The Matrix: Path Of Neo: Game Walkthrough and Guide

Ever Had A Dream, Neo?
It all begins, as it should be – from the choice of pills. Of course, you need to choose red. The first skate must check your game level. Just bay all. Come to the agent – already well done. Choose the middle (master) complexity, because this passage is focused on it. By screws!
Should not come across anyone. It is necessary to imperceptibly slip past the security and agents. If you exactly perform the instructions of Morpus, everything will turn out the first time. Help you will be the green cursor flashing in those places where you want to go.
First-in-speed, hide in an empty office opposite. After the team, follow the left in the end of the corridor, then for the officer for an officer and so on. By clicking on “Tab” neo leans to the wall – so you can carefully look out over the corners and make quick jumps through narrow corridors. In the conservation itself you will try to twist the guard. Quickly click on the left mouse button so as not to give it to do it.
THEY’RE COMING FOR YOU, NEO
Immediately go to the left and jump on the elevator, raise, then to the right to the lifts. Use the one with a burning green button. Jump on the first platform and take a staircase. Overcome the “abyss”, talk to the lifter. After the stop on demand quickly move to the left, from the guard. Agent Do not be afraid – calmly jumped on the elevator and get to the roof, where you should open the doors, thereby penetrating the building.
He’s Heading To the Street
It is proposed to play a small Stealth-Action. The extra collisions with the guards you are clearly not for what, but from their hugs you can break out at any time specified in the way (as you can quickly press on the left mouse button). Get to another door, go down and open another one. The door you need is white (not transparent!) at the end of the corridor. Dates with agents (so far) ends fatally, so the only way to escape, as teaches the film, – escape. The passage on the right is free, move with the maximum speed: on the stairs to the first floor, and at the end of the long corridor – the output and a triniti motorcycle.
Kung-Fu Training
In the “Matrix” neo simply reports: “I know Kung-Fu”. We will have to participate in all workouts.
While you only need to quietly determine the security. However, “quietly” – not quite the right word. Sufficient to run up behind to the victim and click on the right mouse button. Swinging for nowhere else, receptions – once or two and got. Information about new blows and combinations will appear in pop-up windows that are easy to “wash” by ordinary click. Therefore, carefully watch the prompts, if, of course, you do not want the whole game to operate the standard “hit-block”. Having understood with everyone, jumping through the pits, get to the stairs, where the Arena is awaiting you, resembling Mor Tal Kombat. In addition to directly fights, you will be trained, how to handle a few opponents at the same time and finally focus will appear (so on the local dialect called SLO-MO). After a few kits (each will appear in one red, most dangerous, ninja) will appear. To fight him, despite his formidable appearance, quite simple: you often throw the opponent for the ring, in Lava, and without delay attacku.
Following the victory you will find the first acquaintance with the skill menu. Before starting a new mission, you need to choose a new ability – a translucent symbol with clear contours. The transition between skills is carried out by WASD or cursor arrows.
Sword Training
To master the roller. Do not say that during the game you will often have to use cold weapons, but in some way it helps to significantly ease life. Office does not change: act just as you acted and without. Increased value is given to the function of the “Ctrl” button. She is indispensable when you need to get out of a few fighters at once. After several Dwells, Trinity will make you a company: Together you have to shine clones of the Master.
Winter Training
To begin with, you will check your acrobatic skills. Take away Katanu, Ruby with its help barriers, running around the walls in the focus (just like in Prince of Persia). The latter – diagonal – the result must be twisted in slow motion. To deal with the ninja of special works will not be, they are quite weak. Laying Sensei’s spirit (it will be in one of the rooms) and win it – you will receive a new reception. Choose out, the path lies through the last minute. The door will open only after all of the warrior will be eliminated. In the courtyard fights coming significantly more serious. The main thing is to follow the main ways of fighting a few rivals. Do not forget about the appointment of the right mouse button (capture not a friend and the subsequent opportunity to throw it in others) and focus. Pay attention to the inscriptions that appear in the lower left corner and allow you to carry out powerful series in a timely manner.
Aerial Training
This task takes place time in order to obtain as much as possible points. Rivals are all up to one extremely sickly, just have time to scatter them. For the performance of beautiful throws and combinations will be premiered additionally.
Weapon Training
Know how to shoot apt? Played in Max Payne and / or his clones? In this case, addictive to local shootings will take an insignificant period of time. In addition, you will be given a couple of delometric advice: how to shoot from behind an angle or perform the famous “wheel” and train turns into the air for all 360 degrees. The gun will change the MP-5, but the goal will remain the same – to pursue the boss (soory and name). Eliminate it in intermediate rooms it is impossible, it will be allowed to do only when it returns back to the cafe.
Dojo Training
Morpus, however, not at all as powerful as he seemed from the screen. Use a slowdown time, grippers and combinations. After the first sparring you will find a new ability – kick after jumping in focus. Defeating the mentor twice, follow him. On the bar of obstacles regularly use focus, especially for leaps for long distances. In order to climb the highest plumbing, in Slo-Mo run up it, then jump – neo necessarily clogs. Almost at the very end you will meet three perpendicular walls. We do this: according to the described scheme, it is absorbed on the first, jump over to the second, on the third, then back.
