Sam & Max: The Devil’s Playhouse – Episode 2: The Tomb of Sammun-Mak: Game Walkthrough and Guide

Refreshing the events of the previous episode of the season, Heroes Sam and Max, with the help of an old projector, are immersed in the adventures of their great-grandfathers, which begin in the ancient Egypt tomb.
First apply the special features of Maximus (so calling the ancestor of Max), namely, they are armaled with a cumulator. To rejoice in a grandmother in a monocle, use it on a large sculptural head of the campaign creating. From there to break the voice of Maximus and your elderly pursuer will demolish the shots this architectural ensemble, after which it will hide out of sight. However, it is only worth the heroes to reach closed gates, as they will face an unsolvable problem – you need to pronounce the code, but you still do not know it. Whatever you choose in the dialog box, after that it will appear a hype of an old man and opens.
Of course, such a finale does not suit our biased spectators and, fighting a little, Sam will find several more films for the projector. In the process of the game, you will have to switch more than once between them, sending heroes to different scenery, but for now, install and run a bottle called The Sphunx Challenge and get ready for traveling to New York Sample 1901.
The Sphinx Challenge
Once in the theater and listening to the entrance speech of the entertainer, Monsieur Papierwaite, boldly go up to the scene. Take a jar of nuts standing on a small pedestal. As soon as Maximus tries to pull it, heroes will sleep into it, but soon they will be safely offended from there. Now come to a familiar grandfather sitting in the first row, and make a conversation with him. To begin with, shout off his cookies (replica cookies), and then transfer the conversation about the Sphinx on the scene (Sphunx Challenge) and fill the interlocutor to active actions (stumped, eh?). Your competitor will suit the Sphinx and try to open the gate, putting in the nostrils of stone sculpture on the liver. Apparently the sculpture does not like it, for she “sneezes” on the spoken grandfather, but never opens. While he flounders on stage, inspect his sac bath left unattended. Now climb up to repeat the same actions. Similarly, we treat the sphinx by baking from your inventory and we are waiting for it from it. Hmm … The result was similar (Samet still does not know the cherished words – you can choose any replica), but you saw a schematic code that extended at the top of the statue. After that, descend from the scene and leave the theater, not forgetting to pick up on the floor at the door of the newspaper.
On the street, pass by a funny company that pulled the magic jar from the theater, and go to the next building, where talk to the home-grown witch (for convenience, sequentially select We Like Paste replicas! and Sphunx Inscription). Widow talking with a cute special, choose a roll with a film in the abilities of Maximus and install Bobin The Standoff on the projector.
The Standoff
Here you are again and in the tomb. Going to the goal, say the code seen earlier (FUT SNEK SQWIGL SQWIGL BURD), after that the gate will open, giving you the opportunity to run away from your pursuer. And the scenery of the story between themes will replace, moved brave breakthors of tombs in the train coupe. Realizing that they were robbed, Maximus and Samet go to search for a thief. To begin with, go out of the coupe and move from blue in a yellow car. In one of the coupe, there is a dead sleeping girl named Amelia, enjoying the flight of Valkyrie, who comes from the music box. Blank this source of sound, and the young lady will immediately wake up. After a short conversation, change the film in the projector on The Train To Egypt.
THE TRAIN TO EGYPT
You were again in your compartment, but this time you moved to it a little earlier when the attacker still hosts in your chest. He does not cause himself to wait long and he himself jumps out of sacqued. To your surprise, they turn out to be the same Amelia, the minute previously spawned in his bed. But the train controller is suitable for the door, and at your disposal there are only two tickets on three, and then because of the shorts, they fly out the window. Amelia again dives into a suitcase, but it will be constantly taking a tack of out, attracting unnecessary attention. In the dialogue opened dialog box, select the Ride of the Valkyries option, Svet with a challenge her favorite lullaby. When it fell, hide yourself, using a jar from under nuts, in special maxus inventory. Successfully inflated the conductor, you will be transferred again to the Tomb of Pharaoh. Go to the pedestal framed by the statues of hippopots, where you will notice the cherished chest with relics. From it, the cumulator doll will fly out, and one of the guardians of the tomb will enter the hall and it is unambiguously hinting here to touch anything. Yes, and the doll will not be able to pick up – you should get closer to her and the green snake will take it. While spitting on it, and go go to the pedestal around to climb up the stairs. With one of the walls to you with a request, a less successful treasure hunter will seek, enchanted in the like speaking fresco. You can safely ignore his replicas and rise above to the pedestal with the Pharaoh bust, lowering the stairs with the help of a snake handle (it is located next to the unlucky treasure detector). Unfortunately, Smemet is thoughtlessly grab the precious relic, acclating to himself and maxus a similar curse. But the previous prisoner gained freedom, and even laughing at you. Nothing we still remember him. Since in this position, our heroes can take little, it’s the time to change the film in the projector, this time on The Sphunx Challenge.
