Gothic 2 + Night of the Raven: Tips and Secrets

Home » Gaming Tactics » Gothic 2 + Night of the Raven: Tips and Secrets
July 1, 2020
9 minutes
151

By Jonny Gamer

Gothic 2 + Night of the Raven: Tips and Secrets

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If at the beginning of the first chapter you enter the city not through the gate, but, bypassing the castle, descend from a steep cliff, break through the crowds of Sneppers, and swim by sea to the port, then the man Lars standing at the pier will meet you with a surprised exclamation and 500 points experience, which is very useful at the beginning of the game.
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In chapter 4, during your stay in the mine valley, as soon as you fill up one or two dragons, immediately teleport to the tower of Xardas, the leader of the Orcs will stand near its entrance, deal with him and take the ring from him, and now if you put on and take off the ring, then each time +20 to strength will be given.
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If you desperately need a copper ingot, then go to the port, from there, as usual, to the ship, after which, sharply to the right. There will be a lot of boxes, but don’t worry, jumping over them will get you a bronze ingot, as well as a couple of other useful things..
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There is another way to get into the city: run up the chain at the entrance to Khorinis.
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Leather armor in Khorinis can be obtained for free. There is a warehouse in the city, which is guarded. If you go around Mateo’s house, climb on the wall and, running away, jump onto the roof, you can get from it to the warehouse. The armor is in the chest, though it will have to be hacked.
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When you find the dragon eggs, take them to the blacksmith in the courtyard of Onar. He will be happy and offer money (by bargaining, you can get not 300, but 350) and get +350 experience for each egg. Then you buy them again for 200 gold and give them back, again receiving 350 gold and +350 experience apiece, etc..
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If in the first chapter you go out of the east gate (next to Mick’s guard) and go to the right, killing the encountered blood flies and wolves. After reaching the stairs up and up them, you will find yourself near the sign. Now go left, after passing a little turn off the road to the left into the forest. Walk until you see a serpentine path along the mountain. Follow it until you see the skeleton of a guard. There are some things and a ring of power next to it. Take them. Now by putting on and taking off the ring you will receive +5 strength just like that.
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You can get to the thieves by surrendering Rengard. the assassin Attilo will be sent to you. wet it, take the key.
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The easiest way to get to the castle in the mine valley through hordes of orcs is to transform into someone, just not into sheep, vultures, etc. Hurry up to turn into a man on a log at the top, otherwise the sentry can dunk.
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25 apples you eat will give you +1 strength.
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If you eat 50 black mushrooms, you will be given +10 to mana (current works once!)
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The girl in the tavern of the mercenaries, by the name of Tekla, after completing the quests, or you can just take a delicious lunch. And even what! If you eat it, you get +1 to strength.
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If you approach any of your enemy and start a fight with him, then when he hits you, open your inventory and drink any lexir or eat any herb. When you do this, the grass or lexir will appear again. And you can do this until you get bored.
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We buy the “reduce monster” scroll and use it on the troll. A couple of blows with a sword and he’s dead.
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If you go to the Onara estate through the cemetery, you can see a small crypt, there are 2 graves and above each there is a button, and if you press them, an underground passage will open. There will be 3 rooms, each with a chest and a guard (skeleton) who have the keys to the chests. If you kill them and take the keys, I do not recommend inserting them. after that skeletons will appear, apparently the guards and you will have hard times (but the loot in the chests is good).
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To steal Innos’ hammer (Quest for the Mercenary, the mission of the judge), you can simply put the vigilant guard in the basement of the monastery to sleep, and steal – there will be no problem.
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How did you get to the valley of mines to sell all things only to Sengrat, because in the next chapter he will be killed and you can pick up all the things from his corpse and sell them again, of course this only applies to valuable things.
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Any of the four dragons in the Valley of the Mines can be overwhelmed by one and without straining. You need to have or buy the “summon the demon” scrolls, then after talking with the dragon, we immediately run away from it to a safe distance so that it cannot reach it with fiery breath, then we cast the scroll and from a distance we observe a mortal battle.
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From the merchant Matteo in the first chapter, you can buy a ring of agility +5. We put on, take off, dexterity is added by 5 units (in the sense that it does not decrease back), and so on ad infinitum.
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Do you know that if you stand next to Lothar for six minutes, then 1000 gold coins will be added for each subsequent minute?
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At the beginning of the game, we still do not know how to read the tablets (stone tablets), having collected a couple of cool ones, we go into the inventory and use one – the hero starts to say “I cannot use this.” So, after the words “I can’t” we press Ctrl again and the hero leaves one plate in his hands, removes the other in his inventory. It turned out – the duplication was successful, now you have 2 plates, no – we try again.
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In the game, you can upgrade your weapon skills without spending experience points on training. To do this, you will need a scroll of transformation into some kind of animal, a weapon that gives a plus to the desired skill, as well as any other weapon of the same class, but more powerful. Take a weapon with an increase in skill (for example, a sword that gives + 5% to two-handed) in your hands, and then use the scroll of transformation. Pressing “enter” to return to the original form, you will find that you have a completely different weapon in your hands, but the additional 5% of the skill has not gone anywhere. Repeat as many times as you like.
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When entering Minental, turn left and walk along the orc wall all the way to the rocks. There, try to climb over the wall. And what do we see? And we see a message from one of the developers who considers himself a dwarf and tells us that this whole world is fictional (the world of “Gothic” in the sense).
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Go to the port in Khorinis, jump into the water and look for a small island (next to it is a sunken ship). In a cave, on an island, you can take a bunch of gold!
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On Yarkendar, in the pirate camp there are two personalities – Morgan and Henry. Hint understood?
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If in the pirate camp you go to the shore from the cave where Samuel is and go to the horizon, you can find a runestone.
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Not far from the Onara farm, there is a crypt full of skeletons. The crypt is difficult even for a high level character. But there is a solution. As you know, if you touch the chests in the crypt, then skeletons appear. At this time, you need to use the teleportation rune to the Onar farm and return to the crypt. Stand on the last step (not to be touched) and shoot with ranged weapons.
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Defeating the orcs near the castle in the Valley of the Mines is easy. We lure 3-4 orcs on ourselves (no longer needed), we drink a potion of acceleration and we run into a ram. Orcs will not climb on a ram, so calmly shoot them. Shamans don’t work – they throw fireballs.
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A source of endless experience: Be sure to bring Mario and Vatras with you when you go to the island. After arriving, kill Mario, pick up the Taken Almanac and give it to Vatras, for which we will get +300 experience. Next, go to the trade menu with the magician, buy the book back from him (it’s free) and sell it again.
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Learn the ability to pull stingers from hunters. Pluck the stings from the hornets. After you learn how to extract the essence from them, the stings will turn into an analogue of a potion of full healing.
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It is possible to rob houses with sleeping people without using sneaking. To do this, you need to jump into the house and then move around it exclusively by jumping. The owners will not wake up, but if there are people near the house…
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When you save the peasant Akil, do not immediately attack the mercenaries with whom he is talking, but run to the guard Mika at the eastern gate. Tell him that Akil was attacked, for which you will receive +25 experience. Mika will answer that he needs to run to help, but will not move anywhere. So you can contact the guard as many times as you like, getting experience for this.

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