Non-resident fairy tales: Game Walkthrough and Guide
May 18, 2022
12 minutes
212

Starting scene: “Baba Yaga Baba”.
In Tulbar, we deal with the remote.
We use a battery on the wind door – from the cabinet blows off the sheet.
We read about what a combination gives the Russian spirit, and what the smell of cheese.
Take from the shelves bottles.
The combination of a red, purple and blue bottle on Nora (in any sequence) gives the smell of cheese to which the mouse comes.
The combination of a yellow, purple and green bottle on themselves (in any sequence) gives the smell of the Russian Spirit.
Cat makes sense to be enough for the tail only after the smell of the Russian spirit has been generated.
Take the male baby jagi, take a bad phone from the wall.
We talk with an older fisherman and take the fishing rod.
Water Badik get a boot.
We get permission from water to draw water with a breathe and sieve (choose the branch “You’re good, not a villain”).
Apple Tabs ask the resolution to rip the apple.
Eat apple and decrease.
For worry workers, we get a task to bring them a drug (choose a branch “And that, no entertainment”).
Eat mushroom and increase.
We go to the house of older Borovichka (right).
Right down from home come to blind cripples and learn that he lost his glasses somewhere.
We arrive at the outpost and inform the Bogatyry that we are on the announcement of the set of Streltsov.
We get crossbow, the arrow and the task to get to the target.
We combine the arbelt with an arrow in Tulbar.
We try to shoot – we understand that the task is impracticable when the target is on the tree.
You can translate the target to the stump, if you explain this to the fact that you can not shoot on a living tree and offer Bogatyr to hold the target itself.
In a reward for a great shot, we get an arrow and the path to the palace opens.
Before going to the palace, go to the left, where two houses are (forge and abandoned house).
Applying a fishing rod to glasses, which are visible through the window, we get glasses.
We come to the cripple, give him glasses, get a hussley.
Let the badik and get both sticks.
Apply near the old old house, Borovichka Husley on yourself or for a sign prohibiting music.
Get acquainted, try to play guess, but we can not guess.
Minimized lever insert into place in the batable-.
Yagi and unfold hut.
Go to the hangar.
The correct combination for launching the Ivan Stupa does not yet know.
From the house of Borovichka rising to the lake, chat with mermaid, take the toad.
I come to the royal yard.
Passioning straight, climb to the gun.
Please give the lighter to us, then twist an optical sight (choose the branch “You can shoot yourself”?).
We go to the Angar of Baba – Yagy, set fire to a lighter candle.
We liberate a fly that fell into a web.
Turn on all switches to the lower position in the order that the fly showed (right left 6, 3, 1, 2, 4, 5).
Sit down in the stue flying into space.
We select the oil and magnet, come back to the hut.
We take a player who has been teen by Baba Yaga, and disassemble it in Tulbar on a blank player and a compact jagi.
We go to Borovka, apply a compact on a music center.
We take a closed out of the fence.
After that, we play “Gadayku”.
As a prize, we get sunflower seeds.
We go to the lame and plant a seed under three burdens.
Let’s fall on a tree.
In Duples we take an ax and apply it on a tree.
Let’s go down and get acquainted with the leisher.
Click on sunflower, take ripe seeds.
We go to the royal yard.
On the door with a passionate castle to a magnet.
Go to the palace.
We go to the first door to the right, from the guards hearing gossip about a person who has extrasensory abilities, we get a tip on a grandmother-maid.
We go to the first door on the right – to the kitchen.
We take insecticide, get good to fight cockroach.
We take jam, spread the jam under the closet.
Ax handle legs and horsepower tarakan under the cabinet.
As a reward from the cook we get a beer barrel.
We go to the room of the maid and ask if she did not hear about the royal decree, keep windows closed.
We go to the royal courtyard, we go to the backyard.
We select the second boog.
Two boots turn out to be sweatmers.
We go to the chicken coop right.
We give seeds a chicken, taking a cannonic core from the nest.
At seeds, we use Gusli – the chicken will continue to peck seeds, hurt behind the strings.
We go to the backyard, see the maid in the window.
While she enjoys music, she takes a tweezers in the room.
We use insecticide on the meal – it turns out that this is a skewed princess with a golden burock.
We take it.
At the outpost apply optics on a stump.
Pinzeta take a hookah at worms.
I give hooks to worms-guards under the apple tree, we go through the disco worms, we get to the king of worms.
Learn what he wants to consume tequila from the bar.
We go to another door and get to the Mill Baba Yaga.
The mechanism of the mill starts at the time of lifting the left lever with the already raised average.
We go to the disco.
After the DJ is crawling, we take a compact with the console.
Return to Baba Yaga.
We combine the player with the symbol of worms and apply to the mill.
We arrive at the disco.
After the care of the barmanship you can take tequila.
Take it king-worms.
After he gets, taking it to Tulbar.
Open the door-card and go into an enlarged powder storage.
If at the tsarist yard, they drove a magnet on the door with the lock, in the powder storage will be a key that can be selected.
Returning to the apple tree and take her silver apple.
Fisherman is combining a fishing rod with a worm and catching a goldfish.
We go to the blacksmith and order his key to the castle of the house opposite.
We get a housing from the nail, and for surrender – crossbow.
We go to the royal yard.
On the royal yard, open the door of the powder storage and take gunpowder.
Crossbow Punch Bird in the yard.
She flies away, leaving the product of fright on the windowsill.
Go to the hook and we point out that the windowsill – dirty.
We take poems.
We pass to the guards urms.
Chatting.
Give them an apple, go out and go again.