The Sphinx Challenge
You are transferred to the house to the sorcerer. Immediately talk to her about the first earlier a humorous newspaper written in Egyptian language (replica Hierogliphic Funnies). After reading it out loud, she will tell you her content, which seemed insanely funny. With these rich knowledge, go back to the tomb by selecting Bobin in the Tomb.
In The Tomb
Even in the posture of early Egyptian painting, you still have not lost the gift of speech than and do not apply to take advantage of the tomb with the covert. Since you have nothing to lose, then get a direct conversation with the above comrades by choosing Straight Talk in the dialog box. They will explain to you that they will remove the spell only if you guess the riddle. Nothing to do – Agree (Riddle). Taking advantage of the knowledge received from the sorcerer, choose the right option – Cucumber Cut Lengthwise. Healthy breathing their answer, go to the left pass, as soon as you get the opportunity to move normally. There you will be waiting for another keeper with another simple mystery. Nothing complicated enough to choose the right opening to successfully continue the path. Passing a little further, you will get acquainted with the breeding daughter, and in part-time and the hostess of the most snake, hidden a cumulator doll. He, by the way, also arrives in this room as an honorary guest. Widow talking with her about the magical abilities of her dad (Replica Mole Cusses), change the “record” on The Journey Home.
The Journey Home
On the train systematically pass through the yellow and blue wagons, until you find yourself in their green collected. Come on the second coupe, where to meet the keeper of the tomb with his daughter, and still hastily deleted from there Yurgen (that cute little, which was put on you in the tomb). Talk to the head of the family, mentioning in a conversation, heard from his daughter, a spell called Sexo Rejexo Hex, and then train to a conversation and his daughter, hinting for mutual sympathy (Your Daughter and On US). Congratulations, you were enchanted! You should talk to a representative of the opposite sex and will immediately drop from you stronger than any cannon shot. Now come back to the yellow car and knock on the first coupe. From there there will be an ostropeous sample, working on your sworn competitor in monocle. In a conversation with him, you will definitely ask him that it makes it a gang of undercurrents for his employer (SECRET PROGECT item). Your interlocutor will explain that he himself is not here and calls his partner to whom you will repeat your question. Promise to bring it a subject, We Can Get You A Kid replica, and then go to the adjacent Cup Amelia. As soon as she comes out of him, Samet speaks with her, and the girl will immediately fly away in the side of the coupe of people’s craftsmen, mastering magic toys. When Amelia comes out, he will tell the name to the toy her (Toy Biplane) – Remember it. After that, you can safely rearrange the Bobin in the projector, this time your choice will fall on the Sphunx Challenge.
The Sphinx Challenge
Get out of the house of the Witch and make a conversation with a group of Elves, standing on the street, which raised from the theater to the banks from under nuts. Just about her you need to ask them (that can o ‘nuts). Convince them that you are much better know which toy will enjoy a real success, told about Toy Biplane. Falling by a new idea, they will lose all of interest in the bank of nuts, giving it to your heroes almost without effort. With a found find, come in the theater and rise to the scene to the Sphinx. Put it in the nostrils of cookies and say the necessary words (Fut Snek Squigl …). It remains only to take advantage of the jar of nuts to get up between the rods of the lattice, and you have overcome this test. With a clear conscience, set aside this piece of film, as you do not need it anymore and install on the projector The Journey Home.
The Journey Home
In the train Go to the green car, where you have a coupe of Yurgen, you will meet the teacher’s teacher’s daughter, handing this slippage in a hat. Love letter. Wait until the addressee of the message does not come out of your coupe (for this it is enough just to go out and go to this car again) and study the contents of the letter, coming into his apartment. From it you will learn that the grandfather of the author of the letter is inadequate to relate to people from Stuttgart. It’s time to visit this a little grandfather, having rearranged Bobin on in the Tomb.
