Hello! )
This is the second part of the heading “How to make the game more convenient”, and so:
How to add a time limit for a round (after this time expires, the round ends, even if the tickets have not run out):
Go to: My Documents \ Battlefield2 \ Profiles \ Default \ ServerSettings.con and find this line:
sv.timeLimit 0
We replace the zero with the time limit we need in seconds, for example: we want the round to end in 8 minutes, regardless of whether the tickets run out or not, we must write 480 instead of zero.
How to change the number of rounds:
You need to go to ServerSettings.con and find this line:
roundsPerMap **
** (this is the number) – replace with how many yfv you need.
Attention! After changing the ServerSettings.con file, you need to go to the properties of the file and put a checkmark in front of “read only”, otherwise after turning on the game everything that you changed will go to the previous values (that is, those that were before when you changed them).
How to reduce the reload time of artillery:
We go into the folder with the game: Battlefield 2 \ mods \ bf2 \ Objects_server.zip \ Weapons \ common \ RemoteControlledObjects \ and do the well-known “procedure” for unchecking the checkbox in the properties, with “read-only”, for these files:
ArtilleryControlObjectMEC.con and ArtilleryControlObjectUS.con, depending on which side you will play, and after returning these files, open the desired file, and find this line:
ObjectTemplate.minTimeBetweenActivation 5 -> time between volleys
Instead of a five, write as much as you need.
The “Scanner” can be configured in the same way: SatelliteControlObject.con.
How to set up air reset machines:
All this is in the same: Objects_server.zip \ Weapons \ common \ RemoteControlledObjects \ but already with a file called: DropVehicle.con, after the “procedure” open this file and find these lines:
ObjectTemplate.NoPassengerTimeToLive 30
CommanderMenu.VehicleDropReloadTime 60
gameLogic.VehicleDropHeight 50.
- Line: the time after which the vehicle is liquidated if no one got into it
- Stitch: machine recharge.
- Line: the height from which the vehicle will be dropped.
How to setup UAV:
In the same archive, open the file: UAVControlObject.con and find the lines:
ObjectTemplate.minTimeBetweenActivation 5
objectTemplate.uavVehicleSpeed 40
objectTemplate.uavVehicleFlightHeight 80
- Line: Time Between Use.
- Line: drone speed.
- Stitch: flight height.
That’s all for now, ask questions in the comments, how I can help! ))
Good luck!