Medal of Honor (2010): Game Walkthrough and Guide

FIRST IN.
We Look At The Introductory Roller. We Pass Through Posts and Already, Being In The City I Get Into The Ambush. Selecting From The Car, We Are Developing In Management. Kill Two In Front And That A FEW MORE ACCUSED. Passing A Little Further, I Get Under The Shelling From The Roof, So It Is Better to Enter The House on the Right. WE ENTER THE BUILDING, FINISHING A STUNNED SOLDIER. SELECT From The Other Side Where the Shootout Happens. Walking There, Help Your. SHOOTING ALL FROM THE SHELTER, THEN THROW A GRENADE ON THE CORNICE AND FINISH THE REMAINING. BREAK THROUGH THE INSIDE THROUGH THE DOOR AND QUICKLY KILL THE PASSING TABLE. Turn Off The Light by Spoiling A Shield. DESTROY HELPLESS OPPONENTS WILL NOT BE LABOR. WE RISE TO THE SECOND FLOOR, FROM THERE WE CONTINUE THE PATH ON THE ROOFS. There Is a Machine Gunner. Crossed, We Move On The Other Side and Kill The Fallen Opponents. After The Explosion, Fall Down and Try to Get Up Again. If The Cartridges Ended, They Can Always Be Taken from a Partner. ONCE AT THE SITE, BREAK THROUGH TO THE BUILDING WHERE THE HOSTAGE HOLDS. He Turned Out to Be a Blank Bladed Explosive. We Go Through Rear Stroke. WHO APPEARED GRENADETERS KILL FIRST. We Move On and Wait for Support From The Air. Bombing The Gate, Go Inside, Where Under the Squall Fire Hold The Entrance Machine Gunners. Advertising Forward, On the Left There Will Be a Tunnel, On It We Will Apply A Sudden Bowow to Opponents on the Dat. We Select a Sniper Rifle and Cover The Partners Who Break Through From Below. GO DOWN, PASS THROUGH A COUPLE OF BUILDINGS UNTIL WE DO BEFORE THE HANGAR. SHOOT THE INVADER AND FREE HOSTAGE. We Climb Into The Truck.
Breaking Bagram.
Mission Begins WITH A MACHINE GUN TO SHOOT WITH OPPONENTS. Looking Around, Actively Use Shelters, Slightly Passing, Jump Into The Trench and From there We Go Further to Destroyed Buildings. Do Not Forget to Kill Grenadeometers in Time. Rising To The Second Floor, Knock Out The Door and Putting The Pointer, Destroy The Construction, And The Armored Personnel Carrier. Next, We Jump Down, Destroy The Hiding Enemies. Raised Again and Remove Everyone From This Position On the Site, The Grenadeometer Fell On The Left in the Building. We Go to this Point, We Shoot Everyone on the Other Side, We Jump, Go Through the Blue Fence. Run Through The Cemetery Of Aircraft, We Enter The Building, Kill Everyone. We Go Out On The Street Runs Across The Street to Another Building. All New and New Machine Gunners Are Constantly in the Attic. AS Quickly As Possible Kill Them. WE ENTER THE HANGAR, GO ALONG THE LOWER WAY. Leaving There Can Be a Tower, Where Snipers and Granaters Were Settled, Quickly Remove Them and Continue The Way Through The Neighboring Building. We Kill A Couple of Snipers Again, Through the Smoke After Moving On The Other Side. IN THE BUILDING THERE ARE HOSTAGES, FINDING THEM GO FURTHER. Get To The Tower, From Where Bombarding The Coming Transport of the Embony.
Running with Wolves ..
Set For Quad Bikes Follow The Dusties. REACHING THE ENEMY CAMP, CLIMB ON HILL AND WATH THE PARTNERS THROUGH THE SIGHT, ALL KINDS OF HELPING THEM. Killing The Watch, Together With Dustistics Penetrate The Camp. We See Two More, Gently Kill With Sniper Weapons We See Two More. Will Arrive A CROWD OF OPPONENTS, WITH THE SAME POSITION WE DEAL WITH THEM. Take Everything We Need and Come Back to Transport. We Are Going To Do Not Pull The Sniper Rifle. Approach to the Enemy Next To the Fire, Then Another One Appeared. To Clearly See The Thermal Imager. Kill One On The Tower and Immediately The Wrong Revealing The Wrong. Follow The Dusties, Not Trying To Portray Rambo, Facing Foreheads With Opponents. WHEN DUSTY GOES UPSTAIRS, ALL WORK GOES TO US. Install Explosives In The First Truck. ENEMIES ARE NOT DANGEROUS IF THEY BIND. With the Second Hatch Act Carefully. We Are Waiting Until The Patrol Disperse and Give The Signal. Run To the Booth of Security, Kill The Enemy in Any Way. Install Explosives. Return to Transport. You Can Kill The Enemies, Not Afraid for Your Life and Secrecy.
Dorothy’s a Bitch.
