1. Starting amount of gold coins
Editable in file NewGameConfig.json along the way (My Time At Portia \ Portia_Data \ StreamingAssets \ CccData) you can open it in notepad
looking for a string “Money”: 20, We change 20 to our number 9999999999
2. Characteristics (attribute constants) as I understand it Yy and Mobs
Editable in file ConstAttr.json along the way (My Time At Portia \ Portia_Data \ StreamingAssets \ CccData) you can open it in notepad
Each player level has its own characteristics, an example for 1 level {“level”: “1”, “HpMax”: “110”, “Attack”: “15”, “Defense”: “8”, “Critical”: “0.05”, “CpMax”: “200”, ” VpMax “:” 100 “,” AntiCritical “:” 0 “}
HpMax – Lives
Attack – Attack or Strength (Power) of a blow both on enemies and on resources (that is, if you put on a pickaxe of 1 level 9999, it will hit even large stones from 1 hit)
Defense – Protection
Critical – Here I did not understand, or is it the Crit Chance or the crit percentage
CpMax – number Stamines
VpMax – Endurance Time
AntiCritical – I didn’t understand what it is and what it affects
easy to edit with the program notepad++ REPLACEMENT for example to change at all levels HpMax
into the find item, insert HpMax “:” (that is, before the colon) and in the item Replace with HpMax “:” 10, i.e. 10 add to the original, for example, it was 150 and will become 10150, with a point Critical looking for and replacing “Critical”: “0. On” Critical “:” 10 i.e. the value 0.1 would be 101)