We use a saucer, we return an apple and get permission to pass.
Tsarice give poems of the crucheetmaker and it leaves.
We take an excess leg of the bench.
We disassemble it in Tulbar and get a note.
Looking viewing.
We use the oilbox to the mechanism with the chair, open the door to the secret room.
There we take kamasutra and condom.
From the room of the queen we go to the balcony, we use boots-boots and get to the balcony of the princes.
In the room of the princess we take the red flag and cactus.
Let’s go through the door.
Ivana “reports” a guard with a gun, withdraws all things and sends to the chamber.
In the chamber, raise mites from the floor and apply to the skeleton.
Put the skeleton on the couch and cover the blanket.
Take out the hole from the hole in the wall.
Click on the door, then on the wall where the skeleton was hung (hiding behind the door).
When the guard comes out, leave the chamber and take a bag with things.
Now we go to the bull.
Hang tree flag.
After the bull ran away, take the horns, stuck in the tree and honey from the hollow.
Apply to the lock on the castle of the abandoned house.
We combine crossbow with a stele and shoot a bag with flour.
House appears.
You can play with him when clicking a cube on a board.
To win, you need to apply honey on the board and throw a cube again.
Six falls out, and Ivan gets a confiring feather.
We combine a feather with a petition in Tulbar and get the first signature from the house.
We go around Leshog, Borovichka, Babu Yagu, collecting their signatures.
Mermaid refuses.
Go to Pushkary.
Give him gunpowder, kernel and offer a palpist on the lake.
After that, the mermaid is lying on the shore without feelings.
In water, we gain water, combining a condom with a breather.
Return to the secret room of the queen.
Pour water into the container, take the key.
Open the safe, take the ammonia.
With the ammonia we go to the mermaid.
Reviving her, get the last signature.
Subscribed petitions include a hooker.
He does not take a petoon without watermarks.
We give a water beer, it puts watermarks on the petition.
After that we get to the king.
Tsar gives us boxing gloves, helmet and sends in search of the abducted daughter.
To open the city gate in the backyard, you need to balance the bowls of the scales.
To do this, put a small bag into a heavy bowl, and a heavy bag and Ivan must be in a light bowl.
Over the gates, the passage is open only for mutants.
For the passage you need to imperceptibly put on yourself with a helmet with horns.
I put a small cactus, we return to the Lesmet and ask him about the means for the growth of cactus (choose a branch of the reserve).
Applying a remedy for a planted cactus, we get the opportunity to wear a helmet.
From the gearbox we get to Pope Carlo.
We convince him that he needed an assistant.
Give it to the exchange for the handle from the scarmer.
If you go out 2 times and go to this scene after that, then Dad Carlo already makes Pinocchio.
Talk to Pinocchio, give him kamasutra.
We go to the right to the puppet theater.
We enter the reception.
Take a magazine with a photo of Malvina.
Return to Pinocchio.
When Pinocchio turns away for a few seconds after the phrase: “Won Baba ran”, we use the magazine to Kamasutra.
Go back to the reception room, take glue from the bedside table.
We go out into the street, we use the glue on the window sill plug the air conditioner Badik.
After Karabas-Barabas sticks to the beard, we go to the office, take a VCR and Tonometer.
Listen to the entries on the answering machine (find out the number).
Click on the phone.
During the monologue of the Snake, turn on the answering machine.
Snakes should hear the phrase of Malvina that the messenger goes to him.
From the reception room in another door we go to Carlson.
We use a video recorder on TV, take a propeller.
From the puppet theater we go to the right, we get on the field.
Toad apply to elf, and she eats it.
We speak with Johnny Hacker about the opportunity to hack password Koschery.
Take luminous toad.
We go around the theater of dolls on the left and get to Durramar.
We offer him glowing toad and get a poster and a jackhammer.
Behind the poster take a helicopter with a broken propeller.
In Tulbar, we combine a helicopter with a propeller and give it Johnny.
From Pope Carlo pass up, to the mountains, we get to the passing stage.
Right go to the snake.
Give snake glue and find out the number.
On the way to Baba Yaga, we learn from Leshgo, how many oaks in the forest, the mermaids, how many she lasted.
Baba-Yagi is talking to Johnny and he helps us find out the number of wound.
Learn from Baba-Yagi how old she is.
We go to the hook, we look at the arithmetic textbook, then give him a note of the queen.
He solves a task.
Go in the door opposite the snake.
Go and shaking the coffin.
Snake comes.
We use a lighter on the smoke detector, take a fire extinguisher and apply to the snake.
Then beating his boxing gloves.
We go to the king and get a tobacco and approved pet.
We demand a businessboard, we get a wallet with pines.
We go to hell.
Apply to it tobacker, then the tonometer.
Get a canister with gasoline.
We go to water.
Walm tree with an ax, go to the troll with the stove.
Apply a wallet on the cash register.
Apply to the stove canister and leaving to blast.
We speak with the stove, let her apple and get a pie.
We apply to the dwarf Poster “Repair Works”, then – a jackhammer.
We take a poster and apply it to failure.
Dergham for the rope.
Give the Pie Vampire.
We enter inside and take an empty flask.
We leave out.
Apply an empty flask on the remains of the vampire – we get the blood vampire.
It is applied to the castle – we get a chain.
We use a chain on the well.
We fall into the secret laboratory.
Apply the scarmer knob to the unit, we get a shampoo.
We use it on the wall – the secret door opens – and get into the room of the queen, where she bathes in the bath.
We use the shampoo to the queen.
End of the game.
Here is a fairy tale, who read this *****