In The Tomb
Go out from that “wing” of the tomb, where you talked with the keeper and his daughter and move into the opposite part of the tomb. There you will meet with the oldest representative of this family and with Amelia, stupid in the same room. First, pay attention to the table with tourist avenues to tie a conversation with grandfaths. Do not miss the opportunity to mention that you yourself come from Stuttgart as soon as you ask. The reaction of the old keeper will be predictable – it will scatter and impose on you to spend. Return back to the young generation of keepers, but do not pass through the double doors, as you did before. Just throw in the right open Bust of Pharaoh, delivering it from the inventory, as a result of which you get it twisted for two halves. Place its fragments in the appropriate recesses located mostly a hall with two covered guards and pass to the Keeper’s daughter’s room. Do not pay attention to its warning and wait for that when she sees your snake on you, after which it takes a miracle jar and jump inside. Snake swallows the bank, but soon it will jump onto the table as an inedible product. You jump out to the will, grab the cumulator doll and give the stroke. Inituka, the capricious empire will turn the maxus in a cow, but the spells will come down, it is worth Serette to talk with her father. Then use the doll to make it confess the failed sorceress with the father in feelings to you (choose Item I Love Sameth and Maximus!). Hearing such words, the dad will impose a love curse for you, with whom it’s time to go to grandfather and Amelia. Speak with the girl to push it close to the sarcopaga due to the curse, and then with the help of a doll speak the voice out of it and will drop it right in his hands to the grandfather, who will immediately begin to tell her a fairy tale, and you will stop paying attention to you. Take advantage of this and make up the corner of magic cubes. Go with them to the place where the Bust of Pharaoh has ever whistled and turned into frescoes. Click on the empty pedestal once again in order to become sharp painting again. Since the wings of the Guardians are now minor you can move on them to the other side of the balcony. Place Cuba on the scoreboard to empty cells and wait for the grandfather to activate them. Here and with another bobbin finish! Switch to The Journey Home.
The Journey Home
In the blue train carriage, select an empty glass of the coupe from the door with a tray and go to the apartments of Papa Pope with a daughter in a green car. Hand the father’s love letter to his daughter to whiten and enchanted his child. In retaliation, the explosive daughter will reopen on Maximus “Cow”. Do not hesitate and put in an empty glass of milk, after which Maximus will again accept the usual appearance. Put a glass with milk back to the tray and put a jar with a cookie. Then knock on the door and press the service (Room Service), and hry yourself in a magic jar. Native Luggage Starika, while he is fainted, but there you will not find anything other than a strange note, so you have to continue your searches elsewhere. First, filming a bunch of suitodas in the corner of the blue car, which is hidden by sarcophag. It is time to visit the couples a couple of custodians. Pay attention to the chest facing there, but just so to look into it. No one will allow. So get a doll and activate it on it. A voice will be heard from the chest and you have a reason for opening it. However, what are you looking for, there is no, so you have to continue searching. Get out of the door and hide in the jar of nuts. The keeper’s daughter will come out and starts talking to Jürgen from a nearby compartment. Take advantage of the doll and make it say to Jurgen that the artifact that he is looking is located in the sarcophagus in the nearby coupe (The Vampire Reverce-Curce? And IT’s in the Sarcophagus). You need to go in a yellow car and talk there in the first coupe with crafts, creating toys. To begin with, call the older (name His name – Slushie) and tell me if the employer wants to see him (Kringle Wants You). But before his boss, this Liliput will not reach, but on the road, Yurgen is driving, turning into the follower of the Count Dracula. Now you can safely walk on the coupe of Yurgen and smash his luggage – to go after you he will not be able to do anyway, for his apartments are literally walked with garlic, crosses and other anti-vampire rubbing. Having found nothing and here the heroes will enter the creative stupor, but the kidnapper himself will give himself. They will be the same Amelia, proudly squeezing on the cherished chest. Since our couple is still awarded with a love curse, they will be enough just to talk to Amelia to reset it from trains to the open door and pick up the relics.
And now, finally, the final head of the whole story! First, all elementary. To bring you to the scene of the theater, the presenter asks for a brief to tell the public about the adventures experienced. Just alternately choose the following replicas – Magical Can O ‘Nuts, Undid Protection Spell and Beat A Baby. Of course, the presenter will not be at all so cute, what tried to look like this moment. With the help of our heroes, he will decide to call one very bad bet with that light. Samet hangs hanging on the rope down head, and the maxus requires it to say the final part of the spell. Of course, do this is not necessary – Try Time (Stall for Time). At this moment, Samet should take a humorous newspaper from the inventory and make a torch from it using a source of fire to overlap them with the rope holding the scenery (sand bag). The cumulator doll lies on Earth, but it is still very far away. Throw cookies in the nostrils of the sphinx, and he will make her “sacific” to the maxus. Having received it at your disposal, deceive the main sacrament, forcing them to change the places with you (Trick Papierwaite). It remains only to use a doll and force the lead to say the cherished spell. Everything! You can enjoy the final roller of the game and wait for a new episode of this wonderful series!