If a multiplayer appears in DEUS EX, it will be the central theme of the game
As is known, Deus Ex: Mankind Divided Does not assume the presence of a multiplayer, and in an interview with Official Xbox Magazine Magazine Magnifier Patrick Fast (Patrick Fortier) explained the position Eidos Montreal on this issue.
According to the developer, the fundamental element Deus Ex: Mankind Divided is the plot, which is not so easy to use multiplayer mode. And from the bay-junction add some kind of gaming characters Studio does not want. As says Forta, if Deus EX Ever in the future and will be released online, it will certainly make sense from the point of view of history. That is, most likely, the multiplayer will in principle become the central theme of the whole game.
As a decent example of such interaction between the multiplayer and the plot campaign, the developer recalls Mass Effect 3, But immediately adds, they say, BioWare-it works already over the fourth game series, and Eidos Montreal so far only over the second. But over time and creators Deus Ex: Mankind Divided will get enough experience to pamper fans online. Just not this time.
In addition, the studio is convinced that such an important aspect of the gameplay will in no case be given to strangers. From the very beginning, the multiplayer should be engaged in the same experts as a single campaign, emphasizes Forta.