Deja Vu: “IT’s A Trap”
Block you. Blossom the fire extinguisher, understand the enemies. Punch the wall, come through the door, once again split the wall, then in a two-dimensional door. Monitor the lumens: It is in these places it is necessary to do its own passage, the fire extinguisher is advantageous but will signal the same. Continue to mock your guard, throw it in the corners, in a word, amazing how you want. More serious special forces will be replaced by defenseless copies. The show program of communication with them is built on the same stage as with conventional guards. You can, of course, use firearms, but I personally resorted to his help only in emergency situations. Focus, in my opinion, is no less efficient.
Storming The Drain
We have satellites, and this means that the death of one of them will lead to the failure of the mission. Specnas suddenly go down on the ropes. Setting everyone, you will find a detonator bomb. Install it at the lattice door, go away and blossom. Similarly, the column, with the second to do it, will not work because of the agent who decided to arrange a trap. Detonate explosives do not hurry, struggle with the agent (do not allow you to lose yourself from the platform), while Trinity and the company do not make a gap in the wall. As soon as they appear, jump in focus to them. Continue, eliminate all interference by the old pattern. Go down, then raise on the opposite side. In the next room, it is necessary to move right and climb up.
Lobby Shooting Spree
Famous scene from the film. Trinity and Neo must save the dying under the torture of Morfus. Three waves will be reflected. The first traditionally tricky: simple special forces who are not able to deliver significant hassle. The second is already more serious – a mini-boss will appear, for the killing of which you need to spend more time. The third barrier represents SWAT, but already with shields and enlarged Life-Bar. During this whistle, the elevator itself will appear a first-aid kit, which will be very relevant in this difficult situation. Since the firearm control “mode” is weakly optimized under the PC headset, I advise you to use hand-to-hand. Enemies shoot hurt, and the slightest nuance can deprive you half of health. On the other hand, carried away by spectacular aulds, flip mortal and like truth, you risk do not have time. In the upper right corner there is a kind of timer. His red signal, you yourself understand, nothing good means.
ASSAULT: Dodge This
You have just learned to pass away from the bullets – the trick, it should be noted, very useless. Relations with agents from now regulated not only by flight, but also the ability to dump off the roofs and throw transformer booths in the enemies. The latter should not: too much red. It is much easier to neatly push the soup with a visor. The helicopter will fly several times each time landing. It is necessary to parse first with him, and not with a gentleman in a green suit. Otherwise, the latter can easily settle in another universal police officer. After, finally, they will blow up the helicopter. First, at your disposal will be only M-16, and then pomegranate. Several powerful volleys will destroy the helicopter, after which we can jump two times higher. Rise to the edge of the roof (preferably to the left, where a little higher), acceleration, and in focus jumping in the direction of the helicopter.
Helicopter Rescue
The shaped tir begins. Tips here, I think unnecessary. Machinating all from the “Volcano” on the roof, you will go down below and continue the started, but already under the accompaniment of beating glasses. Even the helicopter arrives and try to knock us off the rocket. In the end, the “Black Hawk” will be directly opposite the building where Morfus captive. Be a little more careful: Soldiers with RPG will appear after agents.
Subway Showdown
To defeat Smith not easy. The whole snag is that after every of your attack his health is completely restored. How to be? Yes, just like in the original source. Give for a while, and the dispatcher will announce the arrival of trains. They will endlessly run with a small interval until you drop the agent under the wheels. I must say that on the rails, he is not delayed for a long time, so it is accustomed to put it out there before the arrival of a new composition. It is advisable to deal with a powerful combination and jump in time. Problems with Life-Bar will help solve the first-aid kit, plus nothing prevents you from playing with the enemy in the catch-up until the health strip will not be filled completely.
Stuck In The Hoop
Smith, apparently, decided to bury us in the subway. Run along the corridors – sooner or later fall into nothing.
Nothing, however, has the end. Go to Perron and wait the train. Machinist will love us with pleasure, you only need to make a token. Over the turnstile just flies. Take one and take back. Talk with car trades. So the phone is, but in the last car. It’s funny, because we clearly seen that the train is one-stop. However, open the door opposite. Rabbit Nora, not otherwise. Shiny clearly decided to remember the noble MDK times. Jumping through the flickering platforms and other unusualness, Doy Di to the last car. You can reach the phone only in focus, otherwise you will only move away from the device. After the call, we find out what you need to get out at once on the declared stop. The chopper is in an inverted upside down salon. It follows it when the car takes a normal position. For this you need to go out several times and go. All our stop.
Missed special forces? And he still like. Deal with four – not a problem, real trouble will let yourself know a little later. After another conversation with the operator, Smith will appear with a whole regiment. Beat everyone in a row until the agent goes down to you. It is at this point that the freight trains will fill between passenger trains. In focus you must jump onto an empty platform. Upon arrival, take away the stairs.
The Chase: Need An Exit
Run, run and run again. Immediately left, in the Chinese quarter, left again. You must be in front of the building with a sign NEO and enter the right entrance. Raise upstairs, the door will open – come in there, in the kitchen Splies Glass. Jump! On the right – stair spans, take it on them, come to the upper door.
He’s the One
Duel immediately with three opponents. After a numerous practice, he should seem almost elementary. In conclusion, only Smith will remain, not particularly dangerous.
Red Pill Rescue
On the rights of favorites we have the right to free out of the matrix sharpening of other people. A small map of the city will appear on which you are wave to choose from what area to start. I’ll tell you in order.
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