About the development of “Thief: Deadly Shadows”
February 9, 2022
1 minute
168
On the site Rock, Paper, Shotgun There was an extremely interesting interview with Jordan Thomas, One of the developers of stealth action Thief: Deadly Shadows, revered by many fans of the genre. The main part of the conversation was dedicated to the above-mentioned project.
Thomas expressed his opinion on the design of games. At his glance, Splinter Cell from Ubisoft became an excellent example of quality borrowing studios ideas Looking Glass And Ion Storm. Borrowing that has been added by good marketing. The full version of the interview in English can be found here.