) Threat warning system.
Low: little fuel
Five red warning lights are as follows:
E1: Engine 1 is seriously damaged
E2: Engine 2 Seriously Damaged.
TRN: Transmission is damaged
HYD: Hydraulic System
TRQ: Great torque
Two Machine Fires are as follows:
O1: Engine 1 off
O2: Engine 2 off
When weapons are strengthened and selected, new characters, and displays appear on HUD. They include:
SELECTED WEAPON: This is currently indicated (constantly) selected weapons. Room next to this – the amount (number) of further residence of ammunition.
Burst / Salvo Limit: If the gun or gun is selected, the package, or the Salvo limit is indicated. This is the number of rockets, or the Round Gun, flammable with each trigger moved
Range Bar: It shows the range (range) currently selected weapons marked in kilometers upstairs. At the bottom of the band – the range (range) of the target, also in kilometers, and the arrow graphically indicates this range (range) on the strip. Registers close to the upper and lower boundary of the strip, show the maximum and minimum range (assortment) (if available) weapons.
Manual / Automatic: This indicates whether fire control systems are in MANUAL or AUTOMATIC mode. In MANUAL mode, weapons will be, fire on any trigger moves, regardless of whether it was the beginning authorized. In Automatic mode, weapons will fire, when the trigger is moved only if there is a correct (permissible) addressee, and the beginning was authorized.
Firing Confirmation: with laser and infrared weapons, if the weapon has, correct (permissible) blocking, starting the permission message will appear here. Otherwise, ‘no fire’ message will be marked.
Weapon Constraints: When the weapon controlled by the laser is selected, the weapon restriction block appears. The addressee must be inside this block for, the resolution is beginning to be given.
Aiming Box: When laser weapons are selected, and the addressee – in the foreseeable future, the target block appears on the addressee. If this block is broken (disturbed), then the weapon does not have blockage on. If these spatial turns of the block, the weapons were blocked.
Infrared Aiming Reticule: When infrared weapons are selected, and the addressee – in the foreseeable future, a targeted handbag appears on the addressee. If this handbag is broken (violated), then the weapon does not have blockage on. If the spatial turns of the handbag, the weapon was blocked.
Ballistic Aiming Reticule: When rockets or bombs are selected, and the addressee – in the foreseeable future, a targeted handbag appears as a ray of ‘i’ on HUD. If this ray ‘i’ describes a circle, then the weapon is on the addressee for release.
Crosshair: When the guns are selected, the crosshair representing the aiming point for the helicopter cannon appears on HUD.
There are two MFD screens that can be seen from viewing " In the cockpit " or closeup. Both screens can display separate modes, including:
Threat Warning Mode: Threat Warning Mode: This mode represents the display with 360 degrees of the region around the helicopter. The display has a range of range (range). The display shows the localization of any enemy radar, a laser or rocket begins a threat.
Navigation Mode: Navigation Mode: Navigation Mode Displays a schematic of a task flight plan. The navigation screen has a range mode (range). The screen will display the gesture as a numbered lines related frames. Your helicopter is considered, is in the center of the display.
Additional characters are as follows:
Radar Mode: Radar mode: This mode provides data from a helicopter radar. Radar has a range of range (range). The radar also has two under-modes that can be cyclically repeated between by pressing ‘key (key). Air under-mode shows a circular display of space (space) with 360 degrees around the helicopter, showing the positions of the enemy aircraft only. Under-Mode Ground shows the display of a wedge-having form of an area before helicopter. The characters on the display indicate the various types of an enemy module:
Shkval: Shkval Electro-optical comprehensive displays increased the images of the addressee on the screen. The field viewing field can be cyclically repeated with regard to the range of the range (range). Display – Overlain the following symbols:
one. Heading Tape: Tape Header: This indicates the current helicopter header.
2. Azimuth scale scale azimuth: this is a direction, shkval turret indicates azimuth.
3. Elevation Scale: Zoom Zoom: This is the direction, Shkval Turkey indicates increasing.
4. Field of View: Review Field: This indicates whether the field of view is wide, medium or narrow.
five. Target Range Scale: target range scale (range): This target range of range (range) gives a range (range) of the object being viewed (target). Shkval will automatically trace and follow the currently selected recipient.
Weapons Status: Weapon Status: This mode shows a graphic symbol of six KA-52 weapons pylons and the current type and number of weapons remaining on each pylon. The display shows the following:
one. Selected pylons: selected pylons: intersection, it seems, indicates at present (constantly) selected weapon pylons.
2. Master Arm: Home Hand (Lever): It will indicate whether the main hand (lever) switches. or off..
3. Rocket Salvo: Salvo Rocket: This is the current Salvo Rocket Installation.
4. Gun: Cannon: It gives the current course (rate) of the installation of fire (Wednesday or High).
five. Stations: Places: Currently (constantly) Selected places are marked, making a type of weapon and further stay.
6. Cannon Ammo: AMMO tool: lists of this room number Further stay rounds.
7. Weapons: Weapon: At the bottom of each pilon – a graphic representation of weapons, and numbers of further stay of the rounds.
Engine Status: Machine state: Machine screen status shows the current energy performance of the engines. It also displays rotary revolutions per minute and fuel further stay.
Systems Status: System Status: This mode shows the main systems on board your helicopter and their current state (state). FMS replaces PMS. PMC replaces partially assignivity (partially operating system).