Together With the Team We Move on Stony Areas. With Preludes, In The Form of a Quiet Sneaking, You Can Not Delay Long, and Actually Move to a Rapid Enemy Shoot. We Establish Explosives on the Zenith, We Climb Higher and Detonate IT. We Move ON. Using The Target Designator, Bring Bombardment to a Narrow Passage in the Mountains. Follow The Partners and, by Passing the Burnt Up, We Get An Unexpected Strike. Fortunately, The Team Worked Promptly, And We Did Not Kill The Embry’s Weapons. Next We Go More Accurately by Caves. We Attack The Camp and Go Out to the Next Position. From the Largest Calibration, We Are Growing Up with ENEMIES Located On a Very Convenient Territory for US. Follow The Partner, Pass Through The Cave. Get to the Machine Gun and Aiming In An Explosive Substance, We Destroy The Halt.
Belly of the Beast.
Looking Around, It Would SEEM, No One, But Suddenly The Opponent’s Acting Will Cause US Surprise. Rapidly Moving Forward. Bad Visibility Provides The Advantage of The Enemy, So We Get As Close As Possible using Stones AS The Main Shelter. Having Rising In The Mountain, Make Your Way Through The Village. Here We Use A Shotgun. After A Short Break, Our Main Goal Becomes The Destruction of Machine-Gun Nest. To Begin With, We Will Select AS Close As Possible. So That Our Partners Can Mark The Target for Bombardment, Kill A Machine Gunner, WE Get As Close As Possible, While Choosing Such A Position At Which We Could Not Get Get Enemies. Seeing Red Smoke You Can Safely Go Back. Running Further, Get To the Evacuation Zone. HOWEVER, THERE ARE ENEMIES FROM ALL SIDES. Hiding In The Construction On The Left Side. Keep Up to The Latter Not to Die Ahead Of Time, We Are Practical In Principle Near the Partners.
Gunfighters.
In This Task, We Have to Manage A Powerful Helicopter. ABOUT THE Ammunition Is Not Worth Worrying, We Destroy Everything in A Row. AND MOST Importantly, Notice The Opponents Earlier Than Sue Notice US.
Friends from afar.
Armed With A Sniper Rifle, OBSERVE AND CALCULATE THE LOCEATION OF THE ENEMY FORCES. If there Are DiffiCulties with Detection, We Turn on Special Vision. Once We Are Notified, Look Just Below and Kill Arriving Enemies, From Sniper Rifles. Follow The Dusties, We Destroy Opponents ON THE SLOPE. We Go to the Second Position, We Kill Two from The Bottom and One More Left Just Above. Arriving On The Thirt Position, Help Your. Crashing With Some Opponents, The Mission Will End.
Compromised.
WE WERE CLOSED, AND THE ONLY WAY OUT – TO GO BACK. Jump From One Position to Another, Not Forgetting to Do It On Time. Otherwise You Can Die Under the Onslaught of Enemies. The Arrived Helicopter Clears The Way So That We Can Move on. Hiding In The House, Get Up Near the Window and Marked for Building. Learn Again, Rapidly Moving Towards A Rescue Helicopter. Having Settled Behind The Machine Gun, Cover The Partners from The Air, Which Are Moving Along The Ground. As a Result, Regardless of Our Actions, We Are Stuffed.
Neptune No.
Surviving After The Crash, We Turn Out Without Weapons. Get To The First Goal. CLEAN THE FIRST PATROL. We Select A Gun With A Silencer, Catch Up With The Second and Also Kill. WE GO FURTHER, WHERE THERE ARE TWO MORE. We Destroy Opponents. Next Will Be a Patrol of Four Soldiers Who Are Preferably Skipped. After Watching A Small Cat-Scene, in Which Our Partner IS Spectacular With Soldiers. Get To A Small Camp, Our Partner Will Go Along The Left and We Are Right. We Have A Rifle WITH A SILENCER, I KILL HER FIRST ENEMY. In Our Side, One More, Right on the Tunnel Quickly Kill The Third. Thene We Are Waiting for the Team and Destroy Two Near The Fire. UPSTIRS, TWO MORE REMAINED ON THE BRIDGE. We Go Further, We Will Crawl Under The Stones and Wait Until The Patrol Passes. Next, Synchronously Kill Two More. THERE ARE TWO AHEAD, One Barely Noticeable by Trees. After WE Find It, We Start Breaking Forward. Reaching The House, We Reveal US Again. IN SLO-MO MODE, WE KILL ENEMIES FROM A PISTOL. Jumping Into The Abyss, At The Bottom of US Were Waiting for Opponents.
Rescue The Rescuers.
Our Helicopter Fell and Will Have To Get Out Of Themselves. From The Stationary Machine Gun Shoot All The Selected, Especially Pomegranaters. Having FINISHED With Them, We Leave Out. Kill N-On Number of Opponents, We Mark a Machine-Gun Nest, Waiting For Support From The Air. SUCH ACTIONS ARE DONE SEVERAL TIMES. USUALY, NEW ENEMIES COME FROM THE SAME APPROROK. And Very By The Way in This Mission Was A Grenade Launcher. They Are Very Good to Constantly Attack These Very Approaches. Having Passed Through The Cave, At The Exit We Choose The Sniper Rifle of Dragunov. IT Remains Only To Wait For A New Bombardment to Enter The Cave, Where the Hold Hostages. See Final Roller.
End.